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Reflection is an often addressed design goal in Human-Computer Interaction (HCI) research. An increasing number of artefacts for reflection have been developed in recent years. However, evaluating if and how an interactive technology helps…
As far as music is concerned, instruments have always been part of a cultural ?landscape? (on technical, expressive and symbolic levels). The present contribution explores the changes brought about by the shift that occurred during the 20th…
A quantitative theory of operation of a novel device, namely Direct String Magnetic Gradiometer (DSMG), is presented. The paper provides a detailed analysis of DSMG basic functions and measured quantities, represented in terms of physical…
Musical instrument classification is one of the focuses of Music Information Retrieval (MIR). In order to solve the problem of poor performance of current musical instrument classification models, we propose a musical instrument…
We investigated the possibility of using a machine-learning scheme in conjunction with commercial wearable EEG-devices for translating listener's subjective experience of music into scores that can be used in popular on-demand music…
Reliable and validated assessments of introductory physics have been instrumental in driving curricular and pedagogical reforms that lead to improved student learning. As part of an effort to systematically improve our sophomore-level…
Today, a large proportion of end user information systems have their Graphical User Interfaces (GUI) built with web-based technology (JavaScript, CSS, and HTML). Some of these web-based systems include: Internet of Things (IOT),…
Music Emotion Recognition involves the automatic identification of emotional elements within music tracks, and it has garnered significant attention due to its broad applicability in the field of Music Information Retrieval. It can also be…
Two modest-sized symbolic corpora of post-tonal and post-metric keyboard music have been constructed, one algorithmic, the other improvised. Deep learning models of each have been trained and largely optimised. Our purpose is to obtain a…
The goal of this thesis was to implement a tool that, given a digital audio input, can extract and represent rhythm and musical time. The purpose of the tool is to help develop better models of rhythm for real-time computer based…
The study presented explores the extent to which tactile stimuli delivered to the ten digits of a BCI-naive subject can serve as a platform for a brain computer interface (BCI) that could be used in an interactive application such as…
In this paper, we detail how two types of distributed coordinator election algorithms can be compared in terms of performance based on an evaluation on the High Performance Computing (HPC) infrastructure. An experimental approach based on…
Music comprises of a set of complex simultaneous events organized in time. In this paper we introduce a novel framework that we call Deep Musical Information Dynamics, which combines two parallel streams - a low rate latent representation…
Models of physical systems are used to explain and predict experimental results and observations. The Modeling Framework for Experimental Physics describes the process by which physicists revise their models to account for the newly…
Traditional instrument learning is time-consuming. It begins with learning music notation and necessitates layers of sophistication and abstraction. Haptic interfaces open another door to the music world for the vast majority of beginners…
In this research, modeling and analysis of a beam-type touchscreen interface with multiple actuators is considered. As thin beams, a mechanical model of a touch screen system is developed with embedded electrostatic actuators at different…
In this article, we aim to provide a review of the key ideas and approaches proposed in 20 years of scientific literature around musical version identification (VI) research and connect them to current practice. For more than a decade, VI…
Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…
Human-Computer Interaction (HCI) is a multi-modal, interdisciplinary field focused on designing, studying, and improving the interactions between people and computer systems. This involves the design of systems that can recognize,…
Understanding the structural characteristics of harmony is essential for an effective use of music as a communication medium. Of the three expressive axes of music (melody, rhythm, harmony), harmony is the foundation on which the emotional…