English
Related papers

Related papers: Deterministic Linear Time Constrained Triangulatio…

200 papers

Symmetric polynomial quadrature rules for triangles are commonly used to efficiently integrate two-dimensional domains in finite-element-type problems. While the development of such rules focuses on the maximum degree a given number of…

Numerical Analysis · Mathematics 2025-12-19 Brian A. Freno , Neil R. Matula , Joseph E. Bishop

Given a convex polygon $P$ with $n$ vertices, the two-center problem is to find two congruent closed disks of minimum radius such that they completely cover $P$. We propose an algorithm for this problem in the streaming setup, where the…

Computational Geometry · Computer Science 2015-12-09 Sanjib Sadhu , Sasanka Roy , Soumen Nandi , Anil Maheswari , Subhas C. Nandy

This paper serves as our first effort to develop a new triangular spectral element method (TSEM) on unstructured meshes, using the rectangle-triangle mapping proposed in the conference note [21]. Here, we provide some new insights into the…

Numerical Analysis · Mathematics 2012-04-24 Michael Daniel Samson , Huiyuan Li , Li-Lian Wang

We devise a polynomial-time approximation scheme for the classical geometric problem of finding an approximate short path amid weighted regions. In this problem, a triangulated region P comprising of n vertices, a positive weight associated…

Computational Geometry · Computer Science 2016-12-08 R Inkulu , Sanjiv Kapoor

In this paper, we propose a method to segment regions in three-dimensional point clouds. We assume that (i) the shape and the number of regions in the point cloud are not known and (ii) the point cloud may be noisy. The method consists of…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Matthias Sonntag , Veniamin I. Morgenshtern

We investigate the problem of partitioning a rectilinear polygon $P$ with $n$ vertices and no holes % with no holes into rectangles using disjoint line segments drawn inside $P$ under two optimality criteria. In the minimum ink partition,…

Computational Geometry · Computer Science 2021-11-04 Hwi Kim , Jaegun Lee , Hee-Kap Ahn

Triangle strips have been widely used for efficient rendering. It is NP-complete to test whether a given triangulated model can be represented as a single triangle strip, so many heuristics have been proposed to partition models into few…

Computational Geometry · Computer Science 2007-05-23 M. Gopi , David Eppstein

Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…

Computational Geometry · Computer Science 2010-01-25 Evan VanderZee , Anil N. Hirani , Damrong Guoy , Edgar Ramos

Delaunay triangulations of a point set in the Euclidean plane are ubiquitous in a number of computational sciences, including computational geometry. Delaunay triangulations are not well defined as soon as 4 or more points are concyclic but…

Computational Geometry · Computer Science 2018-04-05 Vincent Despré , Olivier Devillers , Hugo Parlier , Jean-Marc Schlenker

We prove that any finite collection of polygons of equal area has a common hinged dissection. That is, for any such collection of polygons there exists a chain of polygons hinged at vertices that can be folded in the plane continuously…

Computational Geometry · Computer Science 2008-06-12 Timothy G. Abbott , Zachary Abel , David Charlton , Erik D. Demaine , Martin L. Demaine , Scott D. Kominers

Counting Euclidean triangulations with vertices in a finite set $\C$ of the convex hull $\conv(\C)$ of $\C$ is difficult in general, both algorithmically and theoretically. The aim of this paper is to describe nearly convex polygons, a…

Combinatorics · Mathematics 2010-12-13 Roland Bacher , Frédéric Mouton

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan

This paper presents an alternate choice of computing the convex hulls (CHs) for planar point sets. We firstly discard the interior points and then sort the remaining vertices by x- / y- coordinates separately, and later create a group…

Computational Geometry · Computer Science 2013-09-02 Gang Mei , John C. Tipper , Nengxiong Xu

In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…

Computational Geometry · Computer Science 2013-10-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Bodhayan Roy

We present a new manifold learning algorithm that takes a set of data points lying on or near a lower dimensional manifold as input, possibly with noise, and outputs a simplicial complex that fits the data and the manifold. We have…

Numerical Analysis · Mathematics 2012-09-17 Thomas Hunt , Arthur J. Krener

We introduce the problem of partitioning 2D regions (usually convex regions) into mutually congruent pieces ('tiles').

Combinatorics · Mathematics 2010-08-03 R. Nandakumar

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

If a (cusped) surface S admits an ideal triangulation T with no shears, we show an efficient algorithm to give S as a quotient of hypebolic plane by a subgroup of PSL(2, Z). The algorithm runs in time O(n log n), where n is the number of…

Geometric Topology · Mathematics 2007-05-23 Igor Rivin

Let G = (V, E) be a planar triangulated graph (PTG) having every face triangular. A rectilinear dual or an orthogonal floor plan (OFP) of G is obtained by partitioning a rectangle into \mid V \mid rectilinear regions (modules) where two…

Computational Geometry · Computer Science 2020-06-26 Pinki , Krishnendra Shekhawat

Many algorithms for clipping a line by a rectangular area or a convex polygon in E2 or by a non-convex or convex polyhedron in E3 have been published. The line segment clipping by the rectangular window in E2 is often restricted to the use…

Computational Geometry · Computer Science 2022-01-04 Vaclav Skala , Duc Huy Bui