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The Stable Roommates problems are characterized by the preferences of agents over other agents as roommates. A solution is a partition of the agents into pairs that are acceptable to each other (i.e., they are in the preference lists of…

Artificial Intelligence · Computer Science 2025-07-29 Müge Fidan , Esra Erdem

We consider a network of coupled agents playing the Prisoner's Dilemma game, in which players are allowed to pick a strategy in the interval [0,1], with 0 corresponding to defection, 1 to cooperation, and intermediate values representing…

Adaptation and Self-Organizing Systems · Physics 2015-05-28 Francesco Sorrentino , Nicholas Mecholsky

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Computer Science and Game Theory · Computer Science 2015-03-17 Jeong-woo Cho , Yung Yi

This work focuses on the design of taxes in atomic congestion games, a commonly studied model for competitive resource sharing. While most related studies focus on optimizing either the worst- or best-case performance (i.e., Price of…

Computer Science and Game Theory · Computer Science 2023-04-14 Rahul Chandan , Dario Paccagnan , Jason R. Marden

In this paper, we examine \emph{hedonic coalition formation games} in which each player's preferences over partitions of players depend only on the members of his coalition. We present three main results in which restrictions on the…

Computer Science and Game Theory · Computer Science 2012-01-24 Haris Aziz , Florian Brandl

We introduce a new class of network allocation games called graphical distance preservation games. Here, we are given a graph, called a topology, and a set of agents that need to be allocated to its vertices. Moreover, every agent has an…

Computer Science and Game Theory · Computer Science 2026-02-19 Argyrios Deligkas , Eduard Eiben , Tiger-Lily Goldsmith , Dušan Knop , Šimon Schierreich

We introduce and analyze distance preservation games (DPGs). In DPGs, agents express ideal distances to other agents and need to choose locations in the unit interval while preserving their ideal distances as closely as possible. We analyze…

Computer Science and Game Theory · Computer Science 2025-05-12 Haris Aziz , Hau Chan , Patrick Lederer , Shivika Narang , Toby Walsh

Residential segregation in metropolitan areas is a phenomenon that can be observed all over the world. Recently, this was investigated via game-theoretic models. There, selfish agents of two types are equipped with a monotone utility…

Computer Science and Game Theory · Computer Science 2022-05-11 Davide Bilò , Vittorio Bilò , Pascal Lenzner , Louise Molitor

In cooperative games, we study how values created or costs incurred by a coalition are shared among the members within it, and the players may join the coalition in a online manner such as investors invest a startup. Recently, Ge et al.…

Computer Science and Game Theory · Computer Science 2024-10-25 Junyu Zhang , Yao Zhang , Yaoxin Ge , Dengji Zhao , Hu Fu , Zhihao Gavin Tang , Pinyan Lu

We study the computational complexity of finding stable outcomes in hedonic games, which are a class of coalition formation games. We restrict our attention to symmetric additively-separable hedonic games, which are a nontrivial subclass of…

Computer Science and Game Theory · Computer Science 2015-09-18 Martin Gairing , Rahul Savani

We analyse a coalition formation game between strategic service providers of a congestible service. The key novelty of our formulation is that it is a constant sum game, i.e., the total payoff across all service providers (or coalitions of…

Computer Science and Game Theory · Computer Science 2023-04-26 Shiksha Singhal , Veeraruna Kavitha , Jayakrishnan Nair

We introduce a network design game where the objective of the players is to design the interconnections between the nodes of two different networks $G_1$ and $G_2$ in order to maximize certain local utility functions. In this setting, each…

Computer Science and Game Theory · Computer Science 2016-12-22 Ebrahim Moradi Shahrivar , Shreyas Sundaram

We study the sum classic network creation game introduced by Fabrikant et al. in which $n$ players conform a network buying links at individual price $\alpha$. When studying this model we are mostly interested in \emph{Nash equilibria}…

Computer Science and Game Theory · Computer Science 2020-12-29 Carme Àlvarez , Arnau Messegué

The core of Transferable Utility (T.U.) games is a well-known solution concept from cooperative game theory yielding a cost allocation among n agents (called players) forming a coalition that is stable (i.e. no subset of players has an…

Optimization and Control · Mathematics 2025-12-02 Nicolas Besson-Niebles , Sylvain Bouveret , Nadia Brauner , Nicolas Brulard

Agents in mixed-motive coordination problems such as Chicken may fail to coordinate on a Pareto-efficient outcome. Safe Pareto improvements (SPIs) were originally proposed to mitigate miscoordination in cases where players lack…

Computer Science and Game Theory · Computer Science 2025-02-24 Anthony DiGiovanni , Jesse Clifton , Nicolas Macé

This paper studies an incentive structure for cooperation and its stability in peer-assisted services when there exist multiple content providers, using a coalition game theoretic approach. We first consider a generalized coalition…

Networking and Internet Architecture · Computer Science 2015-03-19 Jeong-woo Cho , Yung Yi

This paper develops a game-theoretic model and an agent-based model to study group formation driven by resource pooling, spatial cohesion, and heterogeneity. We focus on cross-sector partnerships (CSPs) involving public, private, and…

Computer Science and Game Theory · Computer Science 2025-09-24 Chenlan Wang , Jimin Han , Diana Jue-Rajasingh

Cooperative games model the allocation of profit from joint actions, following considerations such as stability and fairness. We propose the reliability extension of such games, where agents may fail to participate in the game. In the…

Computer Science and Game Theory · Computer Science 2012-02-20 Yoram Bachrach , Reshef Meir , Michal Feldman , Moshe Tennenholtz

In the Stable Roommates problem, we seek a stable matching of the agents into pairs, in which no two agents have an incentive to deviate from their assignment. It is well known that a stable matching is unlikely to exist, but a stable…

Data Structures and Algorithms · Computer Science 2024-11-26 Frederik Glitzner , David Manlove

Many real-world networks, like the Internet, are not the result of central design but instead the outcome of the interaction of local agents who are selfishly optimizing for their individual utility. The famous Network Creation Game…

Computer Science and Game Theory · Computer Science 2023-05-12 Tobias Friedrich , Hans Gawendowicz , Pascal Lenzner , Arthur Zahn