Related papers: Modeling Dyadic Conversations for Personality Infe…
This paper addresses user-specific dialogs. In contrast to previous research on personalized dialogue focused on achieving virtual user dialogue as defined by persona descriptions, user-specific dialogue aims to reproduce real-user dialogue…
Existing neural response generation models have achieved impressive improvements for two-party conversations, which assume that utterances are sequentially organized. However, many real-world dialogues involve multiple interlocutors and the…
Current conversational AI systems often provide generic, one-size-fits-all interactions that overlook individual user characteristics and lack adaptive dialogue management. To address this gap, we introduce \textbf{HumAIne-chatbot}, an…
This paper introduces UDIVA, a new non-acted dataset of face-to-face dyadic interactions, where interlocutors perform competitive and collaborative tasks with different behavior elicitation and cognitive workload. The dataset consists of…
Personalized conversation models (PCMs) generate responses according to speaker preferences. Existing personalized conversation tasks typically require models to extract speaker preferences from user descriptions or their conversation…
Endowing chatbots with a consistent persona is essential to an engaging conversation, yet it remains an unresolved challenge. In this work, we propose a new retrieval-enhanced approach for personalized response generation. Specifically, we…
Lying at the core of human intelligence, relational thinking is characterized by initially relying on innumerable unconscious percepts pertaining to relations between new sensory signals and prior knowledge, consequently becoming a…
Many practical applications of dialogue technology require the generation of responses according to a particular developer-specified persona. While a variety of personas can be elicited from recent large language models, the opaqueness and…
Automatic depression detection from conversational interactions holds significant promise for scalable screening but remains hindered by severe data scarcity and a lack of clinical interpretability. Existing approaches typically rely on…
Generating stylized responses is essential to build intelligent and engaging dialogue systems. However, this task is far from well-explored due to the difficulties of rendering a particular style in coherent responses, especially when the…
We developed an online framework that can automatically pair two crowd-sourced participants, prompt them to follow a research protocol, and record their audio and video on a remote server. The framework comprises two web applications: an…
LLMs often fail to meet the specialized needs of distinct user groups due to their one-size-fits-all training paradigm \cite{lucy-etal-2024-one} and there is limited research on what personalization aspects each group expect. To address…
While liking or upvoting a post on a mobile app is easy to do, replying with a written note is much more difficult, due to both the cognitive load of coming up with a meaningful response as well as the mechanics of entering the text. Here…
In this paper, we propose a method to generate personalized filled pauses (FPs) with group-wise prediction models. Compared with fluent text generation, disfluent text generation has not been widely explored. To generate more human-like…
The generation of personalized dialogue is vital to natural and human-like conversation. Typically, personalized dialogue generation models involve conditioning the generated response on the dialogue history and a representation of the…
We propose a topic-dependent attention model for sentiment classification and topic extraction. Our model assumes that a global topic embedding is shared across documents and employs an attention mechanism to derive local topic embedding…
Conversations with non-player characters (NPCs) in games are typically confined to dialogue between a human player and a virtual agent, where the conversation is initiated and controlled by the player. To create richer, more believable…
One of the most important study areas in affective computing is emotion identification using EEG data. In this study, the Gated Recurrent Unit (GRU) algorithm, which is a type of Recurrent Neural Networks (RNNs), is tested to see if it can…
Apparent personality analysis from short videos poses significant chal-lenges due to the complex interplay of visual, auditory, and textual cues. In this paper, we propose GAME, a Graph-Augmented Multimodal Encoder designed to robustly…
Comments on social media are very diverse, in terms of content, style and vocabulary, which make generating comments much more challenging than other existing natural language generation~(NLG) tasks. Besides, since different user has…