Related papers: Maker-Breaker total domination game on cubic graph…
In classical Maker-Breaker games on graphs, Maker and Breaker take turns claiming edges; Maker's goal is to claim all of some structure (e.g., a spanning tree, Hamilton cycle, etc.), while Breaker aims to stop her. The standard question…
In this paper we introduce and study the domination game on hypergraphs. This is played on a hypergraph $\mathcal{H}$ by two players, namely Dominator and Staller, who alternately select vertices such that each selected vertex enlarges the…
A large class of Positional Games are defined on the complete graph on $n$ vertices. The players, Maker and Breaker, take the edges of the graph in turns, and Maker wins iff his subgraph has a given -- usually monotone -- property. Here we…
Maker-Breaker subgraph games are among the most famous combinatorial games. For given $n,q \in \mathbb{N}$ and a subgraph $C$ of the complete graph $K_n$, the two players, called Maker and Breaker, alternately claim edges of $K_n$. In each…
We study the Maker-Breaker tournament game played on the edge set of a given graph $G$. Two players, Maker and Breaker claim unclaimed edges of $G$ in turns, and Maker wins if by the end of the game she claims all the edges of a pre-defined…
In this paper we consider positional games where the winning sets are tree universal graphs. Specifically, we show that in the unbiased Maker-Breaker game on the complete graph $K_n$, Maker has a strategy to occupy a graph which contains…
In this paper, we continue the study of the total domination game in graphs introduced in [Graphs Combin. 31(5) (2015), 1453--1462], where the players Dominator and Staller alternately select vertices of $G$. Each vertex chosen must…
We study two positional games played on hypergraphs, whose edges may be interpreted as winning sets. Two players take turns picking a previously unpicked vertex of the hypergraph. We say a player fills an edge if that player has picked all…
We consider the following combinatorial two-player game: On the random tree arising from a branching process, each round one player (Breaker) deletes an edge and by that removes the descendant and all its progeny, while the other (Maker)…
The domination game is played on a graph $G$ by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph $G$ is contained in the closed neighbourhood of the set of selected vertices. Dominator's…
We study Maker/Breaker games on the edges of the complete graph, as introduced by Chvatal and Erdos. We show that in the (m:b) clique game played on K_{N}, the complete graph on N vertices, Maker can achieve a K_{q} for q = (m/(log_{2}(b +…
We initiate the study of the phantom version of Maker-Breaker positional games. In a phantom game, the moves of one of the players are hidden from the other player, who still has the complete information. We look at the biased $(a:b)$…
We introduce and analyze the Walker-Breaker game, a variant of Maker-Breaker games where Maker is constrained to choose edges of a walk or path in a given graph G, with the goal of visiting as many vertices of the underlying graph as…
We investigate Maker-Breaker games on graphs of size $\aleph_1$ in which Maker's goal is to build a copy of the host graph. We establish a firm dependence of the outcome of the game on the axiomatic framework. Relating to this, we prove…
We study the biased $(1:b)$ Maker--Breaker positional games, played on the edge set of the complete graph on $n$ vertices, $K_n$. Given Breaker's bias $b$, possibly depending on $n$, we determine the bounds for the minimal number of moves,…
In the Maker-Breaker positional game, Maker and Breaker take turns picking vertices of a hypergraph $H$, and Maker wins if and only if she possesses all the vertices of some edge of $H$. Deciding the outcome (i.e. which player has a winning…
We investigate games played between Maker and Breaker on an infinite complete graph whose vertices are coloured with colours from a given set, each colour appearing infinitely often. The players alternately claim edges, Makers aim being to…
A rank-3 Maker-Breaker game is played on a hypergraph in which all hyperedges are sets of at most 3 vertices. The two players of the game, called Maker and Breaker, move alternately. On his turn, maker chooses a vertex to be withdrawn from…
We study Maker/Breaker games on the edges of sparse graphs. Maker and Breaker take turns in claiming previously unclaimed edges of a given graph H. Maker aims to occupy a given target graph G and Breaker tries to prevent Maker from…
Domination game [SIAM J.\ Discrete Math.\ 24 (2010) 979--991] and total domination game [Graphs Combin.\ 31 (2015) 1453--1462] are by now well established games played on graphs by two players, named Dominator and Staller. In this paper,…