Related papers: Deterministic Linear Time Constrained Triangulatio…
We are concerned with the fastest possible direct numerical solution algorithm for a thin-banded or tridiagonal linear system of dimension $N$ on a distributed computing network of $N$ nodes that is connected in a binary communication tree.…
In this work we present a method of automatic segmentation of defective skulls for custom cranial implant design and 3D printing purposes. Since such tissue models are usually required in patient cases with complex anatomical defects and…
The fundamental matrix and trifocal tensor are convenient algebraic representations of the epipolar geometry of two and three view configurations, respectively. The estimation of these entities is central to most reconstruction algorithms,…
A notion of "radially monotone" cut paths is introduced as an effective choice for finding a non-overlapping edge-unfolding of a convex polyhedron. These paths have the property that the two sides of the cut avoid overlap locally as the cut…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
In this work, merging ideas from compatible discretisations and polyhedral methods, we construct novel fully discrete polynomial de Rham sequences of arbitrary degree on polygons and polyhedra. The spaces and operators that appear in these…
Polygon clipping is a frequent operation in Arbitrary Lagrangian-Eulerian methods, Computer Graphics, GIS, and CAD. In fact, clipping algorithms are said to be one of the most important operations in computer graphics. Thus, efficient and…
We propose a new geometric method of IR factorization in sector decomposition. The problem is converted into a set of problems in convex geometry. The latter problems are solved using algorithms in combinatorial geometry. This method…
We consider the problem of embedding the Steiner points of a Steiner tree with given topology into the rectilinear plane. Thereby, the length of the path between a distinguished terminal and each other terminal must not exceed given length…
Dilated convolution with learnable spacings (DCLS) is a recent convolution method in which the positions of the kernel elements are learned throughout training by backpropagation. Its interest has recently been demonstrated in computer…
A hinged dissection of a set of polygons S is a collection of polygonal pieces hinged together at vertices that can be folded into any member of S. We present a hinged dissection of all edge-to-edge gluings of n congruent copies of a…
We propose to generate Lagrangian cut for two-stage stochastic integer program by batch, in contrast to the existing methods which solve each Lagrangian subproblem at every iteration. We establish two convergence properties of the proposed…
Given any two convex polyhedra P and Q, we prove as one of our main results that the surface of P can be reshaped to a homothet of Q by a finite sequence of "tailoring" steps. Each tailoring excises a digon surrounding a single vertex and…
We propose a new refinement algorithm to generate size-optimal quality-guaranteed Delaunay triangulations in the plane. The algorithm takes $O(n \log n + m)$ time, where $n$ is the input size and $m$ is the output size. This is the first…
Flips in triangulations have received a lot of attention over the past decades. However, the problem of tracking where particular edges go during the flipping process has not been addressed. We examine this question by attaching unique…
We consider the problem of counting straight-edge triangulations of a given set $P$ of $n$ points in the plane. Until very recently it was not known whether the exact number of triangulations of $P$ can be computed asymptotically faster…
Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…
We propose a family of recursive cutting-plane algorithms to solve feasibility problems with constrained memory, which can also be used for first-order convex optimization. Precisely, in order to find a point within a ball of radius…
A connected graph is 4-connected if it contains at least five vertices and removing any three of them does not disconnect it. A frequent preprocessing step in graph drawing is to decompose a plane graph into its 4-connected components and…
Face alignment algorithms locate a set of landmark points in images of faces taken in unrestricted situations. State-of-the-art approaches typically fail or lose accuracy in the presence of occlusions, strong deformations, large pose…