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Besides the recent impressive results on reinforcement learning (RL), safety is still one of the major research challenges in RL. RL is a machine-learning approach to determine near-optimal policies in Markov decision processes (MDPs). In…

Machine Learning · Computer Science 2022-12-06 Bettina Könighofer , Julian Rudolf , Alexander Palmisano , Martin Tappler , Roderick Bloem

Strategic classification studies the problem where self-interested individuals or agents manipulate their response to obtain favorable decision outcomes made by classifiers, typically turning to dishonest actions when they are less costly…

Machine Learning · Computer Science 2026-05-07 Ziyuan Huang , Lina Alkarmi , Mingyan Liu

We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each agent is primarily motivated to seek the satisfaction of a…

Computer Science and Game Theory · Computer Science 2023-07-12 David Hyland , Julian Gutierrez , Michael Wooldridge

Pursuit-evasion is the problem of capturing mobile targets with one or more pursuers. We use deep reinforcement learning for pursuing an omni-directional target with multiple, homogeneous agents that are subject to unicycle kinematic…

Multiagent Systems · Computer Science 2021-08-10 Cristino de Souza , Rhys Newbury , Akansel Cosgun , Pedro Castillo , Boris Vidolov , Dana Kulic

Mastering deep reinforcement learning (DRL) proves challenging in tasks featuring scant rewards. These limited rewards merely signify whether the task is partially or entirely accomplished, necessitating various exploration actions before…

Machine Learning · Computer Science 2024-04-11 Guojian Wang , Faguo Wu , Xiao Zhang

Deception is a crucial tool in the cyberdefence repertoire, enabling defenders to leverage their informational advantage to reduce the likelihood of successful attacks. One way deception can be employed is through obscuring, or masking,…

Computer Science and Game Theory · Computer Science 2022-06-22 Junlin Wu , Charles Kamhoua , Murat Kantarcioglu , Yevgeniy Vorobeychik

We present a novel approach for risk-aware planning with human agents in multi-agent traffic scenarios. Our approach takes into account the wide range of human driver behaviors on the road, from aggressive maneuvers like speeding and…

Robotics · Computer Science 2022-05-03 Rohan Chandra , Mingyu Wang , Mac Schwager , Dinesh Manocha

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

Computer Science and Game Theory · Computer Science 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Adversarial Imitation Learning alternates between learning a discriminator -- which tells apart expert's demonstrations from generated ones -- and a generator's policy to produce trajectories that can fool this discriminator. This…

Machine Learning · Computer Science 2021-04-19 Paul Barde , Julien Roy , Wonseok Jeon , Joelle Pineau , Christopher Pal , Derek Nowrouzezahrai

Imitation learning trains a policy by mimicking expert demonstrations. Various imitation methods were proposed and empirically evaluated, meanwhile, their theoretical understanding needs further studies. In this paper, we firstly analyze…

Machine Learning · Computer Science 2020-10-23 Tian Xu , Ziniu Li , Yang Yu

Safe navigation is essential for autonomous systems operating in hazardous environments. Traditional planning methods excel at long-horizon tasks but rely on a predefined graph with fixed distance metrics. In contrast, safe Reinforcement…

Robotics · Computer Science 2025-09-12 Meng Feng , Viraj Parimi , Brian Williams

We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple evaders. Although both the pursuers (robots) and the evaders are aware of each others' control and assignment strategies, they do not have…

Robotics · Computer Science 2021-03-30 Leiming Zhang , Amanda Prorok , Subhrajit Bhattacharya

Although well-established in general reinforcement learning (RL), value-based methods are rarely explored in constrained RL (CRL) for their incapability of finding policies that can randomize among multiple actions. To apply value-based…

Machine Learning · Computer Science 2022-06-28 Tianchi Cai , Wenpeng Zhang , Lihong Gu , Xiaodong Zeng , Jinjie Gu

Autonomous vehicles inevitably encounter a vast array of scenarios in real-world environments. Addressing long-tail scenarios, particularly those involving intensive interactions with numerous traffic participants, remains one of the most…

Robotics · Computer Science 2024-12-16 Guanzhou Li , Jianping Wu , Yujing He

Offline reinforcement learning (RL) tries to learn the near-optimal policy with recorded offline experience without online exploration. Current offline RL research includes: 1) generative modeling, i.e., approximating a policy using fixed…

Machine Learning · Computer Science 2021-06-23 Hua Wei , Deheng Ye , Zhao Liu , Hao Wu , Bo Yuan , Qiang Fu , Wei Yang , Zhenhui Li

In contemporary autonomous driving testing, virtual simulation has become an important approach due to its efficiency and cost effectiveness. However, existing methods usually rely on reinforcement learning to generate risky scenarios,…

Robotics · Computer Science 2026-03-24 Chen Xiong , Cheng Wang , Yuhang Liu , Zirui Wu , Ye Tian

Most applications of generative AI involve a sequential interaction in which a person inputs a prompt and waits for a response, and where reaction time and adaptivity are not important factors. In contrast, live jamming is a collaborative…

In this paper a deep reinforcement based multi-agent path planning approach is introduced. The experiments are realized in a simulation environment and in this environment different multi-agent path planning problems are produced. The…

Machine Learning · Computer Science 2021-10-05 Mert Çetinkaya

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

Machine Learning · Computer Science 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

Multi-objective reinforcement learning (MORL) algorithms tackle sequential decision problems where agents may have different preferences over (possibly conflicting) reward functions. Such algorithms often learn a set of policies (each…

Machine Learning · Computer Science 2023-08-16 Lucas N. Alegre , Ana L. C. Bazzan , Diederik M. Roijers , Ann Nowé , Bruno C. da Silva
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