English
Related papers

Related papers: The Freesound Loop Dataset and Annotation Tool

200 papers

Many real-world applications require automated data annotation, such as identifying tissue origins based on gene expressions and classifying images into semantic categories. Annotation classes are often numerous and subject to changes over…

Computation and Language · Computer Science 2018-07-03 Maxim Grechkin , Hoifung Poon , Bill Howe

Music Genres, as a popular meta-data of music, are very useful to organize, explore or search music datasets. Soft music genres are weighted multiple-genre annotations to songs. In this initial work, we propose horizontally stacked bar…

Human-Computer Interaction · Computer Science 2021-04-13 Swaroop Panda , S. T. Roy

Computational engine sound modeling is central to the automotive audio industry, particularly for active sound design, virtual prototyping, and emerging data-driven engine sound synthesis methods. These applications require large volumes of…

Sound · Computer Science 2026-03-10 Robin Doerfler , Lonce Wyse

This report presents the design and implementation of a semi-automated data annotation pipeline developed within the DARTS project, whose goal is to create a large-scale, multimodal dataset of driving scenarios recorded in Polish…

Artificial Intelligence · Computer Science 2026-01-01 Andrii Gamalii , Daniel Górniak , Robert Nowak , Bartłomiej Olber , Krystian Radlak , Jakub Winter

Data quality is crucial for training accurate, unbiased, and trustworthy machine learning models as well as for their correct evaluation. Recent works, however, have shown that even popular datasets used to train and evaluate…

Computation and Language · Computer Science 2024-03-12 Jan-Christoph Klie , Richard Eckart de Castilho , Iryna Gurevych

Recent advancements in audio generation have enabled the creation of high-fidelity audio clips from free-form textual descriptions. However, temporal relationships, a critical feature for audio content, are currently underrepresented in…

Sound · Computer Science 2024-07-04 Zeyu Xie , Xuenan Xu , Zhizheng Wu , Mengyue Wu

The annotation of music content is a complex process to represent due to its inherent multifaceted, subjectivity, and interdisciplinary nature. Numerous systems and conventions for annotating music have been developed as independent…

Artificial Intelligence · Computer Science 2023-04-04 Jacopo de Berardinis , Albert Meroño-Peñuela , Andrea Poltronieri , Valentina Presutti

Context: When software is released publicly, it is common to include with it either the full text of the license or licenses under which it is published, or a detailed reference to them. Therefore public licenses, including FOSS (free, open…

Software Engineering · Computer Science 2023-08-23 Jesús M. González-Barahona , Sergio Montes-Leon , Gregorio Robles , Stefano Zacchiroli

The proliferation of open-source scientific software for science and research presents opportunities and challenges. In this paper, we introduce the SciCat dataset -- a comprehensive collection of Free-Libre Open Source Software (FLOSS)…

Software Engineering · Computer Science 2023-12-12 Addi Malviya-Thakur , Reed Milewicz , Lavinia Paganini , Ahmed Samir Imam Mahmoud , Audris Mockus

We propose a point cloud annotation framework that employs human-in-loop learning to enable the creation of large point cloud datasets with per-point annotations. Sparse labels from a human annotator are iteratively propagated to generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-06-12 Siddhant Jain , Sowmya Munukutla , David Held

As a means of human-based computation, crowdsourcing has been widely used to annotate large-scale unlabeled datasets. One of the obvious challenges is how to aggregate these possibly noisy labels provided by a set of heterogeneous…

Machine Learning · Computer Science 2020-10-20 Xuan Wei , Daniel Dajun Zeng , Junming Yin

1. Automated analysis of bioacoustic recordings using machine learning (ML) methods has the potential to greatly scale biodiversity monitoring efforts. The use of ML for high-stakes applications, such as conservation research, demands a…

Automated text annotation is a compelling use case for generative large language models (LLMs) in social media research. Recent work suggests that LLMs can achieve strong performance on annotation tasks; however, these studies evaluate LLMs…

Computation and Language · Computer Science 2024-09-24 Nicholas Pangakis , Samuel Wolken

Podcasts are a popular medium on the web, featuring diverse and multilingual content that often includes unverified claims. Fact-checking podcasts is a challenging task, requiring transcription, annotation, and claim verification, all while…

Computation and Language · Computer Science 2025-02-04 Vinay Setty , Adam James Becker

Annotating large datasets can be challenging. However, crowd-sourcing is often expensive and can lack quality, especially for non-trivial tasks. We propose a method of using LLMs as few-shot learners for annotating data in a complex natural…

Annotating data via crowdsourcing is time-consuming and expensive. Due to these costs, dataset creators often have each annotator label only a small subset of the data. This leads to sparse datasets with examples that are marked by few…

Computation and Language · Computer Science 2023-10-06 London Lowmanstone , Ruyuan Wan , Risako Owan , Jaehyung Kim , Dongyeop Kang

In spoken Task-Oriented Dialogue (TOD) systems, the choice of the semantic representation describing the users' requests is key to a smooth interaction. Indeed, the system uses this representation to reason over a database and its domain…

Artificial Intelligence · Computer Science 2024-06-21 Lucas Druart , Valentin Vielzeuf , Yannick Estève

Drum one-shot samples are crucial for music production, particularly in sound design and electronic music. This paper introduces Drum One-Shot Extraction, a task in which the goal is to extract drum one-shots that are present in the music…

Audio and Speech Processing · Electrical Eng. & Systems 2025-04-28 Suntae Hwang , Seonghyeon Kang , Kyungsu Kim , Semin Ahn , Kyogu Lee

Learning from crowds describes that the annotations of training data are obtained with crowd-sourcing services. Multiple annotators each complete their own small part of the annotations, where labeling mistakes that depend on annotators…

Human-Computer Interaction · Computer Science 2024-04-16 Shikun Li , Xiaobo Xia , Jiankang Deng , Shiming Ge , Tongliang Liu

Existing datasets for audio understanding primarily focus on single-turn interactions (i.e. audio captioning, audio question answering) for describing audio in natural language, thus limiting understanding audio via interactive dialogue. To…

Computation and Language · Computer Science 2024-04-12 Arushi Goel , Zhifeng Kong , Rafael Valle , Bryan Catanzaro