Related papers: HoloGen: An open source toolbox for high-speed hol…
Increasing popularity of augmented and mixed reality systems has seen a similar increase of interest in 2D and 3D computer generated holography (CGH). Unlike stereoscopic approaches, CGH can fully represent a light field including depth of…
Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intelligence--driven algorithms for computer-generated holography…
Computer-generated holography (CGH) is a promising technology for next-generation displays. However, generating high-speed, high-quality holographic video requires both high frame rate display and efficient computation, but is constrained…
Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can…
We report fast computation of computer-generated holograms (CGHs) using Xeon Phi coprocessors, which have massively x86-based processors on one chip, recently released by Intel. CGHs can generate arbitrary light wavefronts, and therefore,…
Computer-generated holography (CGH) presents a transformative solution for near-eye displays in augmented and virtual reality. Recent advances in deep learning have greatly improved CGH in reconstructed quality and computational efficiency.…
Holography stands at the forefront of visual technology, offering immersive, three-dimensional visualizations through the manipulation of light wave amplitude and phase. Although generative models have been extensively explored in the image…
Computer-generated holography (CGH) can be used to display three-dimensional (3D) images and has a special feature that no other technology possesses: it can reconstruct arbitrary object wavefronts. In this study, we investigated a…
Holography is a vital tool used in various applications from microscopy, solar energy, imaging, display to information encryption. Generation of a holographic image and reconstruction of object/hologram information from a holographic image…
State-of-the-art neural rendering methods optimize Gaussian scene representations from a few photographs for novel-view synthesis. Building on these representations, we develop an efficient algorithm, dubbed Gaussian Wave Splatting, to turn…
Hologram is an ideal method for naked eye three-dimensional (3D) display, and computer-generated holography (CGH) makes it possible to reconstruct virtual objects. However, the large pixel size of common CGH devices results in shortages in…
Computer-generated holography (CGH) has broad applications such as direct-view display, virtual and augmented reality, as well as optical microscopy. CGH usually utilizes a spatial light modulator that displays a computer-generated phase…
We demonstrate the first use of the HoloTile Computer-Generated Holography (CGH) modality on multi-wavelength targets. Taking advantage of the sub-hologram tiling and Point Spread Function (PSF) shaping of HoloTile allows for reconstruction…
Computer-generated hologram (CGH) is promised to realize the next generation of 3D visual media with life-changing applications. However, one of the essential obstacles to this technology is the time-consuming hologram computation. Thus,…
This work presents the optical reconstruction of computer-generated holograms (CGHs) 3D scenes via spatial light modulators (SLMs). Holography is an optical technique that allows the recording and reconstruction of images of 3D objects, as…
Computer-Generated Holography (CGH) offers the potential for genuine, high-quality three-dimensional visuals. However, fulfilling this potential remains a practical challenge due to computational complexity and visual quality issues. We…
Computer-Generated Holography (CGH) is a set of algorithmic methods for identifying holograms that reconstruct Three-Dimensional (3D) scenes in holographic displays. CGH algorithms decompose 3D scenes into multiplanes at different depth…
Computer generated holography has long been touted as the future of augmented and virtual reality (AR/VR) displays, but has yet to be realized in practice. Previous high-quality, color holographic displays have made either a 3$\times$…
Standard multiple-beam holography has been largely used to produce gratings in polymer-liquid crystal composites, like POLICRYPS, H-PDLC gratings and POLIPHEM [1]. In this work we present a different approach to liquid crystalpolymeric…
Holographic near-eye displays are a promising technology to solve long-standing challenges in virtual and augmented reality display systems. Over the last few years, many different computer-generated holography (CGH) algorithms have been…