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Visualizations have become an indispensable part of the scientific process. A vibrant ecosystem of visualization tools exists, catering to a wide variety of different needs. Real-time visualizations of numerical simulations offer scientists…
In healthcare, AI techniques are widely used for tasks like risk assessment and anomaly detection. Despite AI's potential as a valuable assistant, its role in complex medical data analysis often oversimplifies human-AI collaboration…
Developing an algorithm for a visualization prototype often involves the direct comparison of different development stages and design decisions, and even minor modifications may dramatically affect the results. While existing development…
Although empirical research often underpins practical visualization guidelines, it remains unclear how well these research-driven insights are reflected in the guidelines practitioners actually use. In this paper, we investigate the…
Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…
We revisit the design space of visualizations aiming at identifying and relating its components. In this sense, we establish a model to examine the process through which visualizations become expressive for users. This model has leaded us…
We propose the notion of Attention-Aware Visualizations (AAVs) that track the user's perception of a visual representation over time and feed this information back to the visualization. Such context awareness is particularly useful for…
Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…
Virtual reality (VR) not only allows head-mounted display (HMD) users to immerse themselves in virtual worlds but also to share them with others. When designed correctly, this shared experience can be enjoyable. However, in typical…
An essential task in analyzing collaborative design processes, such as those that are part of workshops in design studies, is identifying design outcomes and understanding how the collaboration between participants formed the results and…
We, as a society, need artists to help us interpret and explain science, but what does an artist's studio look like when today's science is built upon the language of large, increasingly complex data? This paper presents a data…
This paper presents a theoretical model for interactive visualization literacy to describe how people use interactive data visualizations and systems. Literacies have become an important concept in describing modern life skills, with…
Visualization tools usually leverage a single interaction paradigm (e.g., manual view specification, visualization by demonstration, etc.), which fosters the process of visualization construction. A large body of work has investigated the…
Amid current social distancing measures requiring people to work from home, there has been renewed interest on how to effectively converse and collaborate remotely utilizing currently available technologies. On the surface, VR provides a…
Software visualization tools can facilitate program comprehension by providing visual metaphors, or abstractions that reduce the amount of textual data that needs to be processed mentally. One way they do this is by enabling developers to…
The acknowledged model for networks of collaborations is the hypergraph model. Nonetheless when it comes to be visualized hypergraphs are transformed into simple graphs. Very often, the transformation is made by clique expansion of the…
Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…
We are motivated by the fact that multiple representations of the environment are required to stand for the changes in appearance with time and for changes that appear in a cyclic manner. These changes are, for example, from day to night…
Several visualization schemes have been developed for imaging materials at the atomic level through atom probe tomography. The main shortcoming of these tools is their inability to parallel process data using multi-core computing units to…
Recent years have witnessed the rapid development and wide adoption of immersive head-mounted devices, such as HTC VIVE, Oculus Rift, and Microsoft HoloLens. These immersive devices have the potential to significantly extend the methodology…