Related papers: Time-Optimal Self-Stabilizing Leader Election on R…
In majority voting dynamics, a group of $n$ agents in a social network are asked for their preferred candidate in a future election between two possible choices. At each time step, a new poll is taken, and each agent adjusts their vote…
Radio networks (RN) are distributed systems (\textit{ad hoc networks}) consisting in $n \ge 2$ radio stations. Assuming the number $n$ unknown, two distinct models of RN without collision detection (\textit{no-CD}) are addressed: the model…
Population protocols are a distributed computing model appropriate for describing massive numbers of agents with limited computational power. A population protocol "has an initial leader" if every valid initial configuration contains a…
We introduce a new coordination problem in distributed computing that we call the population stability problem. A system of agents each with limited memory and communication, as well as the ability to replicate and self-destruct, is…
We consider leader election in anonymous radio networks modeled as simple undirected connected graphs. Nodes communicate in synchronous rounds. Nodes are anonymous and execute the same deterministic algorithm, so symmetry can be broken only…
In the population protocol model, many problems cannot be solved in a self-stabilizing way. However, global knowledge, such as the number of nodes in a network, sometimes allows us to design a self-stabilizing protocol for such problems. In…
This paper presents ZePoP, a leader election protocol for distributed systems, optimizing a delay-based closeness centrality. We design the protocol specifically for the Peer to Peer(P2P) applications, where the leader peer (node) is…
There has recently been a surge of interest in the computational and complexity properties of the population model, which assumes $n$ anonymous, computationally-bounded nodes, interacting at random, and attempting to jointly compute global…
In this paper we consider a variant of population protocols in which agents are allowed to be connected by edges, known as the constructors model. During an interaction between two agents the relevant connecting edge can be formed,…
Self-stabilization is a general paradigm to provide forward recovery capabilities to distributed systems and networks. Intuitively, a protocol is self-stabilizing if it is able to recover without external intervention from any catastrophic…
The problem of electing a unique leader is central to all distributed systems, including programmable matter systems where particles have constant size memory. In this paper, we present a silent self-stabilising, deterministic, stationary,…
We study the problem of reaching agreement in a synchronous distributed system by $n$ autonomous parties, when the communication links from/to faulty parties can omit messages. The faulty parties are selected and controlled by an adaptive,…
This paper studies a variant of the \emph{leader election} problem under the \emph{stone age} model (Emek and Wattenhofer, PODC 2013) that considers a network of $n$ randomized finite automata with very weak communication capabilities (a…
We analyze a class of distributed quantized consen- sus algorithms for arbitrary networks. In the initial setting, each node in the network has an integer value. Nodes exchange their current estimate of the mean value in the network, and…
This work concerns the general issue of combined optimality in terms of time and space complexity. In this context, we study the problem of (exact) counting resource-limited and passively mobile nodes in the model of population protocols,…
A distributed algorithm is self-stabilizing if after faults and attacks hit the system and place it in some arbitrary global state, the system recovers from this catastrophic situation without external intervention in finite time. In this…
We study a game theoretic model where a coalition of processors might collude to bias the outcome of the protocol, where we assume that the processors always prefer any legitimate outcome over a non-legitimate one. We show that the problems…
We address the self-stabilizing bit-dissemination problem, designed to capture the challenges of spreading information and reaching consensus among entities with minimal cognitive and communication capacities. Specifically, a group of $n$…
Leader election is a basic symmetry breaking problem in distributed computing. All nodes of a network have to agree on a single node, called the leader. If the nodes of the network have distinct labels, then agreeing on a single node means…
In the distributed localization problem (DLP), $n$ anonymous robots (agents) $a_0, a_1, ..., a_{n-1}$ begin at arbitrary positions $p_0, ..., p_{n-1}$ in $S$, where $S$ is an Euclidean space. The primary goal in DLP is for agents to reach a…