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Recent research on instructable agents has used memory-augmented Large Language Models (LLMs) as task planners, a technique that retrieves language-program examples relevant to the input instruction and uses them as in-context examples in…

Artificial Intelligence · Computer Science 2024-05-01 Gabriel Sarch , Sahil Somani , Raghav Kapoor , Michael J. Tarr , Katerina Fragkiadaki

This paper investigates the idea of encoding object-centered representations in the design of the reward function and policy architectures of a language-guided reinforcement learning agent. This is done using a combination of object-wise…

Machine Learning · Computer Science 2020-04-20 Tristan Karch , Cédric Colas , Laetitia Teodorescu , Clément Moulin-Frier , Pierre-Yves Oudeyer

Human intelligence can remarkably adapt quickly to new tasks and environments. Starting from a very young age, humans acquire new skills and learn how to solve new tasks either by imitating the behavior of others or by following provided…

The increase in available computing power and the Deep Learning revolution have allowed the exploration of new topics and frontiers in Artificial Intelligence research. A new field called Embodied Artificial Intelligence, which places at…

Robotics · Computer Science 2025-05-05 Roberto Bigazzi

In the context of visual navigation, the capacity to map a novel environment is necessary for an agent to exploit its observation history in the considered place and efficiently reach known goals. This ability can be associated with spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Pierre Marza , Laetitia Matignon , Olivier Simonin , Christian Wolf

In this work we use deep reinforcement learning to create an autonomous agent that can navigate in a two-dimensional space using only raw auditory sensory information from the environment, a problem that has received very little attention…

Sound · Computer Science 2021-05-17 Petros Giannakopoulos , Aggelos Pikrakis , Yannis Cotronis

To interact with humans and act in the world, agents need to understand the range of language that people use and relate it to the visual world. While current agents can learn to execute simple language instructions, we aim to build agents…

Computation and Language · Computer Science 2024-06-03 Jessy Lin , Yuqing Du , Olivia Watkins , Danijar Hafner , Pieter Abbeel , Dan Klein , Anca Dragan

We study the problem of learning a robot policy to follow natural language instructions that can be easily extended to reason about new objects. We introduce a few-shot language-conditioned object grounding method trained from augmented…

Robotics · Computer Science 2020-11-17 Valts Blukis , Ross A. Knepper , Yoav Artzi

This paper focuses on robotic reinforcement learning with sparse rewards for natural language goal representations. An open problem is the sample-inefficiency that stems from the compositionality of natural language, and from the grounding…

Machine Learning · Computer Science 2022-09-12 Frank Röder , Manfred Eppe , Stefan Wermter

This study focuses on using large language models (LLMs) as a planner for embodied agents that can follow natural language instructions to complete complex tasks in a visually-perceived environment. The high data cost and poor sample…

Artificial Intelligence · Computer Science 2023-09-08 Chan Hee Song , Jiaman Wu , Clayton Washington , Brian M. Sadler , Wei-Lun Chao , Yu Su

Modern neural language models (LMs) are powerful tools for modeling human sentence production and comprehension, and their internal representations are remarkably well-aligned with representations of language in the human brain. But to…

Computation and Language · Computer Science 2024-03-27 Chengxu Zhuang , Evelina Fedorenko , Jacob Andreas

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment. While learning, they repeatedly take actions based on…

Word embeddings are a key component of high-performing natural language processing (NLP) systems, but it remains a challenge to learn good representations for novel words on the fly, i.e., for words that did not occur in the training data.…

Computation and Language · Computer Science 2018-11-12 Timo Schick , Hinrich Schütze

Neural agents trained in reinforcement learning settings can learn to communicate among themselves via discrete tokens, accomplishing as a team what agents would be unable to do alone. However, the current standard of using one-hot vectors…

Machine Learning · Computer Science 2021-11-08 Mycal Tucker , Huao Li , Siddharth Agrawal , Dana Hughes , Katia Sycara , Michael Lewis , Julie Shah

In this work we explore how fine-grained differences between the shapes of common objects are expressed in language, grounded on images and 3D models of the objects. We first build a large scale, carefully controlled dataset of human…

Computation and Language · Computer Science 2019-05-09 Panos Achlioptas , Judy Fan , Robert X. D. Hawkins , Noah D. Goodman , Leonidas J. Guibas

Progress in Embodied AI has made it possible for end-to-end-trained agents to navigate in photo-realistic environments with high-level reasoning and zero-shot or language-conditioned behavior, but benchmarks are still dominated by…

A number of recent approaches to policy learning in 2D game domains have been successful going directly from raw input images to actions. However when employed in complex 3D environments, they typically suffer from challenges related to…

Artificial Intelligence · Computer Science 2016-12-02 Shehroze Bhatti , Alban Desmaison , Ondrej Miksik , Nantas Nardelli , N. Siddharth , Philip H. S. Torr

Autonomous agents embedded in a physical environment need the ability to recognize objects and their properties from sensory data. Such a perceptual ability is often implemented by supervised machine learning models, which are pre-trained…

Vision-and-language navigation requires an agent to navigate through a real 3D environment following natural language instructions. Despite significant advances, few previous works are able to fully utilize the strong correspondence between…

Computer Vision and Pattern Recognition · Computer Science 2020-10-06 Yicong Hong , Cristian Rodriguez-Opazo , Qi Wu , Stephen Gould

In this work we describe a novel deep reinforcement learning architecture that allows multiple actions to be selected at every time-step in an efficient manner. Multi-action policies allow complex behaviours to be learnt that would…

Artificial Intelligence · Computer Science 2018-09-07 Jack Harmer , Linus Gisslén , Jorge del Val , Henrik Holst , Joakim Bergdahl , Tom Olsson , Kristoffer Sjöö , Magnus Nordin