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We explore the capability of evolution strategies to train an agent with a policy based on a transformer architecture in a reinforcement learning setting. We performed experiments using OpenAI's highly parallelizable evolution strategy to…

Machine Learning · Computer Science 2025-07-31 Matyáš Lorenc , Roman Neruda

Imitation learning has shown success in many tasks by learning from expert demonstrations. However, most existing work relies on large-scale demonstrations from technical professionals and close monitoring of the training process. These are…

Artificial Intelligence · Computer Science 2026-02-05 Feiyu Gavin Zhu , Jean Oh , Reid Simmons

This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…

Imitation learning of robot policies from few demonstrations is crucial in open-ended applications. We propose a new method, Interaction Warping, for learning SE(3) robotic manipulation policies from a single demonstration. We infer the 3D…

Imitation can be viewed as a means of enhancing learning in multiagent environments. It augments an agent's ability to learn useful behaviors by making intelligent use of the knowledge implicit in behaviors demonstrated by cooperative…

Machine Learning · Computer Science 2011-06-06 C. Boutilier , B. Price

Many cooperative multiagent reinforcement learning environments provide agents with a sparse team-based reward, as well as a dense agent-specific reward that incentivizes learning basic skills. Training policies solely on the team-based…

Machine Learning · Computer Science 2020-10-13 Shauharda Khadka , Somdeb Majumdar , Santiago Miret , Stephen McAleer , Kagan Tumer

Scenarios requiring humans to choose from multiple seemingly optimal actions are commonplace, however standard imitation learning often fails to capture this behavior. Instead, an over-reliance on replicating expert actions induces…

Robotics · Computer Science 2022-11-08 Hanbit Oh , Hikaru Sasaki , Brendan Michael , Takamitsu Matsubara

Learning-based methods have improved locomotion skills of quadruped robots through deep reinforcement learning. However, the sim-to-real gap and low sample efficiency still limit the skill transfer. To address this issue, we propose an…

Robotics · Computer Science 2024-03-19 Haojie Shi , Tingguang Li , Qingxu Zhu , Jiapeng Sheng , Lei Han , Max Q. -H. Meng

The last few years have witnessed substantial progress in the field of embodied AI where artificial agents, mirroring biological counterparts, are now able to learn from interaction to accomplish complex tasks. Despite this success,…

Computer Vision and Pattern Recognition · Computer Science 2022-01-04 Sarah Pratt , Luca Weihs , Ali Farhadi

Neuroevolution (NE) has recently proven a competitive alternative to learning by gradient descent in reinforcement learning tasks. However, the majority of NE methods and associated simulation environments differ crucially from biological…

Neural and Evolutionary Computing · Computer Science 2023-08-07 Gautier Hamon , Eleni Nisioti , Clément Moulin-Frier

In this paper, we study representation learning for multi-task decision-making in non-stationary environments. We consider the framework of sequential linear bandits, where the agent performs a series of tasks drawn from distinct sets…

Machine Learning · Computer Science 2022-04-19 Yuzhen Qin , Tommaso Menara , Samet Oymak , ShiNung Ching , Fabio Pasqualetti

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

Advances in Reinforcement Learning (RL) have demonstrated data efficiency and optimal control over large state spaces at the cost of scalable performance. Genetic methods, on the other hand, provide scalability but depict hyperparameter…

Machine Learning · Computer Science 2021-01-19 Karush Suri , Xiao Qi Shi , Konstantinos N. Plataniotis , Yuri A. Lawryshyn

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

Machine Learning · Computer Science 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

One of the most important lessons from the success of deep learning is that learned representations tend to perform much better at any task compared to representations we design by hand. Yet evolution of evolvability algorithms, which aim…

Neural and Evolutionary Computing · Computer Science 2021-07-21 Adam Katona , Daniel W. Franks , James Alfred Walker

Improving competent robot policies with on-policy RL is often hampered by noisy, low-signal gradients. We revisit Evolution Strategies (ES) as a policy-gradient proxy and localize exploration with bounded, antithetic triangular…

Machine Learning · Computer Science 2025-11-17 Ethan Hirschowitz , Fabio Ramos

Imitation learning algorithms learn a policy from demonstrations of expert behavior. We show that, for deterministic experts, imitation learning can be done by reduction to reinforcement learning with a stationary reward. Our theoretical…

Machine Learning · Statistics 2022-03-16 Kamil Ciosek

A popular paradigm for training LM agents relies on imitation learning, fine-tuning on expert trajectories. However, we show that the off-policy nature of imitation learning for multi-turn LM agents suffers from the fundamental limitation…

Machine Learning · Computer Science 2025-12-18 Niklas Lauffer , Xiang Deng , Srivatsa Kundurthy , Brad Kenstler , Jeff Da

Embodied agents are expected to operate persistently in dynamic physical environments, continuously acquiring new capabilities over time. Existing approaches to improving agent performance often rely on modifying the agent itself -- through…

Robotics · Computer Science 2026-05-22 Xue Qin , Simin Luan , John See , Cong Yang , Zhijun Li

In this paper, we consider the problem of path finding for a set of homogeneous and autonomous agents navigating a previously unknown stochastic environment. In our problem setting, each agent attempts to maximize a given utility function…

Multiagent Systems · Computer Science 2022-12-06 Sheryl Paul , Jyotirmoy V. Deshmukh
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