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We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.

Computational Geometry · Computer Science 2025-06-10 Mark de Berg , Sergio Cabello

The development of laser scanning techniques has popularized the representation of 3D shapes by triangular meshes with a large number of vertices. Compression techniques dedicated to such meshes have emerged, which exploit the idea that the…

Computational Geometry · Computer Science 2013-10-10 Jérémy Espinas , Raphaëlle Chaine , Pierre-Marie Gandoin

Given in the plane a set $S$ of $n$ points and a set of disks centered at these points, the disk graph $G(S)$ induced by these disks has vertex set $S$ and an edge between two vertices if their disks intersect. Note that the disks may have…

Computational Geometry · Computer Science 2025-10-08 Bruce W. Brewer , Haitao Wang

We present two new and efficient algorithms for computing all-pairs shortest paths. The algorithms operate on directed graphs with real (possibly negative) weights. They make use of directed path consistency along a vertex ordering d. Both…

Data Structures and Algorithms · Computer Science 2014-01-21 Léon R. Planken , Mathijs M. de Weerdt , Roman P. J. van der Krogt

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

The edges of a graph are assigned weights and passage times which are assumed to be positive integers. We present a parallel algorithm for finding the shortest path whose total weight is smaller than a pre-determined value. In each step the…

Optimization and Control · Mathematics 2017-12-14 Ivan Matic

The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…

Data Structures and Algorithms · Computer Science 2015-06-02 Neal Young , Robert Tarjan , James Orlin

Flips in triangulations have received a lot of attention over the past decades. However, the problem of tracking where particular edges go during the flipping process has not been addressed. We examine this question by attaching unique…

Computational Geometry · Computer Science 2016-03-07 Prosenjit Bose , Anna Lubiw , Vinayak Pathak , Sander Verdonschot

Floor-planning is a fundamental step in VLSI chip design. Based upon the concept of orderly spanning trees, we present a simple O(n)-time algorithm to construct a floor-plan for any n-node plane triangulation. In comparison with previous…

Data Structures and Algorithms · Computer Science 2007-05-23 Chien-Chih Liao , Hsueh-I Lu , Hsu-Chun Yen

This paper considers a natural fault-tolerant shortest paths problem: for some constant integer $f$, given a directed weighted graph with no negative cycles and two fixed vertices $s$ and $t$, compute (either explicitly or implicitly) for…

Data Structures and Algorithms · Computer Science 2022-09-16 Virginia Vassilevska Williams , Eyob Woldeghebriel , Yinzhan Xu

Flip graphs of combinatorial and geometric objects are at the heart of many deep structural insights and connections between different branches of discrete mathematics and computer science. They also provide a natural framework for the…

Flip graphs are a ubiquitous class of graphs, which encode relations induced on a set of combinatorial objects by elementary, local changes. Skeletons of associahedra, for instance, are the graphs induced by quadrilateral flips in…

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

We present an all-pairs shortest path algorithm whose running time on a complete directed graph on $n$ vertices whose edge weights are chosen independently and uniformly at random from $[0,1]$ is $O(n^2)$, in expectation and with high…

Combinatorics · Mathematics 2011-05-20 Yuval Peres , Dimitry Sotnikov , Benny Sudakov , Uri Zwick

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

Flips in triangulations of convex polygons arise in many different settings. They are isomorphic to rotations in binary trees, define edges in the 1-skeleton of the Associahedron and cover relations in the Tamari Lattice. The complexity of…

Computational Geometry · Computer Science 2026-02-27 Joseph Dorfer

Let T be a triangulation of a simple polygon. A flip in T is the operation of removing one diagonal of T and adding a different one such that the resulting graph is again a triangulation. The flip distance between two triangulations is the…

Computational Geometry · Computer Science 2017-11-21 Oswin Aichholzer , Wolfgang Mulzer , Alexander Pilz

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…

Data Structures and Algorithms · Computer Science 2016-08-17 Haitao Wang

We study the exact counting problem for all lattice rectangles contained in the square $[0,n)\times[0,n)$, including non-axis-parallel ones. Starting from the standard parametrization by a primitive direction $(u,v)$ and two side lengths,…

Computational Geometry · Computer Science 2026-05-04 Dmitry Babichev , Sergey Babichev

We present an algorithm that computes a shortest non-contractible and a shortest non-separating cycle on an orientable combinatorial surface of bounded genus in O(n \log n) time, where n denotes the complexity of the surface. This solves a…

Computational Geometry · Computer Science 2007-05-23 Martin Kutz