Related papers: PIE: Portrait Image Embedding for Semantic Control
Recently 3D-aware GAN methods with neural radiance field have developed rapidly. However, current methods model the whole image as an overall neural radiance field, which limits the partial semantic editability of synthetic results. Since…
Attribute image manipulation has been a very active topic since the introduction of Generative Adversarial Networks (GANs). Exploring the disentangled attribute space within a transformation is a very challenging task due to the multiple…
Due to a lack of image-based "part controllers", shape manipulation of man-made shape images, such as resizing the backrest of a chair or replacing a cup handle is not intuitive. To tackle this problem, we present StylePart, a framework…
Interactive facial image manipulation attempts to edit single and multiple face attributes using a photo-realistic face and/or semantic mask as input. In the absence of the photo-realistic image (only sketch/mask available), previous…
Portrait synthesis creates realistic digital avatars which enable users to interact with others in a compelling way. Recent advances in StyleGAN and its extensions have shown promising results in synthesizing photorealistic and accurate…
Although Generative Adversarial Networks (GANs) have made significant progress in face synthesis, there lacks enough understanding of what GANs have learned in the latent representation to map a random code to a photo-realistic image. In…
We propose spatially-adaptive normalization, a simple but effective layer for synthesizing photorealistic images given an input semantic layout. Previous methods directly feed the semantic layout as input to the deep network, which is then…
Generative Adversarial Networks (GANs) are able to generate high-quality images, but it remains difficult to explicitly specify the semantics of synthesized images. In this work, we aim to better understand the semantic representation of…
StyleGAN models show editing capabilities via their semantically interpretable latent organizations which require successful GAN inversion methods to edit real images. Many works have been proposed for inverting images into StyleGAN's…
Existing 3D-aware facial generation methods face a dilemma in quality versus editability: they either generate editable results in low resolution or high-quality ones with no editing flexibility. In this work, we propose a new approach that…
Recent studies on StyleGAN variants show promising performances for various generation tasks. In these models, latent codes have traditionally been manipulated and searched for the desired images. However, this approach sometimes suffers…
Traditional point-based image editing methods rely on iterative latent optimization or geometric transformations, which are either inefficient in their processing or fail to capture the semantic relationships within the image. These methods…
In this paper, we investigate an open research task of generating 3D cartoon face shapes from single 2D GAN generated human faces and without 3D supervision, where we can also manipulate the facial expressions of the 3D shapes. To this end,…
Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…
Existing 3D-aware portrait synthesis methods can generate impressive high-quality images while preserving strong 3D consistency. However, most of them cannot support the fine-grained part-level control over synthesized images. Conversely,…
Learning disentangled representations of data is a fundamental problem in artificial intelligence. Specifically, disentangled latent representations allow generative models to control and compose the disentangled factors in the synthesis…
Face reenactment methods attempt to restore and re-animate portrait videos as realistically as possible. Existing methods face a dilemma in quality versus controllability: 2D GAN-based methods achieve higher image quality but suffer in…
Face editing represents a popular research topic within the computer vision and image processing communities. While significant progress has been made recently in this area, existing solutions: (i) are still largely focused on…
This article presents an evolutionary approach for synthetic human portraits generation based on the latent space exploration of a generative adversarial network. The idea is to produce different human face images very similar to a given…
Portrait editing is a popular subject in photo manipulation. The Generative Adversarial Network (GAN) advances the generating of realistic faces and allows more face editing. In this paper, we argue about three issues in existing…