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Mass casualty incidents (MCIs) are a high-risk, sensitive domain with profound implications for patient and responder safety. Augmented reality has shown promise as an assistive tool for high-stress work domains and MCI triage both in the…

Human-Computer Interaction · Computer Science 2026-01-14 Cassidy R. Nelson , Joseph L. Gabbard , Jason B. Moats , Ranjana K. Mehta

Large Language Models (LLMs) have increasingly demonstrated the ability to facilitate the development of multi-agent systems that allow the interpretation of thoughts and actions generated by each individual. Promising advancements have…

Multiagent Systems · Computer Science 2024-09-24 Asher Sprigler , Alexander Drobek , Keagan Weinstock , Wendpanga Tapsoba , Gavin Childress , Andy Dao , Lucas Gral

Multi-agent systems (MAS) have demonstrated significant effectiveness in addressing complex problems through coordinated collaboration among heterogeneous agents. However, real-world environments and task specifications are inherently…

Multiagent Systems · Computer Science 2026-05-21 Xinkui Zhao , Yifan Zhang , Sai Liu , Naibo Wang , Guanjie Cheng , Yueshen Xu , Chang Liu , Shuiguang Deng , Jianwei Yin

The topic of risk prevention and emergency response has become a key social and political concern. One approach to address this challenge is to develop Decision Support Systems (DSS) that can help emergency planners and responders to detect…

Artificial Intelligence · Computer Science 2009-04-21 Fahem Kebair , Frederic Serin

This study explores the application of chaos engineering to enhance the robustness of Large Language Model-Based Multi-Agent Systems (LLM-MAS) in production-like environments under real-world conditions. LLM-MAS can potentially improve a…

Multiagent Systems · Computer Science 2025-05-07 Joshua Owotogbe

Business process simulation (BPS) is a versatile technique for estimating process performance across various scenarios. Traditionally, BPS approaches employ a control-flow-first perspective by enriching a process model with simulation…

Multiagent Systems · Computer Science 2024-08-19 Lukas Kirchdorfer , Robert Blümel , Timotheus Kampik , Han van der Aa , Heiner Stuckenschmidt

We propose an adaptive multi-agent clustering recognition system that can be self-supervised driven, based on a temporal sequences continuous learning mechanism with adaptability. The system is designed to use some different functional…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Xingyu Qian , Aximu Yuemaier , Longfei Liang , Wen-Chi Yang , Xiaogang Chen , Shunfen Li , Weibang Dai , Zhitang Song

With the alarming rise in active shooter incidents (ASIs) in the United States, enhancing public safety through building design has become a pressing need. This study proposes a reinforcement learning-based simulation approach addressing…

Artificial Intelligence · Computer Science 2024-07-16 Ruying Liu , Wanjing Wu , Burcin Becerik-Gerber , Gale M. Lucas

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where…

Robotics · Computer Science 2026-05-22 Ismail Geles , Leonard Bauersfeld , Markus Wulfmeier , Davide Scaramuzza

Manufacturing environments are becoming more complex and unpredictable due to factors such as demand variations and shorter product lifespans. This complexity requires real-time decision-making and adaptation to disruptions. Traditional…

Multiagent Systems · Computer Science 2025-07-01 Jonghan Lim , Ilya Kovalenko

Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely on large-scale online experiments or parameter tuning over…

Artificial Intelligence · Computer Science 2025-12-03 Ran Zhang , Kun Ouyang , Tiancheng Ma , Yida Yang , Dong Fang

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

The perception system in personalized mobile agents requires developing indoor scene understanding models, which can understand 3D geometries, capture objectiveness, analyze human behaviors, etc. Nonetheless, this direction has not been…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Yao-Hung Hubert Tsai , Hanlin Goh , Ali Farhadi , Jian Zhang

Recent advances in computing architectures and networking are bringing parallel computing systems to the masses so increasing the number of potential users of these kinds of systems. In particular, two important technological evolutions are…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-05 Gabriele D'Angelo , Moreno Marzolla

Multi-agent systems composed of large generative models are rapidly moving from laboratory prototypes to real-world deployments, where they jointly plan, negotiate, and allocate shared resources to solve complex tasks. While such systems…

There has been a growing interest in enhancing rule-based agent-based models (ABMs) for social media platforms (i.e., X, Reddit) with more realistic large language model (LLM) agents, thereby allowing for a more nuanced study of complex…

Simulation of population dynamics is a central research theme in computational biology, which contributes to understanding the interactions between predators and preys. Conventional mathematical tools of this theme, however, are incapable…

Multiagent Systems · Computer Science 2020-02-11 Jun Yamada , John Shawe-Taylor , Zafeirios Fountas

Agent-based modelling and simulation offers a new and exciting way of understanding the world of work. In this paper we describe the development of an agent-based simulation model, designed to help to understand the relationship between…

Neural and Evolutionary Computing · Computer Science 2010-07-05 Peer-Olaf Siebers , Uwe Aickelin , Helen Celia , Christopher Clegg

The aim of this paper is to present the principles and results about case-based reasoning adapted to real- time interactive simulations, more precisely concerning retrieval mechanisms. The article begins by introducing the constraints…

Artificial Intelligence · Computer Science 2011-07-19 Pierre De Loor , Romain Bénard , Chevaillier Pierre

The paradigm of agentic AI is shifting from engineered complex workflows to post-training native models. However, existing agents are typically confined to static, predefined action spaces--such as exclusively using APIs, GUI events, or…

Machine Learning · Computer Science 2025-12-11 Kaichen He , Zihao Wang , Muyao Li , Anji Liu , Yitao Liang