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Sequential word order is important when processing text. Currently, neural networks (NNs) address this by modeling word position using position embeddings. The problem is that position embeddings capture the position of individual words,…
We have developed a high-performance Chinese Chess AI that operates without reliance on search algorithms. This AI has demonstrated the capability to compete at a level commensurate with the top 0.1\% of human players. By eliminating the…
A new penalty-free neural network method, PFNN-2, is presented for solving partial differential equations, which is a subsequent improvement of our previously proposed PFNN method [1]. PFNN-2 inherits all advantages of PFNN in handling the…
In this work we present a new approach for the task of predicting fingerings for piano music. While prior neural approaches have often treated this as a sequence tagging problem with independent predictions, we put forward a checklist…
We propose a novel scheme to use the Levenshtein Transformer to perform the task of word-level quality estimation. A Levenshtein Transformer is a natural fit for this task: trained to perform decoding in an iterative manner, a Levenshtein…
Deep neural network ensembles are powerful tools for uncertainty quantification, which have recently been re-interpreted from a Bayesian perspective. However, current methods inadequately leverage second-order information of the loss…
Simultaneous translation, which starts translating each sentence after receiving only a few words in source sentence, has a vital role in many scenarios. Although the previous prefix-to-prefix framework is considered suitable for…
During typical gradient-based training of deep neural networks, all of the model's parameters are updated at each iteration. Recent work has shown that it is possible to update only a small subset of the model's parameters during training,…
In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…
We study the maximum matching problem in fully dynamic graphs: a graph is undergoing both edge insertions and deletions, and the goal is to efficiently maintain a large matching after each edge update. This problem has received considerable…
This paper introduces Finite Elements with Switch Detection (FESD), a numerical discretization method for nonsmooth differential equations. We consider the Filippov convexification of these systems and a transformation into dynamic…
We provide an algorithm that maintains, against an adaptive adversary, a $(1-\varepsilon)$-approximate maximum matching in $n$-node $m$-edge general (not necessarily bipartite) undirected graph undergoing edge deletions with high…
In this paper, we investigate the sequence estimation problem of binary and quadrature phase shift keying faster-than-Nyquist (FTN) signaling and propose two novel low-complexity sequence estimation techniques based on concepts of…
Error Span Detection (ESD) is a crucial subtask in Machine Translation (MT) evaluation, aiming to identify the location and severity of translation errors. While fine-tuning models on human-annotated data improves ESD performance, acquiring…
The automated creation of accurate musical notation from an expressive human performance is a fundamental task in computational musicology. To this end, we present an end-to-end deep learning approach that constructs detailed musical scores…
Explicit signaling between threads is a perennial cause of bugs in concurrent programs. While there are several run-time techniques to automatically notify threads upon the availability of some shared resource, such techniques are not…
There is an obvious need for improving the performance and accuracy of a Bayesian network as new data is observed. Because of errors in model construction and changes in the dynamics of the domains, we cannot afford to ignore the…
Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…
Fisher Discriminant Analysis (FDA) is a subspace learning method which minimizes and maximizes the intra- and inter-class scatters of data, respectively. Although, in FDA, all the pairs of classes are treated the same way, some classes are…
We present Exact Gauss-Newton (EGN), a stochastic second-order optimization algorithm that combines the generalized Gauss-Newton (GN) Hessian approximation with low-rank linear algebra to compute the descent direction. Leveraging the…