Related papers: Sampling an Edge Uniformly in Sublinear Time
We analyze a class of distributed quantized consen- sus algorithms for arbitrary networks. In the initial setting, each node in the network has an integer value. Nodes exchange their current estimate of the mean value in the network, and…
We present a new scaling algorithm for maximum (or minimum) weight perfect matching on general, edge weighted graphs. Our algorithm runs in $O(m\sqrt{n}\log(nN))$ time, $O(m\sqrt{n})$ per scale, which matches the running time of the best…
The edit distance is a way of quantifying how similar two strings are to one another by counting the minimum number of character insertions, deletions, and substitutions required to transform one string into the other. A simple dynamic…
The index coding problem is concerned with broadcasting encoded information to a collection of receivers in a way that enables each receiver to discover its required data based on its side information, which comprises the data required by…
The distributed single-source shortest paths problem is one of the most fundamental and central problems in the message-passing distributed computing. Classical Bellman-Ford algorithm solves it in $O(n)$ time, where $n$ is the number of…
In the minimum planarization problem, given some $n$-vertex graph, the goal is to find a set of vertices of minimum cardinality whose removal leaves a planar graph. This is a fundamental problem in topological graph theory. We present a…
We consider the algorithm by Ferson et al. (Reliable computing 11(3), p. 207-233, 2005) designed for solving the NP-hard problem of computing the maximal sample variance over interval data, motivated by robust statistics (in fact, the…
We present faster algorithms for approximate maximum flow in undirected graphs with good separator structures, such as bounded genus, minor free, and geometric graphs. Given such a graph with $n$ vertices, $m$ edges along with a recursive…
We give an algorithm that generates a uniformly random contingency table with specified marginals, i.e. a matrix with non-negative integer values and specified row and column sums. Such algorithms are useful in statistics and combinatorics.…
We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal…
We present an all-pairs shortest path algorithm whose running time on a complete directed graph on $n$ vertices whose edge weights are chosen independently and uniformly at random from $[0,1]$ is $O(n^2)$, in expectation and with high…
We revisit the problem of robust linear regression under Gaussian covariates with an unknown covariance matrix of condition number $\kappa$. For this fundamental problem, significant gaps remain in our understanding of the trade-offs among…
A graph G'(V,E') is an \eps-sparsification of G for some \eps>0, if every (weighted) cut in G' is within (1\pm \eps) of the corresponding cut in G. A celebrated result of Benczur and Karger shows that for every undirected graph G, an…
We give an algorithm for finding the arboricity of a weighted, undirected graph, defined as the minimum number of spanning forests that cover all edges of the graph, in $\sqrt{n} m^{1+o(1)}$ time. This improves on the previous best bound of…
In this work we consider temporal graphs, i.e. graphs, each edge of which is assigned a set of discrete time-labels drawn from a set of integers. The labels of an edge indicate the discrete moments in time at which the edge is available. We…
In this paper we present an $\tilde{O}(m\sqrt{n}\log^{O(1)}U)$ time algorithm for solving the maximum flow problem on directed graphs with $m$ edges, $n$ vertices, and capacity ratio $U$. This improves upon the previous fastest running time…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider a relaxed version of this problem in the setting of local algorithms. The relaxation is that the constructed subgraph is a sparse spanning…
Constructing a spanning tree of a graph is one of the most basic tasks in graph theory. We consider this problem in the setting of local algorithms: one wants to quickly determine whether a given edge $e$ is in a specific spanning tree,…
We present algorithms that extend the path-based hierarchical drawing framework and give experimental results. Our algorithms run in $O(km)$ time, where $k$ is the number of paths and $m$ is the number of edges of the graph, and provide…
A fundamental problem in shape matching and geometric similarity is computing the maximum area overlap between two polygons under translation. For general simple polygons, the best-known algorithm runs in $O((nm)^2 \log(nm))$ time [Mount,…