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With the surge in attention to Egocentric Hand-Object Interaction (Ego-HOI), large-scale datasets such as Ego4D and EPIC-KITCHENS have been proposed. However, most current research is built on resources derived from third-person video…
Unsupervised segmentation of action segments in egocentric videos is a desirable feature in tasks such as activity recognition and content-based video retrieval. Reducing the search space into a finite set of action segments facilitates a…
Classic supervised learning makes the closed-world assumption, meaning that classes seen in testing must have been seen in training. However, in the dynamic world, new or unseen class examples may appear constantly. A model working in such…
Egocentric action recognition is gaining significant attention in the field of human action recognition. In this paper, we address data scarcity issue in egocentric action recognition from a compositional generalization perspective. To…
From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To…
Learning-based perception and prediction modules in modern autonomous driving systems typically rely on expensive human annotation and are designed to perceive only a handful of predefined object categories. This closed-set paradigm is…
Domain adaptation for visual recognition has undergone great progress in the past few years. Nevertheless, most existing methods work in the so-called closed-set scenario, assuming that the classes depicted by the target images are exactly…
Interactions are central to intelligent reasoning and learning abilities, with the interpretation of abstract knowledge guiding meaningful interaction with objects in the environment. While humans readily adapt to novel situations by…
First person action recognition is becoming an increasingly researched area thanks to the rising popularity of wearable cameras. This is bringing to light cross-domain issues that are yet to be addressed in this context. Indeed, the…
We present the submission of Samsung AI Centre Cambridge to the CVPR2020 EPIC-Kitchens Action Recognition Challenge. In this challenge, action recognition is posed as the problem of simultaneously predicting a single `verb' and `noun' class…
Deep learning models heavily rely on large scale annotated datasets for training. Unfortunately, datasets cannot capture the infinite variability of the real world, thus neural networks are inherently limited by the restricted visual and…
It is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around:…
In this paper we propose a new framework to categorize social interactions in egocentric videos, we named InteractionGCN. Our method extracts patterns of relational and non-relational cues at the frame level and uses them to build a…
Visual event perception tasks such as action localization have primarily focused on supervised learning settings under a static observer, i.e., the camera is static and cannot be controlled by an algorithm. They are often restricted by the…
Perceiving the world from both egocentric (first-person) and exocentric (third-person) perspectives is fundamental to human cognition, enabling rich and complementary understanding of dynamic environments. In recent years, allowing the…
We present EgoACO, a deep neural architecture for video action recognition that learns to pool action-context-object descriptors from frame level features by leveraging the verb-noun structure of action labels in egocentric video datasets.…
Self-attention learns pairwise interactions to model long-range dependencies, yielding great improvements for video action recognition. In this paper, we seek a deeper understanding of self-attention for temporal modeling in videos. We…
Vision-based autonomous driving through imitation learning mimics the behaviors of human drivers by training on pairs of data of raw driver-view images and actions. However, there are other cues, e.g. gaze behavior, available from human…
We pose keystep recognition as a node classification task, and propose a flexible graph-learning framework for fine-grained keystep recognition that is able to effectively leverage long-term dependencies in egocentric videos. Our approach,…
Egocentric video action recognition under domain shifts remains challenging due to large intra-class spatio-temporal variability, long-tailed feature distributions, and strong correlations between actions and environments. Existing…