Related papers: Real-time 3D Facial Tracking via Cascaded Composit…
Facial landmark localization is a fundamental module for pose-invariant face recognition. The most common approach for facial landmark detection is cascaded regression, which is composed of two steps: feature extraction and facial shape…
This paper proposes a novel model fitting algorithm for 3D facial expression reconstruction from a single image. Face expression reconstruction from a single image is a challenging task in computer vision. Most state-of-the-art methods fit…
Face alignment is an active topic in computer vision, consisting in aligning a shape model on the face. To this end, most modern approaches refine the shape in a cascaded manner, starting from an initial guess. Those shape updates can…
We introduce the concept of unconstrained real-time 3D facial performance capture through explicit semantic segmentation in the RGB input. To ensure robustness, cutting edge supervised learning approaches rely on large training datasets of…
We present a real-time deep learning framework for video-based facial performance capture -- the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a high-end…
We propose a general and versatile framework that significantly speeds-up graphical model optimization while maintaining an excellent solution accuracy. The proposed approach relies on a multi-scale pruning scheme that is able to…
We propose an algorithm for real-time 6DOF pose tracking of rigid 3D objects using a monocular RGB camera. The key idea is to derive a region-based cost function using temporally consistent local color histograms. While such region-based…
We present a temporal 6-DOF tracking method which leverages deep learning to achieve state-of-the-art performance on challenging datasets of real world capture. Our method is both more accurate and more robust to occlusions than the…
Tracking Facial Points in unconstrained videos is challenging due to the non-rigid deformation that changes over time. In this paper, we propose to exploit incremental learning for person-specific alignment in wild conditions. Our approach…
We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…
We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object. Our method works for arbitrary rigid objects, even when…
Face detection is a widely studied problem over the past few decades. Recently, significant improvements have been achieved via the deep neural network, however, it is still challenging to directly apply these techniques to mobile devices…
State-of-the-art face recognition (FR) models often experience a significant performance drop when dealing with facial images in surveillance scenarios where images are in low quality and often corrupted with noise. Leveraging facial…
We propose a method to build in real-time animated 3D head models using a consumer-grade RGB-D camera. Our proposed method is the first one to provide simultaneously comprehensive facial motion tracking and a detailed 3D model of the user's…
Face detection and alignment in unconstrained environment are challenging due to various poses, illuminations and occlusions. Recent studies show that deep learning approaches can achieve impressive performance on these two tasks. In this…
We introduce a novel robust hybrid 3D face tracking framework from RGBD video streams, which is capable of tracking head pose and facial actions without pre-calibration or intervention from a user. In particular, we emphasize on improving…
This paper introduces a novel real-time algorithm for facial landmark tracking. Compared to detection, tracking has both additional challenges and opportunities. Arguably the most important aspect in this domain is updating a tracker's…
3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing…
Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…
Recent advancements in transformer-based monocular 3D object detection techniques have exhibited exceptional performance in inferring 3D attributes from single 2D images. However, most existing methods rely on resource-intensive transformer…