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Related papers: Dual Learning for Dialogue State Tracking

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This paper gives an overview of the Schema-Guided Dialogue State Tracking task of the 8th Dialogue System Technology Challenge. The goal of this task is to develop dialogue state tracking models suitable for large-scale virtual assistants,…

Computation and Language · Computer Science 2020-02-05 Abhinav Rastogi , Xiaoxue Zang , Srinivas Sunkara , Raghav Gupta , Pranav Khaitan

Automated negotiation support systems aim to help human negotiators reach more favorable outcomes in multi-issue negotiations (e.g., an employer and a candidate negotiating over issues such as salary, hours, and promotions before a job…

Computation and Language · Computer Science 2023-07-14 Amogh Mannekote , Bonnie J. Dorr , Kristy Elizabeth Boyer

In face-to-face conversations, individuals need to switch between speaking and listening roles seamlessly. Existing 3D talking head generation models focus solely on speaking or listening, neglecting the natural dynamics of interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Ziqiao Peng , Yanbo Fan , Haoyu Wu , Xuan Wang , Hongyan Liu , Jun He , Zhaoxin Fan

Recent efforts in Spoken Dialogue Modeling aim to synthesize spoken dialogue without the need for direct transcription, thereby preserving the wealth of non-textual information inherent in speech. However, this approach faces a challenge…

Computation and Language · Computer Science 2024-07-03 Yu-Kuan Fu , Cheng-Kuang Lee , Hsiu-Hsuan Wang , Hung-yi Lee

Task-oriented dialogue systems use four connected modules, namely, Natural Language Understanding (NLU), a Dialogue State Tracking (DST), Dialogue Policy (DP) and Natural Language Generation (NLG). A research challenge is to learn each…

Computation and Language · Computer Science 2020-08-21 Andrea Madotto , Zihan Liu , Zhaojiang Lin , Pascale Fung

Generative model has been one of the most common approaches for solving the Dialog State Tracking Problem with the capabilities to model the dialog hypotheses in an explicit manner. The most important task in such Bayesian networks models…

Artificial Intelligence · Computer Science 2017-02-22 Quan Nguyen

A major bottleneck for building statistical spoken dialogue systems for new domains and applications is the need for large amounts of training data. To address this problem, we adopt the multi-dimensional approach to dialogue management and…

Computation and Language · Computer Science 2022-04-15 Simon Keizer , Norbert Braunschweiler , Svetlana Stoyanchev , Rama Doddipatla

Continual learning in task-oriented dialogue systems can allow us to add new domains and functionalities through time without incurring the high cost of a whole system retraining. In this paper, we propose a continual learning benchmark for…

Computation and Language · Computer Science 2021-01-01 Andrea Madotto , Zhaojiang Lin , Zhenpeng Zhou , Seungwhan Moon , Paul Crook , Bing Liu , Zhou Yu , Eunjoon Cho , Zhiguang Wang

Statistical spoken dialogue systems have the attractive property of being able to be optimised from data via interactions with real users. However in the reinforcement learning paradigm the dialogue manager (agent) often requires…

Machine Learning · Computer Science 2015-08-19 Pei-Hao Su , David Vandyke , Milica Gasic , Nikola Mrksic , Tsung-Hsien Wen , Steve Young

Tuning language models for dialogue generation has been a prevalent paradigm for building capable dialogue agents. Yet, traditional tuning narrowly views dialogue generation as resembling other language generation tasks, ignoring the role…

Computation and Language · Computer Science 2024-05-31 Jian Wang , Chak Tou Leong , Jiashuo Wang , Dongding Lin , Wenjie Li , Xiao-Yong Wei

The natural language generation (NLG) component of a spoken dialogue system (SDS) usually needs a substantial amount of handcrafting or a well-labeled dataset to be trained on. These limitations add significantly to development costs and…

Computation and Language · Computer Science 2015-08-10 Tsung-Hsien Wen , Milica Gasic , Dongho Kim , Nikola Mrksic , Pei-Hao Su , David Vandyke , Steve Young

Large language models (LLMs) have demonstrated self-improvement capabilities via feedback and refinement, but current small language models (SLMs) have had limited success in this area. Existing correction approaches often rely on…

Computation and Language · Computer Science 2024-10-25 Chia-Hsuan Lee , Hao Cheng , Mari Ostendorf

Previous research on multi-party dialogue generation has predominantly leveraged structural information inherent in dialogues to directly inform the generation process. However, the prevalence of colloquial expressions and incomplete…

Computation and Language · Computer Science 2026-04-14 Zhiyu Cao , Peifeng Li , Qiaoming Zhu

Building an end-to-end conversational agent for multi-domain task-oriented dialogues has been an open challenge for two main reasons. First, tracking dialogue states of multiple domains is non-trivial as the dialogue agent must obtain…

Computation and Language · Computer Science 2020-11-17 Hung Le , Doyen Sahoo , Chenghao Liu , Nancy F. Chen , Steven C. H. Hoi

Zero-shot dialogue understanding aims to enable dialogue to track the user's needs without any training data, which has gained increasing attention. In this work, we investigate the understanding ability of ChatGPT for zero-shot dialogue…

Computation and Language · Computer Science 2023-04-11 Wenbo Pan , Qiguang Chen , Xiao Xu , Wanxiang Che , Libo Qin

Though Dialogue State Tracking (DST) is a core component of spoken dialogue systems, recent work on this task mostly deals with chat corpora, disregarding the discrepancies between spoken and written language.In this paper, we propose…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-01 Léo Jacqmin , Lucas Druart , Yannick Estève , Benoît Favre , Lina Maria Rojas-Barahona , Valentin Vielzeuf

We present an approach called Dialogue Action Tokens (DAT) that adapts language model agents to plan goal-directed dialogues. The core idea is to treat each utterance as an action, thereby converting dialogues into games where existing…

Computation and Language · Computer Science 2024-06-19 Kenneth Li , Yiming Wang , Fernanda Viégas , Martin Wattenberg

Training a deep neural network heavily relies on a large amount of training data with accurate annotations. To alleviate this problem, various methods have been proposed to annotate the data automatically. However, automatically generating…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Yi Wei , Xue Mei , Xin Liu , Pengxiang Xu

Spoken language understanding (SLU) is an essential component in conversational systems. Most SLU component treats each utterance independently, and then the following components aggregate the multi-turn information in the separate phases.…

Computation and Language · Computer Science 2017-12-12 Po-Chun Chen , Ta-Chung Chi , Shang-Yu Su , Yun-Nung Chen

In task-oriented dialogue systems, spoken language understanding, or SLU, refers to the task of parsing natural language user utterances into semantic frames. Making use of context from prior dialogue history holds the key to more effective…

Computation and Language · Computer Science 2018-07-03 Raghav Gupta , Abhinav Rastogi , Dilek Hakkani-Tur
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