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200 papers

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

Estimating the 3D shape of an object from a single or multiple images has gained popularity thanks to the recent breakthroughs powered by deep learning. Most approaches regress the full object shape in a canonical pose, possibly…

Computer Vision and Pattern Recognition · Computer Science 2020-11-19 Riccardo Spezialetti , David Joseph Tan , Alessio Tonioni , Keisuke Tateno , Federico Tombari

The occlusion issues of computer vision (CV) applications in construction have attracted significant attention, especially those caused by the wide-coverage, crisscrossed, and immovable scaffold. Intuitively, removing the scaffold and…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Yuexiong Ding , Muyang Liu , Xiaowei Luo

Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cheng Chen , Xiaofeng Yang , Fan Yang , Chengzeng Feng , Zhoujie Fu , Chuan-Sheng Foo , Guosheng Lin , Fayao Liu

We present a billboard-based free-viewpoint video synthesizing algorithm for sports scenes that can robustly reconstruct and render a high-fidelity billboard model for each object, including an occluded one, in each camera. Its…

Multimedia · Computer Science 2019-09-02 Jun Chen , Ryosuke Watanabe , Keisuke Nonaka , Tomoaki Konno , Hiroshi Sankoh , Sei Naito

Recent advancements in learning-based methods have opened new avenues for exploring and interpreting art forms, such as shadow art, origami, and sketch art, through computational models. One notable visual art form is 3D Anamorphic Art in…

Graphics · Computer Science 2025-04-04 Soumyaratna Debnath , Ashish Tiwari , Kaustubh Sadekar , Shanmuganathan Raman

Abstraction is at the heart of sketching due to the simple and minimal nature of line drawings. Abstraction entails identifying the essential visual properties of an object or scene, which requires semantic understanding and prior knowledge…

Few-shot anomaly detection methods can effectively address data collecting difficulty in industrial scenarios. Compared to 2D few-shot anomaly detection (2D-FSAD), 3D few-shot anomaly detection (3D-FSAD) is still an unexplored but essential…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Zuo Zuo , Jiahao Dong , Yao Wu , Yanyun Qu , Zongze Wu

In this paper, we democratise 3D content creation, enabling precise generation of 3D shapes from abstract sketches while overcoming limitations tied to drawing skills. We introduce a novel part-level modelling and alignment framework that…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Hmrishav Bandyopadhyay , Subhadeep Koley , Ayan Das , Ayan Kumar Bhunia , Aneeshan Sain , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song

In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

Creating new visual concepts often requires connecting distinct ideas through their most relevant shared attributes -- their vibe. We introduce Vibe Blending, a novel task for generating coherent and meaningful hybrids that reveals these…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Huzheng Yang , Katherine Xu , Andrew Lu , Michael D. Grossberg , Yutong Bai , Jianbo Shi

2.5D effects, such as occlusion and perspective foreshortening, enhance visual dynamics and realism by incorporating 3D depth cues into 2D designs. However, creating such effects remains challenging and labor-intensive due to the complexity…

Human-Computer Interaction · Computer Science 2025-12-03 Xia Su , Cuong Nguyen , Matheus A. Gadelha , Jon E. Froehlich

Generating images that fit a given text description using machine learning has improved greatly with the release of technologies such as the CLIP image-text encoder model; however, current methods lack artistic control of the style of image…

Computer Vision and Pattern Recognition · Computer Science 2022-03-02 Peter Schaldenbrand , Zhixuan Liu , Jean Oh

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…

Human-Computer Interaction · Computer Science 2025-02-25 Zhida Sun , Zhenyao Zhang , Yue Zhang , Min Lu , Dani Lischinski , Daniel Cohen-Or , Hui Huang

Viewpoint planning is critical for efficient 3D data acquisition in applications such as 3D reconstruction, building life-cycle management, navigation, and interior decoration. However, existing methods often neglect key optimization…

Robotics · Computer Science 2025-09-23 Biao Xiong , Longjun Zhang , Ruiqi Huang , Junwei Zhou , S. R. U. N. Jafri , Bojian Wu , Fashuai Li

Current methods for 2D and 3D object understanding struggle with severe occlusions in busy urban environments, partly due to the lack of large-scale labeled ground-truth annotations for learning occlusion. In this work, we introduce a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Khiem Vuong , N. Dinesh Reddy , Robert Tamburo , Srinivasa G. Narasimhan

CLIP has emerged as a powerful multimodal model capable of connecting images and text through joint embeddings, but to what extent does it 'see' the same way humans do - especially when interpreting artworks? In this paper, we investigate…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Andrea Asperti , Leonardo Dessì , Maria Chiara Tonetti , Nico Wu

Despite recent advancements in neural 3D reconstruction, the dependence on dense multi-view captures restricts their broader applicability. In this work, we propose \textbf{ViewCrafter}, a novel method for synthesizing high-fidelity novel…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Wangbo Yu , Jinbo Xing , Li Yuan , Wenbo Hu , Xiaoyu Li , Zhipeng Huang , Xiangjun Gao , Tien-Tsin Wong , Ying Shan , Yonghong Tian

Foundation models like CLIP (Contrastive Language-Image Pretraining) have revolutionized vision-language tasks by enabling zero-shot and few-shot learning through cross-modal alignment. However, their computational complexity and large…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Li Zhong , Ahmed Ghazal , Jun-Jun Wan , Frederik Zilly , Patrick Mackens , Joachim E. Vollrath , Bogdan Sorin Coseriu