Related papers: Semi-random process without replacement
In the semi-streaming model, an algorithm receives a stream of edges of a graph in arbitrary order and uses a memory of size $O(n \mbox{ polylog } n)$, where $n$ is the number of vertices of a graph. In this work, we present semi-streaming…
Let $\mathcal{P}$ be a graph property which is preserved by removal of edges, and consider the random graph process that starts with the empty $n$-vertex graph and then adds edges one-by-one, each chosen uniformly at random subject to the…
We introduce a process where a connected rooted multigraph evolves by splitting events on its vertices, occurring randomly in continuous time. When a vertex splits, its incoming edges are randomly assigned between its offspring and a…
We give a procedure that can be used to automatically satisfy invariants of a certain shape. These invariants may be written with the operations intersection, composition and converse over binary relations, and equality over these…
In this paper, we study a bipartite analogue of the `random graphs evolving by degrees' process. We are given a bipartitioned set of vertices $V$ into two disjoint parts ${L}$ and ${R}$ and possibly unequal positive constants $\alpha$ and…
We define a growing model of random graphs. Given a sequence of nonnegative integers $\{d_n\}_{n=0}^\infty$ with the property that $d_i\leq i$, we construct a random graph on countably infinitely many vertices $v_0,v_1\ldots$ by the…
We study a controlled random graph process introduced by Frieze, Krivelevich, and Michaeli. In this model, the edges of a complete graph are randomly ordered and revealed sequentially to a builder. For each edge revealed, the builder must…
We consider a natural variant of the Erd\H{o}s-R\'enyi random graph process in which $k$ vertices are special and are never put into the same connected component. The model is natural and interesting on its own, but is actually inspired by…
The $\mathcal{D}$-process is a single player game in which the player is initially presented the empty graph on $n$ vertices. In each step, a subset of edges $X$ is independently sampled according to a distribution $\mathcal{D}$. The player…
We study the problem of generating graphs with prescribed degree sequences for bipartite, directed, and undirected networks. We first propose a sequential method for bipartite graph generation and establish a necessary and sufficient…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
In this paper, we propose and study a new semi-random model for graph partitioning problems. We believe that it captures many properties of real--world instances. The model is more flexible than the semi-random model of Feige and Kilian and…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
Traversing environments with arbitrary obstacles poses significant challenges for bipedal robots. In some cases, whole body motions may be necessary to maneuver around an obstacle, but most existing footstep planners can only select from a…
The regularity lemma of Szemeredi asserts that one can partition every graph into a bounded number of quasi-random bipartite graphs. In some applications however, one would like to have a strong control on how quasi-random these bipartite…
Fix a positive integer $n$, a real number $p\in (0,1]$, and a (perhaps random) hypergraph $\mathcal{H}$ on $[n]$. We introduce and investigate the following random multigraph model, which we denote $\mathbb{G}(n,p\, ; \,\mathcal{H})$: begin…
We propose a simple distributed algorithm for balancing indivisible tokens on graphs. The algorithm is completely deterministic, though it tries to imitate (and enhance) a random algorithm by keeping the accumulated rounding errors as small…
Let V denote a set of N vertices. To construct a "hypergraph process", create a new hyperedge at each event time of a Poisson process; the cardinality K of this hyperedge is random, with arbitrary probability generating function r(x),…
Given a sufficiently large and sufficiently dense bipartite graph $G=(A, B; E),$ we present a novel method for decomposing the majority of the edges of $G$ into quasirandom graphs so that the vertex sets of these quasirandom graphs…
We propose a method for non-projective dependency parsing by incrementally predicting a set of edges. Since the edges do not have a pre-specified order, we propose a set-based learning method. Our method blends graph, transition, and…