Related papers: The Design of Tangible Digital Musical Instruments
External Human-Machine Interfaces (eHMIs) have been proposed to facilitate communication between Automated Vehicles (AVs) and pedestrians. However, no attention was given to Deaf and Hard-of-Hearing (DHH) people. We conducted a formative…
Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…
Several studies report that people diagnosed with autism spectrum disorder (ASD) have low employment rates and major difficulties in maintaining occupation (Hendricks, 2010). Adopting smart and interactive technology, promoted by Industry…
This study investigates emotional expression and perception in music performance using computational and neurophysiological methods. The influence of different performance settings, such as repertoire, diatonic modal etudes, and…
We investigate how vibrotactile wrist feedback can enhance spatial guidance for handheld tool movement in optical see-through augmented reality (AR). While AR overlays are widely used to support surgical tasks, visual occlusion, lighting…
Artistic creation is often seen as a uniquely human endeavor, yet robots bring distinct advantages to music-making, such as precise tempo control, unpredictable rhythmic complexities, and the ability to coordinate intricate human and robot…
Human-Machine Interfaces (HMIs) for automated vehicles (AVs) are typically divided into two categories: internal HMIs for interactions within the vehicle, and external HMIs for communication with other road users. In this work, we examine…
This paper presents a research through design exploration using tangible interactions in order to seamlessly integrate technology in a historical house museum. The study addresses a longstanding concern in museum exhibition design that…
While vibration is a well-used output signal in HCI as part of haptic interaction, vibration outside HCI is used in many other modes to support human performance, from rehabilitation to cognition. In this late breaking work, we present…
We present advancements in the design and development of in-vehicle infotainment systems that utilize gesture input and ultrasonic mid-air haptic feedback. Such systems employ state-of-the-art hand tracking technology and novel haptic…
Our study has investigated the effect of music on the experience of viewing art, investigating the factors which create a sense of connectivity between the two forms. We worked with 138 participants, and included multiple choice and…
Intuitive control of synthesis processes is an ongoing challenge within the domain of auditory perception and cognition. Previous works on sound modelling combined with psychophysical tests have enabled our team to develop a synthesizer…
Shared practices to assess the diversity of retrieval system results are still debated in the Information Retrieval community, partly because of the challenges of determining what diversity means in specific scenarios, and of understanding…
Pseudo-haptics exploit carefully crafted visual or auditory cues to trick the brain into "feeling" forces that are never physically applied, offering a low-cost alternative to traditional haptic hardware. Here, we present a comparative…
Art education plays a significant role in K-2 learners' physical and cognitive development. However, teachers struggle to translate in-person activities to remote settings and to give necessary feedback to help learners develop fine motor…
Auditory, haptic, and visual stimuli provide alerts, notifications, and information for a wide variety of applications ranging from virtual reality to wearable and hand-held devices. Response times to these stimuli have been used to assess…
Existing methods for expressive music performance rendering rely on supervised learning over small labeled datasets, which limits scaling of both data volume and model size, despite the availability of vast unlabeled music, as in vision and…
We present a technique for providing remote tactile feedback to the thumb and index finger via a wristband device. This enables haptics for touch and pinch interactions in mixed reality (MR) while keeping the hand entirely free. We achieve…
This paper investigates how visual texture presentation influences tactile perception when interacting with electrostatic cloth displays. We propose a visuo-haptic system that allows users to pinch and rub virtual fabrics while feeling…
In this paper, we discuss the conceptualisation and design of embodied AI within an inclusive music-making project. The central case study is Jess+ an intelligent digital score system for shared creativity with a mixed ensemble of…