Related papers: Flip Paths Between Lattice Triangulations
We consider the quantum time complexity of the all pairs shortest paths (APSP) problem and some of its variants. The trivial classical algorithm for APSP and most all pairs path problems runs in $O(n^3)$ time, while the trivial algorithm in…
In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…
We improve on random sampling techniques for approximately solving problems that involve cuts and flows in graphs. We give a near-linear-time construction that transforms any graph on n vertices into an O(n\log n)-edge graph on the same…
Given a graph $G$ and a set of terminals $T$, a \emph{distance emulator} of $G$ is another graph $H$ (not necessarily a subgraph of $G$) containing $T$, such that all the pairwise distances in $G$ between vertices of $T$ are preserved in…
In this paper, we present an improved algorithm for the All Pairs Non-decreasing Paths (APNP) problem on weighted simple digraphs, which has running time $\tilde{O}(n^{\frac{3 + \omega}{2}}) = \tilde{O}(n^{2.686})$. Here $n$ is the number…
We study the \emph{multiterminal cut} problem, which, given an $n$-vertex graph whose edges are integer-weighted and a set of terminals, asks for a partition of the vertex set such that each terminal is in a distinct part, and the total…
We show that the smoothed complexity of the FLIP algorithm for local Max-Cut is at most $\smash{\phi n^{O(\sqrt{\log n})}}$, where $n$ is the number of nodes in the graph and $\phi$ is a parameter that measures the magnitude of…
The composition problem for shortest paths asks the following: given shortest paths on weighted graphs M and N which share a common boundary, find the shortest paths on their union. This problem is a crucial step in any algorithm which uses…
Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…
Let $G$ be an edge-weighted directed graph with $n$ vertices embedded on an orientable surface of genus $g$. We describe a simple deterministic lexicographic perturbation scheme that guarantees uniqueness of minimum-cost flows and shortest…
We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We…
We consider the problem of approximate counting of triangles and longer fixed length cycles in directed graphs. For triangles, T\v{e}tek [ICALP'22] gave an algorithm that returns a $(1 \pm \eps)$-approximation in…
There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
We report on the implementation of an algorithm for computing the set of all regular triangulations of finitely many points in Euclidean space. This algorithm, which we call down-flip reverse search, can be restricted, e.g., to computing…
We consider the problem of sampling from the uniform distribution on the set of Eulerian orientations of subgraphs of the triangular lattice. Although it is known that this can be achieved in polynomial time for any graph, the algorithm…
Given a weighted, undirected graph $G$ cellularly embedded on a topological surface $S$, we describe algorithms to compute the second shortest and third shortest closed walks of $G$ that are neither homotopically trivial in $S$ nor…
Given a graph, the shortest-path problem requires finding a sequence of edges with minimum cumulative length that connects a source vertex to a target vertex. We consider a variant of this classical problem in which the position of each…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…
We present improved distributed algorithms for triangle detection and its variants in the CONGEST model. We show that Triangle Detection, Counting, and Enumeration can be solved in $\tilde{O}(n^{1/2})$ rounds. In contrast, the previous…