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We consider multi-agent systems where agents actions and beliefs are determined aleatorically, or "by the throw of dice". This system consists of possible worlds that assign distributions to independent random variables, and agents who…

Logic in Computer Science · Computer Science 2019-01-01 Tim French , Andrew Gozzard , Mark Reynolds

In this paper, we generalize modal $\mu$-calculus to the non-distributive (lattice-based) modal $\mu$-calculus and formalize some scenarios regarding categorization using it. We also provide a game semantics for the developed logic. The…

Logic programming languages present clear advantages in terms of declarativeness and conciseness. However, the ideas of logic programming have been met with resistance in other programming communities, and have not generally been adopted by…

Programming Languages · Computer Science 2026-01-08 Ivan Perez , Angel Herranz

The generation of comprehensible explanations is an essential feature of modern artificial intelligence systems. In this work, we consider probabilistic logic programming, an extension of logic programming which can be useful to model…

Artificial Intelligence · Computer Science 2023-08-17 Germán Vidal

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to…

Artificial Intelligence · Computer Science 2023-12-13 Caoyun Fan , Jindou Chen , Yaohui Jin , Hao He

Probability logic has contributed to significant developments in belief types for game-theoretical economics. We present a new probability logic for Harsanyi Type spaces, show its completeness, and prove both a de-nesting property and a…

Logic · Mathematics 2015-07-01 Chunlai Zhou

This paper treats logic programming with three kinds of negation: default, weak and strict negations. A 3-valued logic model theory is discussed for logic programs with three kinds of negation. The procedure is constructed for negations so…

Logic in Computer Science · Computer Science 2007-05-23 Susumu Yamasaki

The work reported here introduces Defeasible Logic Programming (DeLP), a formalism that combines results of Logic Programming and Defeasible Argumentation. DeLP provides the possibility of representing information in the form of weak rules…

Artificial Intelligence · Computer Science 2007-05-23 Alejandro Javier Garcia , Guillermo Ricardo Simari

Dialogue games are two-player logic games between a Proponent who puts forward a logical formula A as valid or true and an Opponent who disputes this. An advantage of the dialogical approach is that it is a uniform framework from which…

Logic · Mathematics 2014-01-07 Jesse Alama , Sara Uckelman

The so called \emph{quantum game theory} has recently been proclaimed as one of the new branches in the development of both quantum information theory and game theory. However, the notion of a quantum game itself has never been strictly…

Quantum Physics · Physics 2010-03-24 Marcin Markiewicz , Adrian Kosowski , Tomasz Tylec , Jaroslaw Pykacz , Cyril Gavoille

The Poison Game is a two-player game played on a graph in which one player can influence which edges the other player is able to traverse. It operationalizes the notion of existence of credulously admissible sets in an argumentation…

Logic in Computer Science · Computer Science 2019-02-20 Davide Grossi , Simon Rey

We investigate some well-known (and a few not-so-well-known) many-valued logics that have a small number (3 or 4) of truth values. For some of them we complain that they do not have any \emph{logical} use (despite their perhaps having some…

Artificial Intelligence · Computer Science 2017-11-17 Allen P. Hazen , Francis Jeffry Pelletier

We define a model for linear logic based on two well-known ingredients: games and simulations. This model is interesting in the following respect: while it is obvious that the objects interpreting formulas are games and that everything is…

Logic in Computer Science · Computer Science 2009-05-26 Pierre Hyvernat

One main goal of argumentation theory is to evaluate arguments and to determine whether they should be accepted or rejected. When there is no clear answer, a third option, being undecided, has to be taken into account. Indecision is often…

Artificial Intelligence · Computer Science 2022-03-07 Daniela Schuster

Bayesian networks provide an elegant formalism for representing and reasoning about uncertainty using probability theory. Theyare a probabilistic extension of propositional logic and, hence, inherit some of the limitations of propositional…

Artificial Intelligence · Computer Science 2007-05-23 Kristian Kersting , Luc De Raedt

We present a propositional logic %which can be used to reason about the uncertainty of events, where the uncertainty is modeled by a set of probability measures assigning an interval of probability to each event. We give a sound and…

Artificial Intelligence · Computer Science 2007-05-23 Joseph Y. Halpern , Riccardo Pucella

We provide a sound and complete proof system for an extension of Kleene's ternary logic to predicates. The concept of theory is extended with, for each function symbol, a formula that specifies when the function is defined. The notion of…

Logic · Mathematics 2023-03-28 Antti Valmari , Lauri Hella

Ehrenfeucht-Fra\"iss\'e games provide a fundamental method for proving elementary equivalence (and equivalence up to a certain quantifier rank) of relational structures. We investigate the soundness and completeness of this method in the…

Logic in Computer Science · Computer Science 2023-08-10 Sophie Brinke , Erich Grädel , Lovro Mrkonjić

Reasoning is not just about solving problems -- it is also about evaluating which problems are worth solving at all. Evaluations of artificial intelligence (AI) systems primarily focused on problem solving, historically by studying how…

We introduce a natural Turing-complete extension of first-order logic FO. The extension adds two novel features to FO. The first one of these is the capacity to add new points to models and new tuples to relations. The second one is the…

Logic · Mathematics 2014-08-27 Antti Kuusisto
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