Related papers: Approximating the packedness of polygonal curves
We investigate approximation algorithms for several fundamental optimization problems on geometric packing. The geometric objects considered are very generic, namely $d$-dimensional convex fat objects. Our main contribution is a versatile…
In the pairwise weighted spanner problem, the input consists of an $n$-vertex-directed graph, where each edge is assigned a cost and a length. Given $k$ vertex pairs and a distance constraint for each pair, the goal is to find a…
A cycle cover of a graph is a set of cycles such that every vertex is part of exactly one cycle. An L-cycle cover is a cycle cover in which the length of every cycle is in the set L. We investigate how well L-cycle covers of minimum weight…
Given an edge-weighted (metric/general) complete graph with $n$ vertices, the maximum weight (metric/general) $k$-cycle/path packing problem is to find a set of $\frac{n}{k}$ vertex-disjoint $k$-cycles/paths such that the total weight is…
The Circle Packing Theorem states that every planar graph can be represented as the tangency graph of a family of internally-disjoint circles. A well-known generalization is the Primal-Dual Circle Packing Theorem for 3-connected planar…
This paper gives poly-logarithmic-round, distributed D-approximation algorithms for covering problems with submodular cost and monotone covering constraints (Submodular-cost Covering). The approximation ratio D is the maximum number of…
We give a nearly optimal sublinear-time algorithm for approximating the size of a minimum vertex cover in a graph G. The algorithm may query the degree deg(v) of any vertex v of its choice, and for each 1 <= i <= deg(v), it may ask for the…
The complex of curves $\mathcal{C}(S_g)$ of a closed orientable surface of genus $g \geq 2$ is the simplicial complex having its vertices, $\mathcal{C}^0(S_g)$, are isotopy classes of essential curves in $S_g$. Two vertices co-bound an edge…
We present a new method for visualizing implicit real algebraic curves inside a bounding box in the $2$-D or $3$-D ambient space based on numerical continuation and critical point methods. The underlying techniques work also for tracing…
Traditional problems in computational geometry involve aspects that are both discrete and continuous. One such example is nearest-neighbor searching, where the input is discrete, but the result depends on distances, which vary continuously.…
A path or a polygonal domain is C-oriented if the orientations of its edges belong to a set of C given orientations; this is a generalization of the notable rectilinear case (C = 2). We study exact and approximation algorithms for…
Given a set of $n$ points in the plane, the Unit Disk Cover (UDC) problem asks to compute the minimum number of unit disks required to cover the points, along with a placement of the disks. The problem is NP-hard and several approximation…
We apply a recent one-dimensional algorithm for predicting random close packing fractions of polydisperse hard spheres [Farr and Groot, J. Chem. Phys. 133, 244104 (2009)] to the case of lognormal distributions of sphere sizes and mixtures…
A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…
We give the first $2$-approximation algorithm for the cluster vertex deletion problem. This is tight, since approximating the problem within any constant factor smaller than $2$ is UGC-hard. Our algorithm combines the previous approaches,…
Approximating distributions from their samples is a canonical statistical-learning problem. One of its most powerful and successful modalities approximates every distribution to an $\ell_1$ distance essentially at most a constant times…
We design fast deterministic algorithms for distance computation in the congested clique model. Our key contributions include: -- A $(2+\epsilon)$-approximation for all-pairs shortest paths in $O(\log^2{n} / \epsilon)$ rounds on unweighted…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
In this paper we improve the approximation ratio for the problem of scheduling packets on line networks with bounded buffers, where the aim is that of maximizing the throughput. Each node in the network has a local buffer of bounded size…
The problem of Approximate Nearest Neighbor (ANN) search is fundamental in computer science and has benefited from significant progress in the past couple of decades. However, most work has been devoted to pointsets whereas complex shapes…