Related papers: Video Frame Interpolation via Generalized Deformab…
Video Frame Interpolation (VFI) aims to generate intermediate video frames between consecutive input frames. Since the event cameras are bio-inspired sensors that only encode brightness changes with a micro-second temporal resolution,…
We propose a novel framework to produce cartoon videos by fetching the color information from two input keyframes while following the animated motion guided by a user sketch. The key idea of the proposed approach is to estimate the dense…
We propose a novel framework for video inpainting by adopting an internal learning strategy. Unlike previous methods that use optical flow for cross-frame context propagation to inpaint unknown regions, we show that this can be achieved…
Existing video frame interpolation (VFI) methods often adopt a frame-centric approach, processing videos as independent short segments (e.g., triplets), which leads to temporal inconsistencies and motion artifacts. To overcome this, we…
Existing video frame interpolation (VFI) methods blindly predict where each object is at a specific timestep t ("time indexing"), which struggles to predict precise object movements. Given two images of a baseball, there are infinitely many…
A diffusion probabilistic model (DPM), which constructs a forward diffusion process by gradually adding noise to data points and learns the reverse denoising process to generate new samples, has been shown to handle complex data…
Video inpainting aims to fill spatio-temporal holes with plausible content in a video. Despite tremendous progress of deep neural networks for image inpainting, it is challenging to extend these methods to the video domain due to the…
Medical image slice interpolation is an active field of research. The methods for this task can be categorized into two broad groups: intensity-based and object-based interpolation methods. While intensity-based methods are generally easier…
Every generation of mobile devices strives to capture video at higher resolution and frame rate than previous ones. This quality increase also requires additional power and computation to capture and encode high-quality media. We propose a…
Video compression aims to reconstruct seamless frames by encoding the motion and residual information from existing frames. Previous neural video compression methods necessitate distinct codecs for three types of frames (I-frame, P-frame…
We introduce bounded generation as a generalized task to control video generation to synthesize arbitrary camera and subject motion based only on a given start and end frame. Our objective is to fully leverage the inherent generalization…
With the advancement of AIGC, video frame interpolation (VFI) has become a crucial component in existing video generation frameworks, attracting widespread research interest. For the VFI task, the motion estimation between neighboring…
For video frame interpolation (VFI), existing deep-learning-based approaches strongly rely on the ground-truth (GT) intermediate frames, which sometimes ignore the non-unique nature of motion judging from the given adjacent frames. As a…
Despite the advances in the field of generative models in computer vision, video stabilization still lacks a pure regressive deep-learning-based formulation. Deep video stabilization is generally formulated with the help of explicit motion…
In this work, we propose a new diffusion-based method for video frame interpolation (VFI), in the context of traditional hand-made animation. We introduce three main contributions: The first is that we explicitly handle the interpolation…
Deriving sophisticated 3D motions from sparse keyframes is a particularly challenging problem, due to continuity and exceptionally skeletal precision. The action features are often derivable accurately from the full series of keyframes, and…
Most of the classical denoising methods restore clear results by selecting and averaging pixels in the noisy input. Instead of relying on hand-crafted selecting and averaging strategies, we propose to explicitly learn this process with deep…
Deep learning based video frame interpolation (VIF) method, aiming to synthesis the intermediate frames to enhance video quality, have been highly developed in the past few years. This paper investigates the adversarial robustness of VIF…
In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…
Existing works on video frame interpolation (VFI) mostly employ deep neural networks that are trained by minimizing the L1, L2, or deep feature space distance (e.g. VGG loss) between their outputs and ground-truth frames. However, recent…