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Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

This paper explores the idea of using virtual textural terrains as a means of generating haptic profiles for force-feedback controllers. This approach breaks from the para-digm established within audio-haptic research over the last few…

Human-Computer Interaction · Computer Science 2020-12-03 Gabriella Isaac , Lauren Hayes , Todd Ingalls

The main purpose of a control allocator is to distribute a total control effort among redundant actuators. This paper proposes a discrete adaptive control allocator for over-actuated sampled-data systems in the presence of actuator…

Systems and Control · Electrical Eng. & Systems 2021-01-27 Seyed Shahabaldin Tohidi , Yildiray Yildiz

Due to the several applications on Human-machine interaction (HMI), this area of research has become one of the most popular in recent years. This is the case for instance of advanced training machines, robots for rehabilitation, robotic…

Robotics · Computer Science 2020-06-03 Humberto De las Casas , Hanz Richter

MIDI-sheet music alignment is the task of finding correspondences between a MIDI representation of a piece and its corresponding sheet music images. Rather than using optical music recognition to bridge the gap between sheet music and MIDI,…

Multimedia · Computer Science 2020-04-23 Thitaree Tanprasert , Teerapat Jenrungrot , Meinard Mueller , T. J. Tsai

Beat tracking in musical performance MIDI is a challenging and important task for notation-level music transcription and rhythmical analysis, yet existing methods primarily focus on audio-based approaches. This paper proposes an end-to-end…

Sound · Computer Science 2025-07-02 Sebastian Murgul , Michael Heizmann

Speech synthesis has recently seen significant improvements in fidelity, driven by the advent of neural vocoders and neural prosody generators. However, these systems lack intuitive user controls over prosody, making them unable to rectify…

Audio and Speech Processing · Electrical Eng. & Systems 2020-08-13 Max Morrison , Zeyu Jin , Justin Salamon , Nicholas J. Bryan , Gautham J. Mysore

Coherent feedback is a non-measurement based, hence a back-action free, method of control for quantum systems. A typical application of this control scheme is squeezing enhancement, a purely non-classical effect in quantum optics. In this…

Quantum Physics · Physics 2016-11-17 Sanae Iida , Mitsuyoshi Yukawa , Hidehiro Yonezawa , Naoki Yamamoto , Akira Furusawa

The Multiple Sensor Interface is a simple sensor interface that works with USB, RS485 and GPIO. It allows one to make measurements using a variety of sensors based on the change of inductance, resistance, capacitance, and frequency using…

Instrumentation and Detectors · Physics 2024-12-25 David Nuno G da Silva S Quelhas

Inpainting-based generative modeling allows for stimulating human-machine interactions by letting users perform stylistically coherent local editions to an object using a statistical model. We present NONOTO, a new interface for interactive…

Human-Computer Interaction · Computer Science 2019-07-25 Théis Bazin , Gaëtan Hadjeres

Melody harmonization has long been closely associated with chorales composed by Johann Sebastian Bach. Previous works rarely emphasised chorale generation conditioned on chord progressions, and there has been a lack of focus on assistive…

Sound · Computer Science 2023-02-23 Shangda Wu , Xiaobing Li , Maosong Sun

This work presents One-press control, a tactile input method for pressure-sensitive keyboards based on the detection and classification of pressing movements on the already held-down key. To seamlessly integrate the added control input with…

Human-Computer Interaction · Computer Science 2021-07-30 Staas de Jong , Jeroen Jillissen , Dünya Kirkali , Alwin de Rooij , Hanna Schraffenberger , Arnout Terpstra

This paper outlines the development and evaluation of a wearable haptic game interface. The device differs from many traditional haptic feedback implementation in that it combines vibrotactile feedback with gesture based input, thus…

Human-Computer Interaction · Computer Science 2016-04-29 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Recent MIDI-to-audio synthesis methods using deep neural networks have successfully generated high-quality, expressive instrumental tracks. However, these methods require MIDI annotations for supervised training, limiting the diversity of…

Sound · Computer Science 2025-06-12 Osamu Take , Taketo Akama

The automated creation of accurate musical notation from an expressive human performance is a fundamental task in computational musicology. To this end, we present an end-to-end deep learning approach that constructs detailed musical scores…

Sound · Computer Science 2024-10-02 Tim Beyer , Angela Dai

We propose a hybrid model predictive control algorithm, consensus complementarity control (C3), for systems that make and break contact with their environment. Many state-of-the-art controllers for tasks which require initiating contact…

Robotics · Computer Science 2024-07-29 Alp Aydinoglu , Adam Wei , Wei-Cheng Huang , Michael Posa

The study of synchronization in biological systems is essential for the understanding of the rhythmic phenomena of living organisms at both molecular and cellular levels. In this paper, by using simple dynamical systems theory, we present a…

Molecular Networks · Quantitative Biology 2007-05-23 Chunguang Li , Luonan Chen , Kazuyuki Aihara

We present and evaluate a novel interface for tracking ensemble performances on touch-screens. The system uses a Random Forest classifier to extract touch-screen gestures and transition matrix statistics. It analyses the resulting…

Human-Computer Interaction · Computer Science 2020-12-02 Charles Martin , Henry Gardner , Ben Swift

All Control Systems that grow to any size have a variety of data that are stored in different formats on different nodes in the network. Examples include sensor value and status, archived sensor data, device oriented support data and…

Accelerator Physics · Physics 2007-05-23 Matthias Clausen , Ron MacKenzie , Robert Sass , Kenneth Underwood , Greg White

Humans sense of distance depends on the integration of multi sensory cues. The incoming visual luminance, auditory pitch and tactile vibration could all contribute to the ability of distance judgement. This ability can be enhanced if the…

Human-Computer Interaction · Computer Science 2020-02-18 Feng Feng , Tony Stockman