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Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Yao Wang

Designing a point cloud upsampler, which aims to generate a clean and dense point cloud given a sparse point representation, is a fundamental and challenging problem in computer vision. A line of attempts achieves this goal by establishing…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Pingping Cai , Zhenyao Wu , Xinyi Wu , Song Wang

Static LiDAR scanners produce accurate, dense, colored point clouds, but often contain obtrusive artifacts which makes them ill-suited for direct display. We propose an efficient method to render photorealistic images of such scans without…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Joni Vanherck , Brent Zoomers , Tom Mertens , Lode Jorissen , Nick Michiels

3D point clouds acquired by scanning real-world objects or scenes have found a wide range of applications including immersive telepresence, autonomous driving, surveillance, etc. They are often perturbed by noise or suffer from low density,…

Computer Vision and Pattern Recognition · Computer Science 2021-11-04 Haolan Chen , Bi'an Du , Shitong Luo , Wei Hu

Semantic segmentation of raw 3D point clouds is an essential component in 3D scene analysis, but it poses several challenges, primarily due to the non-Euclidean nature of 3D point clouds. Although, several deep learning based approaches…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Saqib Ali Khan , Yilei Shi , Muhammad Shahzad , Xiao Xiang Zhu

Scanning real-life scenes with modern registration devices typically gives incomplete point cloud representations, primarily due to the limitations of partial scanning, 3D occlusions, and dynamic light conditions. Recent works on processing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Haipeng Wang

3D scene flow characterizes how the points at the current time flow to the next time in the 3D Euclidean space, which possesses the capacity to infer autonomously the non-rigid motion of all objects in the scene. The previous methods for…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Chaokang Jiang , Guangming Wang , Yanzi Miao , Hesheng Wang

We present a deep reinforcement learning method of progressive view inpainting for colored semantic point cloud scene completion under volume guidance, achieving high-quality scene reconstruction from only a single RGB-D image with severe…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Zhaoxuan Zhang , Xiaoguang Han , Bo Dong , Tong Li , Baocai Yin , Xin Yang

Object viewpoint estimation from 2D images is an essential task in computer vision. However, two issues hinder its progress: scarcity of training data with viewpoint annotations, and a lack of powerful features. Inspired by the growing…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Hao Su , Charles R. Qi , Yangyan Li , Leonidas Guibas

Despite the potential of neural scene representations to effectively compress 3D scalar fields at high reconstruction quality, the computational complexity of the training and data reconstruction step using scene representation networks…

Graphics · Computer Science 2022-07-26 Sebastian Weiss , Philipp Hermüller , Rüdiger Westermann

Common image-based LiDAR point cloud semantic segmentation (LiDAR PCSS) approaches have bottlenecks resulting from the boundary-blurring problem of convolution neural networks (CNNs) and quantitation loss of spherical projection. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Zifan Yu , Meida Chen , Zhikang Zhang , Suya You , Raghuveer Rao , Sanjeev Agarwal , Fengbo Ren

This work introduces a new task of instance-incremental scene graph generation: Given a scene of the point cloud, representing it as a graph and automatically increasing novel instances. A graph denoting the object layout of the scene is…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Chao Qi , Jianqin Yin , Jinghang Xu , Pengxiang Ding

We present a technique for rendering highly complex 3D scenes in real-time by generating uniformly distributed points on the scene's visible surfaces. The technique is applicable to a wide range of scene types, like scenes directly based on…

Graphics · Computer Science 2019-04-18 Sascha Brandt , Claudius Jähn , Matthias Fischer , Friedhelm Meyer auf der Heide

Scene flow is the three-dimensional (3D) motion field of a scene. It provides information about the spatial arrangement and rate of change of objects in dynamic environments. Current learning-based approaches seek to estimate the scene flow…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Jhony Kaesemodel Pontes , James Hays , Simon Lucey

Recent advances in Neural Radiance Fields (NeRF) have demonstrated significant potential for representing 3D scene appearances as implicit neural networks, enabling the synthesis of high-fidelity novel views. However, the lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2023-10-04 Tong Wang , Shuichi Kurabayashi

Conventional physically based rendering (PBR) pipelines generate photorealistic images through computationally intensive light transport simulations. Although recent deep learning approaches leverage diffusion model priors with geometry…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Shenghao Zhang , Runtao Liu , Christopher Schroers , Yang Zhang

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

We propose Panoptic Lifting, a novel approach for learning panoptic 3D volumetric representations from images of in-the-wild scenes. Once trained, our model can render color images together with 3D-consistent panoptic segmentation from…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Buló , Norman Müller , Matthias Nießner , Angela Dai , Peter Kontschieder

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

Multi-beam LiDAR sensors, as used on autonomous vehicles and mobile robots, acquire sequences of 3D range scans ("frames"). Each frame covers the scene sparsely, due to limited angular scanning resolution and occlusion. The sparsity…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shengyu Huang , Zan Gojcic , Jiahui Huang , Andreas Wieser , Konrad Schindler