Related papers: Locally refined spline surfaces for terrain and se…
We introduce a smooth B-spline discretization in polar coordinates on the unit disc that corrects the loss of regularity present at the origin caused by the coordinate singularity in standard tensor-product B-spline formulations. The method…
The estimation of functions with varying degrees of smoothness is a challenging problem in the nonparametric function estimation. In this paper, we propose the LABS (L\'{e}vy Adaptive B-Spline regression) model, an extension of the LARK…
This paper introduces a watertight technique to deal with the boundary representation of surface-surface intersection in CAD. Surfaces play an important role in today's geometric design. The mathematical model of non-uniform rational…
We introduce a numerical method for reconstructing a multidimensional surface using the gradient of the surface measured at some values of the coordinates. The method consists of defining a multidimensional spline function and minimizing…
Normal multi-scale transform [4] is a nonlinear multi-scale transform for representing geometric objects that has been recently investigated [1, 7, 10]. The restrictive role of the exact order of polynomial reproduction $P_e$ of the…
We study the local approximation properties in hierarchical spline spaces through multiscale quasi-interpolation operators. This construction suggests the analysis of a subspace of the classical hierarchical spline space (Vuong et al.,…
This paper presents a large-scale strip adjustment method for LiDAR mobile mapping data, yielding highly precise maps. It uses several concepts to achieve scalability. First, an efficient graph-based pre-segmentation is used, which directly…
In this dissertation, we concentrate on the challenging research issue of developing a spline-based modeling framework, which converts the conventional data (e.g., surface meshes) to tensor-product trivariate splines. This methodology can…
The real world and its geographic objects are modeled and represented in different spatial databases. Each of these databases provides only a partial description (in space and time) of the geographic objects represented. Sometimes,…
The thin plate spline, as introduced by Duchon, interpolates a smooth surface through scattered data. It is computationally expensive when there are many data points. The finite element thin plate spline (TPSFEM) possesses similar smoothing…
Existing learning-based surface reconstruction methods from point clouds are still facing challenges in terms of scalability and preservation of details on large-scale point clouds. In this paper, we propose the SSRNet, a novel scalable…
Despite substantial technological advancements, the comprehensive mapping of surface water, particularly smaller bodies (<1ha), continues to be a challenge due to a lack of robust, scalable methods. Standard methods require either training…
We present CUBE (Control-based Unified B-spline Encoding), a new geometric representation for human faces that combines B-spline volumes with learned features, and demonstrate its use as a decoder for 3D scan registration and monocular 3D…
Rescaled spike and slab models are a new Bayesian variable selection method for linear regression models. In high dimensional orthogonal settings such models have been shown to possess optimal model selection properties. We review…
In this study, we investigate and compare formulations for computing shape derivatives in bi-material level-set optimization with precise modeling of the interface. The level-set function is parameterized using B-splines, whose coordinates…
Shape modeling and reconstruction from raw point clouds of objects stand as a fundamental challenge in vision and graphics research. Classical methods consider analytic shape priors; however, their performance degraded when the scanned…
Self-supervised learning (SSL) has emerged as a powerful strategy for representation learning under limited annotation regimes, yet its effectiveness remains highly sensitive to many factors, especially the nature of the target task. In…
The introduction of consumer RGB-D scanners set off a major boost in 3D computer vision research. Yet, the precision of existing depth scanners is not accurate enough to recover fine details of a scanned object. While modern shading based…
This article proposes a technique for the geometrically stable modeling of high-degree B-spline curves based on S-polygon in a float format, which will allow the accurate positioning of the end points of curves and the direction of the…
In the present work we introduce a complete set of algorithms to efficiently perform adaptive refinement and coarsening by exploiting truncated hierarchical B-splines (THB-splines) defined on suitably graded isogeometric meshes, that are…