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Offline handwritten signature verification systems are used to verify the identity of individuals, through recognizing their handwritten signature image as genuine signatures or forgeries. The main tasks of signature verification systems…
We present Interleaved Learning for Motion Synthesis (InterSyn), a novel framework that targets the generation of realistic interaction motions by learning from integrated motions that consider both solo and multi-person dynamics. Unlike…
Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, most of the voice synthesis models still require a large number of audio data paired…
The rise of deep learning algorithms has led many researchers to withdraw from using classic signal processing methods for sound generation. Deep learning models have achieved expressive voice synthesis, realistic sound textures, and…
The rapid spread of media content synthesis technology and the potentially damaging impact of audio and video deepfakes on people's lives have raised the need to implement systems able to detect these forgeries automatically. In this work…
Over the last few decades, many aspects of human life have been enhanced with virtual domains, from the advent of digital assistants such as Amazon's Alexa and Apple's Siri to the latest metaverse efforts of the rebranded Meta. These trends…
Tissue semantic segmentation is one of the key tasks in computational pathology. To avoid the expensive and laborious acquisition of pixel-level annotations, a wide range of studies attempt to adopt the class activation map (CAM), a…
High-frequency gaze data contains more user-specific information than low-frequency data, promising for various applications. However, existing gaze modelling methods focus on low-frequency data, ignoring user-specific subtle eye movements…
Deep learning (DL) has led to significant improvements in medical image synthesis, enabling advanced image-to-image translation to generate synthetic images. However, DL methods face challenges such as domain shift and high demands for…
Natural muscles provide mobility in response to nerve impulses. Electromyography (EMG) measures the electrical activity of muscles in response to a nerve's stimulation. In the past few decades, EMG signals have been used extensively in the…
Hand pose estimation from 3D depth images, has been explored widely using various kinds of techniques in the field of computer vision. Though, deep learning based method improve the performance greatly recently, however, this problem still…
Music performance synthesis aims to synthesize a musical score into a natural performance. In this paper, we borrow recent advances in text-to-speech synthesis and present the Deep Performer -- a novel system for score-to-audio music…
In modern air traffic management, generating synthetic flight trajectories has emerged as a promising solution for addressing data scarcity, protecting sensitive information, and supporting large-scale analyses. In this paper, we propose a…
In recent years, deep learning techniques have been used to develop sign language recognition systems, potentially serving as a communication tool for millions of hearing-impaired individuals worldwide. However, there are inherent…
This paper presents a new synthesis-based approach for batch image processing. Unlike existing tools that can only apply global edits to the entire image, our method can apply fine-grained edits to individual objects within the image. For…
Deep neural networks can form high-level hierarchical representations of input data. Various researchers have demonstrated that these representations can be used to enable a variety of useful applications. However, such representations are…
Pretraining robust vision or multimodal foundation models (e.g., CLIP) relies on large-scale datasets that may be noisy, potentially misaligned, and have long-tail distributions. Previous works have shown promising results in augmenting…
Novel view synthesis is required in many robotic applications, such as VR teleoperation and scene reconstruction. Existing methods are often too slow for these contexts, cannot handle dynamic scenes, and are limited by their explicit depth…
Generating natural hand-object interactions in 3D is challenging as the resulting hand and object motions are expected to be physically plausible and semantically meaningful. Furthermore, generalization to unseen objects is hindered by the…
Deep generative models applied to audio have improved by a large margin the state-of-the-art in many speech and music related tasks. However, as raw waveform modelling remains an inherently difficult task, audio generative models are either…