Related papers: CrowdEst: A Method for Estimating (and not Simulat…
Crowd counting is one of the core tasks in various surveillance applications. A practical system involves estimating accurate head counts in dynamic scenarios under different lightning, camera perspective and occlusion states. Previous…
We are interested in developing an automated system for detection of organized movements in human crowds. Computer vision algorithms can extract information from videos of crowded scenes and automatically detect and track groups of…
In this paper, we present a computational modeling approach for the dynamics of human crowds, where the spreading of an emotion (specifically fear) has an influence on the pedestrians' behavior. Our approach is based on the methods of the…
Research in neural networks in the field of computer vision has achieved remarkable accuracy for point estimation. However, the uncertainty in the estimation is rarely addressed. Uncertainty quantification accompanied by point estimation…
Crowd simulation is an area of research largely used in the game industry. From the movement of a single NPC to the movement of an entire army, crowd simulation methods can be used to move agents through the environment while avoiding…
A series of accidents caused by crowd within the last decades evoked a lot of scientific interest in modeling the movement of pedestrian crowds. Based on discrete element method, a granular dynamic model, in which human body is simplified…
Current people detectors operate either by scanning an image in a sliding window fashion or by classifying a discrete set of proposals. We propose a model that is based on decoding an image into a set of people detections. Our system takes…
Balancing safety and efficiency when planning in crowded scenarios with uncertain dynamics is challenging where it is imperative to accomplish the robot's mission without incurring any safety violations. Typically, chance constraints are…
Growing apprehensions surrounding public safety have captured the attention of numerous governments and security agencies across the globe. These entities are increasingly acknowledging the imperative need for reliable and secure…
A critical aspect of crowds' evacuation processes is the dynamism of individual decision making. Here, we investigate how to favor a coordinated group dynamic through optimal exit-choice instructions using behavioral strategy optimization.…
In this paper, we present a novel methodology for crowd size estimation using monostatic mmWave radar. Our aim is to accurately count large crowds that follow a non-uniform spatial distribution. Our estimation approach relies on the…
Improving emergency evacuations is a top priority in human safety and in pedestrian dynamics. In this paper, we use the social force model, in order to optimize high-anxiety pedestrian evacuations. We explore two architectural layouts, the…
Occlusions, complex backgrounds, scale variations and non-uniform distributions present great challenges for crowd counting in practical applications. In this paper, we propose a novel method using an attention model to exploit head…
We present a novel learning-based collision avoidance algorithm, CrowdSteer, for mobile robots operating in dense and crowded environments. Our approach is end-to-end and uses multiple perception sensors such as a 2-D lidar along with a…
The growth of the number of people in the monitoring scene may increase the probability of security threat, which makes crowd counting more and more important. Most of the existing approaches estimate the number of pedestrians within one…
In this article, we propose a simulated crowd counting dataset CrowdX, which has a large scale, accurate labeling, parameterized realization, and high fidelity. The experimental results of using this dataset as data enhancement show that…
Earth System Models (ESMs) are essential for understanding the interaction between human activities and the Earth's climate. However, the computational demands of ESMs often limit the number of simulations that can be run, hindering the…
Current crowd counting algorithms are only concerned about the number of people in an image, which lacks low-level fine-grained information of the crowd. For many practical applications, the total number of people in an image is not as…
In the last decade, scenario-based serious-games have become a main tool for learning new skills and capabilities. An important factor in the development of such systems is the overhead in time, cost and human resources to manually create…
A combination of a telepresence system and a microscopic traffic simulator is introduced. It is evaluated using a hotel evacuation scenario. Four different kinds of supporting information are compared, standard exit signs, floor plans with…