Related papers: X-Fields: Implicit Neural View-, Light- and Time-I…
We suggest representing light field (LF) videos as "one-off" neural networks (NN), i.e., a learned mapping from view-plus-time coordinates to high-resolution color values, trained on sparse views. Initially, this sounds like a bad idea for…
In this paper, we propose an approach for view-time interpolation of stereo videos. Specifically, we build upon X-Fields that approximates an interpolatable mapping between the input coordinates and 2D RGB images using a convolutional…
We present a novel technique for implicit neural representation of light fields at continuously defined viewpoints with high quality and fidelity. Our implicit neural representation maps 4D coordinates defining two-plane parameterization of…
Traditional representations for light fields can be separated into two types: explicit representation and implicit representation. Unlike explicit representation that represents light fields as Sub-Aperture Images (SAIs) based arrays or…
Implicit representations of 3D objects have recently achieved impressive results on learning-based 3D reconstruction tasks. While existing works use simple texture models to represent object appearance, photo-realistic image synthesis…
Temporal interpolation often plays a crucial role to learn meaningful representations in dynamic scenes. In this paper, we propose a novel method to train spatiotemporal neural radiance fields of dynamic scenes based on temporal…
Inspired by the recent advances in implicitly representing signals with trained neural networks, we aim to learn a continuous representation for narrow-baseline 4D light fields. We propose an implicit representation model for 4D light…
Prediction and interpolation for long-range video data involves the complex task of modeling motion trajectories for each visible object, occlusions and dis-occlusions, as well as appearance changes due to viewpoint and lighting. Optical…
We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to…
We present VIINTER, a method for view interpolation by interpolating the implicit neural representation (INR) of the captured images. We leverage the learned code vector associated with each image and interpolate between these codes to…
Light field, as a new data representation format in multimedia, has the ability to capture both intensity and direction of light rays. However, the additional angular information also brings a large volume of data. Classical coding methods…
Navigated 2D multi-slice dynamic Magnetic Resonance (MR) imaging enables high contrast 4D MR imaging during free breathing and provides in-vivo observations for treatment planning and guidance. Navigator slices are vital for retrospective…
X-ray imaging is indispensable in medical diagnostics, yet its use is tightly regulated due to potential health risks. To mitigate radiation exposure, recent research focuses on generating novel views from sparse inputs and reconstructing…
The many variations of Implicit Neural Representations (INRs), where a neural network is trained as a continuous representation of a signal, have tremendous practical utility for downstream tasks including novel view synthesis, video…
We propose X-NeRF, a novel method to learn a Cross-Spectral scene representation given images captured from cameras with different light spectrum sensitivity, based on the Neural Radiance Fields formulation. X-NeRF optimizes camera poses…
We present an imaging and neural rendering technique that seeks to synthesize videos of light propagating through a scene from novel, moving camera viewpoints. Our approach relies on a new ultrafast imaging setup to capture a first-of-its…
Inferring representations of 3D scenes from 2D observations is a fundamental problem of computer graphics, computer vision, and artificial intelligence. Emerging 3D-structured neural scene representations are a promising approach to 3D…
Light field cameras have many advantages over traditional cameras, as they allow the user to change various camera settings after capture. However, capturing light fields requires a huge bandwidth to record the data: a modern light field…
Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…
Neural Radiance Fields (NeRFs), despite their outstanding performance on novel view synthesis, often need dense input views. Many papers train one model for each scene respectively and few of them explore incorporating multi-modal data into…