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We study an abstract optimal auction problem for a single good or service. This problem includes environments where agents have budgets, risk preferences, or multi-dimensional preferences over several possible configurations of the good…

Computer Science and Game Theory · Computer Science 2012-03-23 Saeed Alaei , Hu Fu , Nima Haghpanah , Jason Hartline , Azarakhsh Malekian

Revealed preference techniques are used to test whether a data set is compatible with rational behaviour. They are also incorporated as constraints in mechanism design to encourage truthful behaviour in applications such as combinatorial…

Computer Science and Game Theory · Computer Science 2015-10-29 Shant Boodaghians , Adrian Vetta

We initiate the study of parallel algorithms for fairly allocating indivisible goods among agents with additive preferences. We give fast parallel algorithms for various fundamental problems, such as finding a Pareto Optimal and EF1…

Computer Science and Game Theory · Computer Science 2023-09-19 Rohan Garg , Alexandros Psomas

We show that in the single-parameter mechanism design environment, the only non-wasteful, symmetric, incentive compatible and Sybil-proof direct mechanism is a second price auction with symmetric tie-breaking. Thus, if there is private…

Computer Science and Game Theory · Computer Science 2026-02-10 Minghao Pan , Bruno Mazorra , Christoph Schlegel , Akaki Mamageishvili

In frequently repeated matching scenarios, individuals may require diversification in their choices. Therefore, when faced with a set of potential outcomes, each individual may have an ideal lottery over outcomes that represents their…

Computer Science and Game Theory · Computer Science 2024-04-29 Rasoul Ramezanian

Combinatorial auctions are used to allocate resources in domains where bidders have complex preferences over bundles of goods. However, the behavior of bidders under different payment rules is not well understood, and there has been limited…

Computer Science and Game Theory · Computer Science 2022-06-09 Vitor Bosshard , Ye Wang , Sven Seuken

The principal problem in algorithmic mechanism design is in merging the incentive constraints imposed by selfish behavior with the algorithmic constraints imposed by computational intractability. This field is motivated by the observation…

Computer Science and Game Theory · Computer Science 2017-08-21 Jason D. Hartline , Brendan Lucier

We consider the problem of designing revenue-optimal auctions for selling two items and bidders' valuations are independent among bidders but negatively correlated among items. In this paper, we obtain the closed-form optimal auction for…

Computer Science and Game Theory · Computer Science 2016-06-03 Pingzhong Tang , Zihe Wang

We investigate the problem of designing randomized obviously strategy-proof (OSP) mechanisms in several canonical auction settings. Obvious strategy-proofness, introduced by Li [American Economic Review, 2017], strengthens the well-known…

Computer Science and Game Theory · Computer Science 2025-02-18 Shiri Ron , Daniel Schoepflin

We study the classic problem of dividing a collection of indivisible resources in a fair and efficient manner among a set of agents having varied preferences. Pareto optimality is a standard notion of economic efficiency, which states that…

Computer Science and Game Theory · Computer Science 2023-07-25 Ioannis Caragiannis , Kristoffer Arnsfelt Hansen , Nidhi Rathi

The Vickrey-Clarke-Groves (VCG) mechanism is infamously revenue non-monotone in combinatorial auctions. I.e., when a buyer increases their value for a bundle of items, the total auction revenue may decrease. Combinatorial auctions exhibit…

Theoretical Economics · Economics 2026-02-25 Jason Hartline

We study buyer-optimal procurement mechanisms when quality is contractible. When some costs are borne by every participant of a procurement auction regardless of winning, the classic analysis should be amended. We show that an optimal…

Theoretical Economics · Economics 2024-11-20 Pasha Andreyanov , Ilia Krasikov , Alex Suzdaltsev

We consider the task of allocating indivisible items to agents, when the agents' preferences over the items are identical. The preferences are captured by means of a directed acyclic graph, with vertices representing items and an edge…

Discrete Mathematics · Computer Science 2024-02-02 Nina Chiarelli , Clément Dallard , Andreas Darmann , Stefan Lendl , Martin Milanič , Peter Muršič , Ulrich Pferschy

We study auctions with additive valuations where agents have a limit on the number of goods they may receive. We refer to such valuations as {\em capacitated} and seek mechanisms that maximize social welfare and are simultaneously incentive…

Computer Science and Game Theory · Computer Science 2011-03-01 Edith Cohen , Michal Feldman , Amos Fiat , Haim Kaplan , Svetlana Olonetsky

We consider the allocation of indivisible objects when agents have preferences over their own allocations, but share the ownership of the resources to be distributed. Examples might include seats in public schools, faculty offices, and time…

Theoretical Economics · Economics 2021-09-07 Mustafa Oğuz Afacan , Inácio Bó

Most of the work in the auction design literature assumes that bidders behave rationally based on the information available for every individual auction, and the revelation principle enables designers to restrict their efforts to incentive…

Computer Science and Game Theory · Computer Science 2024-05-14 Juncheng Li , Pingzhong Tang

We characterise the set of dominant strategy incentive compatible (DSIC), strongly budget balanced (SBB), and ex-post individually rational (IR) mechanisms for the multi-unit bilateral trade setting. In such a setting there is a single…

Computer Science and Game Theory · Computer Science 2018-11-14 Matthias Gerstgrasser , Paul W. Goldberg , Bart de Keijzer , Philip Lazos , Alexander Skopalik

We consider the allocation of indivisible objects among agents with different valuations, which can be positive or negative. An egalitarian allocation is an allocation that maximizes the smallest value given to an agent; finding such an…

Computer Science and Game Theory · Computer Science 2023-08-30 Israel Jacobovich , Erel Segal-Halevi

We consider a participatory budgeting problem in which each voter submits a proposal for how to divide a single divisible resource (such as money or time) among several possible alternatives (such as public projects or activities) and these…

Computer Science and Game Theory · Computer Science 2022-01-24 Rupert Freeman , David M. Pennock , Dominik Peters , Jennifer Wortman Vaughan

In fair division of indivisible goods, using sequences of sincere choices (or picking sequences) is a natural way to allocate the objects. The idea is the following: at each stage, a designated agent picks one object among those that…

Computer Science and Game Theory · Computer Science 2016-04-07 Sylvain Bouveret , Michel Lemaître
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