Related papers: Representation learning from videos in-the-wild: A…
This paper proposes a self-supervised learning approach for video features that results in significantly improved performance on downstream tasks (such as video classification, captioning and segmentation) compared to existing methods. Our…
Humans are adept at learning new tasks by watching a few instructional videos. On the other hand, robots that learn new actions either require a lot of effort through trial and error, or use expert demonstrations that are challenging to…
We tackle the task of scalable unsupervised object-centric representation learning on 3D scenes. Existing approaches to object-centric representation learning show limitations in generalizing to larger scenes as their learning processes…
Action recognition in videos has attracted a lot of attention in the past decade. In order to learn robust models, previous methods usually assume videos are trimmed as short sequences and require ground-truth annotations of each video…
Inspired by the fact that human eyes continue to develop tracking ability in early and middle childhood, we propose to use tracking as a proxy task for a computer vision system to learn the visual representations. Modelled on the Catch game…
Learning robot control policies from human videos is a promising direction for scaling up robot learning. However, how to extract action knowledge (or action representations) from videos for policy learning remains a key challenge. Existing…
The idea behind object-centric representation learning is that natural scenes can better be modeled as compositions of objects and their relations as opposed to distributed representations. This inductive bias can be injected into neural…
Unsupervised object-centric learning aims to represent the modular, compositional, and causal structure of a scene as a set of object representations and thereby promises to resolve many critical limitations of traditional single-vector…
Image-to-video adaptation seeks to efficiently adapt image models for use in the video domain. Instead of finetuning the entire image backbone, many image-to-video adaptation paradigms use lightweight adapters for temporal modeling on top…
Event perception tasks such as recognizing and localizing actions in streaming videos are essential for scaling to real-world application contexts. We tackle the problem of learning actor-centered representations through the notion of…
Unsupervised object-centric learning from videos is a promising approach to extract structured representations from large, unlabeled collections of videos. To support downstream tasks like autonomous control, these representations must be…
Self-supervised tasks have been utilized to build useful representations that can be used in downstream tasks when the annotation is unavailable. In this paper, we introduce a self-supervised video representation learning method based on…
Humans learn powerful representations of objects and scenes by observing how they evolve over time. Yet, outside of specific tasks that require explicit temporal understanding, static image pretraining remains the dominant paradigm for…
This paper addresses key challenges in object-centric representation learning of video. While existing approaches struggle with complex scenes, we propose a novel weakly-supervised framework that emphasises geometric understanding and…
Imitation learning is an effective approach for autonomous systems to acquire control policies when an explicit reward function is unavailable, using supervision provided as demonstrations from an expert, typically a human operator.…
Our goal is to learn a deep network that, given a small number of images of an object of a given category, reconstructs it in 3D. While several recent works have obtained analogous results using synthetic data or assuming the availability…
True video understanding requires making sense of non-lambertian scenes where the color of light arriving at the camera sensor encodes information about not just the last object it collided with, but about multiple mediums -- colored…
We propose a self-supervised approach for learning representations of objects from monocular videos and demonstrate it is particularly useful in situated settings such as robotics. The main contributions of this paper are: 1) a…
Videos on the Internet are paired with pieces of text, such as titles and descriptions. This text typically describes the most important content in the video, such as the objects in the scene and the actions being performed. Based on this…
Robot learning of manipulation skills is hindered by the scarcity of diverse, unbiased datasets. While curated datasets can help, challenges remain in generalizability and real-world transfer. Meanwhile, large-scale "in-the-wild" video…