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Given a sequence of n numbers, the Maximum Consecutive Subsums Problem (MCSP) asks for the maximum consecutive sum of lengths l for each l = 1,...,n. No algorithm is known for this problem which is significantly better than the naive…
We introduce a generalization of the well known graph (vertex) coloring problem, which we call the problem of \emph{component coloring of graphs}. Given a graph, the problem is to color the vertices using minimum number of colors so that…
In the {\sc Min-Sum 2-Clustering} problem, we are given a graph and a parameter $k$, and the goal is to determine if there exists a 2-partition of the vertex set such that the total conflict number is at most $k$, where the conflict number…
In a recent breakthrough paper, Chi et al. (STOC'22) introduce an $\tilde{O}(n^{\frac{3 + \omega}{2}})$ time algorithm to compute Monotone Min-Plus Product between two square matrices of dimensions $n \times n$ and entries bounded by…
The Constraint Shortest Path (CSP) problem is as follows. An $n$-vertex graph is given, each edge/arc assigned two weights. Let us call them "cost" and "length" for definiteness. Finding a min-cost upper-bounded length path between a given…
We study the central All-Pairs Shortest Paths (APSP) problem under the restriction that there are at most $d$ distinct weights on the outgoing edges from every node. For $d=n$ this is the classical (unrestricted) APSP problem that is…
We present the first super-linear lower bounds for natural graph problems in the CONGEST model, answering a long-standing open question. Specifically, we show that any exact computation of a minimum vertex cover or a maximum independent set…
Subgraph Isomorphism is a very basic graph problem, where given two graphs $G$ and $H$ one is to check whether $G$ is a subgraph of $H$. Despite its simple definition, the Subgraph Isomorphism problem turns out to be very broad, as it…
We study the time complexity of computing the $(\min,+)$ matrix product of two $n\times n$ integer matrices in terms of $n$ and the number of monotone subsequences the rows of the first matrix and the columns of the second matrix can be…
The maximum bipartite matching problem is among the most fundamental and well-studied problems in combinatorial optimization. A beautiful and celebrated combinatorial algorithm of Hopcroft and Karp (1973) shows that maximum bipartite…
We present a pseudopolynomial-time algorithm for the Knapsack problem that has running time $\widetilde{O}(n + t\sqrt{p_{\max}})$, where $n$ is the number of items, $t$ is the knapsack capacity, and $p_{\max}$ is the maximum item profit.…
A recent work by [Larsen, SODA 2023] introduced a faster combinatorial alternative to Bansal's SDP algorithm for finding a coloring $x \in \{-1, 1\}^n$ that approximately minimizes the discrepancy $\mathrm{disc}(A, x) := | A x |_{\infty}$…
The Minimum Consistent Subset (MCS) problem arises naturally in the context of supervised clustering and instance selection. In supervised clustering, one aims to infer a meaningful partitioning of data using a small labeled subset.…
Integer Linear Programming with $n$ binary variables and $m$ many $0/1$-constraints can be solved in time $2^{\tilde O(m^2)} \text{poly}(n)$ and it is open whether the dependence on $m$ is optimal. Several seemingly unrelated problems,…
The Sparsest Cut is a fundamental optimization problem that has been extensively studied. For planar inputs the problem is in $P$ and can be solved in $\tilde{O}(n^3)$ time if all vertex weights are $1$. Despite a significant amount of…
We study the power of the bounded-width consistency algorithm in the context of the fixed-template Promise Constraint Satisfaction Problem (PCSP). Our main technical finding is that the template of every PCSP that is solvable in bounded…
We give the first parallel algorithm with optimal $\tilde{O}(m)$ work for the classical problem of computing Single-Source Shortest Paths in general graphs with negative-weight edges. In graphs without negative edges, Dijkstra's algorithm…
Computing the simulation preorder of a given Kripke structure (i.e., a directed graph with $n$ labeled vertices) has crucial applications in model checking of temporal logic. It amounts to solving a specific two-players reachability game,…
We extend the well known bottleneck paths problem in two directions for directed unweighted (unit edge cost) graphs with positive real edge capacities. Firstly we narrow the problem domain and compute the bottleneck of the entire network in…
We propose a new algorithm for 3-coloring that runs in time O(1.3217^n). For this algorithm, we make use of the time O(1.3289^n) algorithm for 3-coloring by Beigel and Eppstein. They described a structure in all graphs, whose vertices could…