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Toward unlocking the potential of generative models in immersive 4D experiences, we introduce Virtual Pet, a novel pipeline to model realistic and diverse motions for target animal species within a 3D environment. To circumvent the limited…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Yen-Chi Cheng , Chieh Hubert Lin , Chaoyang Wang , Yash Kant , Sergey Tulyakov , Alexander Schwing , Liangyan Gui , Hsin-Ying Lee

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim

Human motion prediction from motion capture data is a classical problem in the computer vision, and conventional methods take the holistic human body as input. These methods ignore the fact that, in various human activities, different body…

Computer Vision and Pattern Recognition · Computer Science 2019-05-09 Xiao Guo , Jongmoo Choi

Predicting future human motion plays a significant role in human-machine interactions for various real-life applications. A unified formulation and multi-order modeling are two critical perspectives for analyzing and representing human…

Computer Vision and Pattern Recognition · Computer Science 2021-12-30 Xiaoli Liu , Jianqin Yin , Huaping Liu , Jun Liu

In this paper, we propose the Deep Structured self-Driving Network (DSDNet), which performs object detection, motion prediction, and motion planning with a single neural network. Towards this goal, we develop a deep structured energy based…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Wenyuan Zeng , Shenlong Wang , Renjie Liao , Yun Chen , Bin Yang , Raquel Urtasun

Various adaptive abilities are required for robots interacting with humans in daily life. It is difficult to design adaptive algorithms manually; however, by using end-to-end machine learning, labor can be saved during the design process.…

Robotics · Computer Science 2019-09-20 Kazuki Fujimoto , Sho Sakaino , Toshiaki Tsuji

Character animation in real-world scenarios necessitates a variety of constraints, such as trajectories, key-frames, interactions, etc. Existing methodologies typically treat single or a finite set of these constraint(s) as separate control…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Hanchao Liu , Xiaohang Zhan , Shaoli Huang , Tai-Jiang Mu , Ying Shan

Learning to predict the long-term future of video frames is notoriously challenging due to inherent ambiguities in the distant future and dramatic amplifications of prediction error through time. Despite the recent advances in the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-15 Wonkwang Lee , Whie Jung , Han Zhang , Ting Chen , Jing Yu Koh , Thomas Huang , Hyungsuk Yoon , Honglak Lee , Seunghoon Hong

Video generation remains a challenging task due to spatiotemporal complexity and the requirement of synthesizing diverse motions with temporal consistency. Previous works attempt to generate videos in arbitrary lengths either in an…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Xiaoqian Shen , Xiang Li , Mohamed Elhoseiny

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Ananya Kumar , S. M. Ali Eslami , Danilo J. Rezende , Marta Garnelo , Fabio Viola , Edward Lockhart , Murray Shanahan

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Deep generative models (DGM) are neural networks with many hidden layers trained to approximate complicated, high-dimensional probability distributions using a large number of samples. When trained successfully, we can use the DGMs to…

Machine Learning · Computer Science 2021-04-13 Lars Ruthotto , Eldad Haber

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…

Graphics · Computer Science 2023-08-08 Qiaosong Qi , Le Zhuo , Aixi Zhang , Yue Liao , Fei Fang , Si Liu , Shuicheng Yan

Human motion generation is a critical task with a wide range of applications. Achieving high realism in generated motions requires naturalness, smoothness, and plausibility. Despite rapid advancements in the field, current generation…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Haoru Wang , Wentao Zhu , Luyi Miao , Yishu Xu , Feng Gao , Qi Tian , Yizhou Wang

Generating realistic human motions from textual descriptions has undergone significant advancements. However, existing methods often overlook specific body part movements and their timing. In this paper, we address this issue by enriching…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Bizhu Wu , Jinheng Xie , Meidan Ding , Zhe Kong , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen

Achieving both high speed and precision in robot operations is a significant challenge for social implementation. While factory robots excel at predefined tasks, they struggle with environment-specific actions like cleaning and cooking.…

Robotics · Computer Science 2024-08-21 Masaki Yoshikawa , Hiroshi Ito , Tetsuya Ogata

In this paper, we deal with the problem to predict the future 3D motions of 3D object scans from previous two consecutive frames. Previous methods mostly focus on sparse motion prediction in the form of skeletons. While in this paper we…

Computer Vision and Pattern Recognition · Computer Science 2020-06-25 Shuaihang Yuan , Xiang Li , Anthony Tzes , Yi Fang
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