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Graph games and Markov decision processes (MDPs) are standard models in reactive synthesis and verification of probabilistic systems with nondeterminism. The class of $\omega$-regular winning conditions; e.g., safety, reachability,…

Logic in Computer Science · Computer Science 2019-06-28 Pranav Ashok , Tomáš Brázdil , Krishnendu Chatterjee , Jan Křetínský , Christoph H. Lampert , Viktor Toman

Node graph systems are used ubiquitously for material design in computer graphics. They allow the use of visual programming to achieve desired effects without writing code. As high-level design tools they provide convenience and…

Graphics · Computer Science 2023-04-27 Yiwei Hu , Paul Guerrero , Miloš Hašan , Holly Rushmeier , Valentin Deschaintre

In important applications involving multi-task networks with multiple objectives, agents in the network need to decide between these multiple objectives and reach an agreement about which single objective to follow for the network. In this…

Optimization and Control · Mathematics 2018-12-27 Sahar Khawatmi , Abdelhak M. Zoubir , Ali H. Sayed

In this paper, we address the problem of dynamic network embedding, that is, representing the nodes of a dynamic network as evolving vectors within a low-dimensional space. While the field of static network embedding is wide and…

Social and Information Networks · Computer Science 2023-11-17 Ed Davis , Ian Gallagher , Daniel John Lawson , Patrick Rubin-Delanchy

Graphs are nowadays ubiquitous in the fields of signal processing and machine learning. As a tool used to express relationships between objects, graphs can be deployed to various ends: I) clustering of vertices, II) semi-supervised…

Machine Learning · Computer Science 2020-07-17 Carlos Lassance , Vincent Gripon , Gonzalo Mateos

When a processing unit relies on data from external streams, we may face the problem that the stream data needs to be rearranged in a way that allows the unit to perform its task(s). On arrival of new data, we must decide whether there is…

Logic in Computer Science · Computer Science 2016-11-18 Stefan Ellmauthaler , Jörg Pührer

As a pivotal tool to alleviate the information overload problem, recommender systems aim to predict user's preferred items from millions of candidates by analyzing observed user-item relations. As for alleviating the sparsity and cold start…

Information Retrieval · Computer Science 2022-05-24 Yue Deng

We consider streaming over a peer-to-peer network with homogeneous nodes in which a single source broadcasts a data stream to all the users in the system. Peers are allowed to enter or leave the system (adversarially) arbitrarily. Previous…

Networking and Internet Architecture · Computer Science 2014-07-09 Shaileshh Bojja Venkatakrishnan , Pramod Viswanath

Designing and debugging distributed systems is notoriously difficult. The correctness of a distributed system is largely determined by its handling of failure scenarios. The sequence of events leading to a bug can be long and complex, and…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-06-15 Doug Woos , Zachary Tatlock , Michael D. Ernst , Thomas E. Anderson

In this paper we derive stability conditions for a switched system where switching occurs between linear descriptor systems of different indices. In particular, our results can be used to analyse the stability of the important case when…

Optimization and Control · Mathematics 2017-05-19 Shravan Sajja , Martin Corless , Ezra Zeheb , Robert Shorten

In industrial contexts, effective workforce allocation is crucial for operational efficiency. This paper presents an ongoing project focused on developing a decision-making tool designed for workforce allocation, emphasising the…

Complex systems often exhibit unexpected faults that are difficult to handle. Such systems are desirable to be diagnosable, i.e. faults can be automatically detected as they occur (or shortly afterwards), enabling the system to handle the…

Software Engineering · Computer Science 2015-02-27 Hernán Ponce de León , Gonzalo Bonigo , Laura Brandán Briones

Explainability and effectiveness are two key aspects for building recommender systems. Prior efforts mostly focus on incorporating side information to achieve better recommendation performance. However, these methods have some weaknesses:…

Information Retrieval · Computer Science 2019-03-12 Weizhi Ma , Min Zhang , Yue Cao , Woojeong , Jin , Chenyang Wang , Yiqun Liu , Shaoping Ma , Xiang Ren

Class diagrams (CDs), which specify classes and the relationships between them, are widely used for modeling the structure of object-oriented systems. As models, programs, and systems evolve over time, during the development lifecycle and…

Software Engineering · Computer Science 2014-09-09 Shahar Maoz , Jan Oliver Ringert , Bernhard Rumpe

DCOP algorithms usually rely on interaction graphs to operate. In open and dynamic environments, such methods need to address how this interaction graph is generated and maintained among agents. Existing methods require reconstructing the…

Artificial Intelligence · Computer Science 2022-12-08 Brighter Agyemang , Fenghui Ren , Jun Yan

The performance of machine learning models relies heavily on the quality of input data, yet real-world applications often face significant data-related challenges. A common issue arises when curating training data or deploying models: two…

Machine Learning · Computer Science 2025-09-24 Varun Babbar , Zhicheng Guo , Cynthia Rudin

The adoption of DevOps practices in embedded systems and firmware development is emerging as a response to the growing complexity of modern hardware--software co-designed products. Unlike cloud-native applications, embedded systems…

Software Engineering · Computer Science 2025-07-02 Parthiv Katapara , Anand Sharma

We propose a middleware framework for deployment and subsequent autonomic management of component-based distributed applications. An initial deployment goal is specified using a declarative constraint language, expressing constraints over…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-25 Alan Dearle , Graham Kirby , Andrew McCarthy

Most real-world networks are noisy and incomplete samples from an unknown target distribution. Refining them by correcting corruptions or inferring unobserved regions typically improves downstream performance. Inspired by the impressive…

In large-scale software systems, there are often no fully-fledged bug reports with human-written descriptions when an error occurs. In this case, developers rely on stack traces, i.e., series of function calls that led to the error. Since…

Software Engineering · Computer Science 2024-12-20 Egor Shibaev , Denis Sushentsev , Yaroslav Golubev , Aleksandr Khvorov