Related papers: Monochromatic Triangles, Intermediate Matrix Produ…
The 3SUM problem is one of the cornerstones of fine-grained complexity. Its study has led to countless lower bounds, but as has been sporadically observed before -- and as we will demonstrate again -- insights on 3SUM can also lead to…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
The 3SUM problem is to decide, given a set of $n$ real numbers, whether any three sum to zero. It is widely conjectured that a trivial $O(n^2)$-time algorithm is optimal and over the years the consequences of this conjecture have been…
Planar graphs are known to allow subexponential algorithms running in time $2^{O(\sqrt n)}$ or $2^{O(\sqrt n \log n)}$ for most of the paradigmatic problems, while the brute-force time $2^{\Theta(n)}$ is very likely to be asymptotically…
In the $\{-1,0,1\}$-APSP problem the goal is to compute all-pairs shortest paths (APSP) on a directed graph whose edge weights are all from $\{-1,0,1\}$. In the (min,max)-product problem the input is two $n\times n$ matrices $A$ and $B$,…
We show that if one can solve 3SUM on a set of size n in time n^{1+\e} then one can list t triangles in a graph with m edges in time O(m^{1+\e}t^{1/3-\e/3}). This is a reversal of Patrascu's reduction from 3SUM to listing triangles (STOC…
We present two new algorithms for solving the {\em All Pairs Shortest Paths} (APSP) problem for weighted directed graphs. Both algorithms use fast matrix multiplication algorithms. The first algorithm solves the APSP problem for weighted…
Obeying constraints imposed by classical physics, we give optimal fine-grained algorithms for matrix multiplication and problems involving graphs and mazes, where all calculations are done in 3-dimensional space. We assume that whatever the…
We consider the fine-grained complexity of sparse graph problems that currently have $\tilde{O}(mn)$ time algorithms, where m is the number of edges and n is the number of vertices in the input graph. This class includes several important…
Approximating Subset Sum is a classic and fundamental problem in computer science and mathematical optimization. The state-of-the-art approximation scheme for Subset Sum computes a $(1-\varepsilon)$-approximation in time…
In this paper, we present an improved algorithm for the All Pairs Non-decreasing Paths (APNP) problem on weighted simple digraphs, which has running time $\tilde{O}(n^{\frac{3 + \omega}{2}}) = \tilde{O}(n^{2.686})$. Here $n$ is the number…
Graph isomorphism problem is a known hard problem. In this paper, a novel randomized algorithm is proposed for this problem which is very simple and fast. It solves the graph isomorphism problem with running time O(n^2.373) for any pair of…
We revisit the algorithmic problem of finding a triangle in a graph (\textsc{Triangle Detection}), and examine its relation to other problems such as \textsc{3Sum}, \textsc{Independent Set}, and \textsc{Graph Coloring}. We obtain several…
In the classical Subset Sum problem we are given a set $X$ and a target $t$, and the task is to decide whether there exists a subset of $X$ which sums to $t$. A recent line of research has resulted in $\tilde{O}(t)$-time algorithms, which…
We consider several well-studied problems in dynamic algorithms and prove that sufficient progress on any of them would imply a breakthrough on one of five major open problems in the theory of algorithms: 1. Is the 3SUM problem on $n$…
The all pairs shortest path problem (APSP) is one of the foundational problems in computer science. For weighted dense graphs on $n$ vertices, no truly sub-cubic algorithms exist to compute APSP exactly even for undirected graphs. This is…
Fine-grained reductions have established equivalences between many core problems with $\tilde{O}(n^3)$-time algorithms on $n$-node weighted graphs, such as Shortest Cycle, All-Pairs Shortest Paths (APSP), Radius, Replacement Paths, Second…
In this paper, we revisit the classic approximate All-Pairs Shortest Paths (APSP) problem in undirected graphs. For unweighted graphs, we provide an algorithm for $2$-approximate APSP in $\tilde O(n^{2.5-r}+n^{\omega(r)})$ time, for any…
Many computational problems are subject to a quantum speed-up: one might find that a problem having an O(n^3)-time or O(n^2)-time classic algorithm can be solved by a known O(n^1.5)-time or O(n)-time quantum algorithm. The question…
Many practical problems in almost all scientific and technological disciplines have been classified as computationally hard (NP-hard or even NP-complete). In life sciences, combinatorial optimization problems frequently arise in molecular…