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Real-time computer-based accompaniment for human musical performances entails three critical tasks: identifying what the performer is playing, locating their position within the score, and synchronously playing the accompanying parts. Among…

Sound · Computer Science 2025-03-11 Ashwin Pillay

Musical expression requires control of both what notes are played, and how they are performed. Conventional audio synthesizers provide detailed expressive controls, but at the cost of realism. Black-box neural audio synthesis and…

Musical features and descriptors could be coarsely divided into three levels of complexity. The bottom level contains the basic building blocks of music, e.g., chords, beats and timbre. The middle level contains concepts that emerge from…

Sound · Computer Science 2018-06-14 Anna Aljanaki , Mohammad Soleymani

This article presents a five-year collaboration situated at the intersection of Art practice and Scientific research in Human-Computer Interaction (HCI). At the core of our collaborative work is a hybrid, Art and Science methodology that…

Human-Computer Interaction · Computer Science 2020-08-03 Baptiste Caramiaux , Marco Donnarumma

Using open-source and creative coding frameworks, a teamof artist-engineers from Portland Community College work-ing with artists who experience Intellectual/Developmentaldisabilities prototyped an ensemble of adapted instrumentsand…

Sound · Computer Science 2020-11-19 Quinn Jarvis-Holland , Crystal Cortez , Nathan , Gamill , Francisco Botello

Teaching about measurements and showing examples of instruments' non-ideal behaviour are important in physics education. Digital multimeter input impedance analysis is perfect for this, since these instruments are easily available, precise…

Physics Education · Physics 2019-07-24 Zoltan Gingl , Robert Mingesz

Research on generative systems in music has seen considerable attention and growth in recent years. A variety of attempts have been made to systematically evaluate such systems. We present an interdisciplinary review of the common…

Sound · Computer Science 2025-09-23 Alexander Lerch , Claire Arthur , Nick Bryan-Kinns , Corey Ford , Qianyi Sun , Ashvala Vinay

Ensuring digital inclusiveness is a critical priority in agri-food systems, particularly in the Global South, where digital divides persist. The Multidimensional Digital Inclusiveness Index (MDII) offers a comprehensive, human-led framework…

Computers and Society · Computer Science 2026-04-07 Githma Pewinya , Carolina Martins , Garcia Mariangel

We present a methodological framework aiming at the support of HCI practitioners and researchers in selecting and applying the most appropriate combination of HCI methods for particular problems. We highlight the need for a clear and…

Human-Computer Interaction · Computer Science 2020-11-30 Tasos Spiliotopoulos , Ian Oakley

Objective: To present an overview on the current state of the art concerning metrics-based quality evaluation of software components and component assemblies. Method: Comparison of several approaches available in the literature, using a…

Software Engineering · Computer Science 2011-10-03 Miguel Goulão , Fernando Brito e Abreu

Digital audio processing tools offer music researchers the opportunity to examine both non-notated music and music as performance. This chapter summarises the types of information that can be extracted from audio as well as currently…

Sound · Computer Science 2021-11-10 Johanna Devaney

The noise of a device under test (DUT) is measured simultaneously with two instruments, each of which contributes its own background. The average cross power spectral density converges to the DUT power spectral density. This method enables…

Instrumentation and Detectors · Physics 2010-03-02 Enrico Rubiola , Francois Vernotte

Understanding the features learned by deep models is important from a model trust perspective, especially as deep systems are deployed in the real world. Most recent approaches for deep feature understanding or model explanation focus on…

Electromyography (EMG) has been explored as an HCI input modality following a long history of success for prosthesis control. While EMG has the potential to address a range of hands-free interaction needs, it has yet to be widely accepted…

Human-Computer Interaction · Computer Science 2023-04-04 Ethan Eddy , Erik Scheme , Scott Bateman

Recent advances in audio-text large language models (LLMs) have opened new possibilities for music understanding and generation. However, existing benchmarks are limited in scope, often relying on simplified tasks or multi-choice…

Audio and Speech Processing · Electrical Eng. & Systems 2025-07-01 Yinghao Ma , Siyou Li , Juntao Yu , Emmanouil Benetos , Akira Maezawa

The simulation of tactile sensation using haptic devices is increasingly investigated in conjunction with simulation and training. In this paper we explore the most popular haptic frameworks and APIs. We provide a comprehensive review and…

Software Engineering · Computer Science 2019-03-08 Dorin M. Popovici , Felix G. Hamza-Lup , Adrian Seitan , Crenguta M. Bogdan

We introduce Purrfect Pitch, a system consisting of a wearable haptic device and a custom-designed learning interface for musical ear training. We focus on the ability to identify musical intervals (sequences of two musical notes), which is…

Human-Computer Interaction · Computer Science 2024-07-16 Sam Chin , Cathy Mengying Fang , Nikhil Singh , Ibrahim Ibrahim , Joe Paradiso , Pattie Maes

A new concept and an online prototype of haptic BCI paradigm are presented. Our main goal is to develop a new, alternative and low cost paradigm, with open-source hardware and software components. We also report results obtained with the…

Human-Computer Interaction · Computer Science 2012-10-12 Tomasz M. Rutkowski , Hiromu Mori , Yoshihiro Matsumoto , Zhenyu Cai , Moonjeong Chang , Nozomu Nishikawa , Shoji Makino , Koichi Mori

An acoustic testing approach based on the concept of a microphone sensor surrounding the product under test is proposed. Microphone signals are processed simultaneously by a test system computer, according to the objective of the test. The…

Sound · Computer Science 2014-09-02 A. M. Dorman

From the original abstract: This thesis initially aims to study the pain assessment process from a clinical-theoretical perspective while exploring and examining existing automatic approaches. Building on this foundation, the primary…

Artificial Intelligence · Computer Science 2025-05-13 Stefanos Gkikas