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In this paper we present a new approach to visualize directed graphs and their hierarchies that completely departs from the classical four-phase framework of Sugiyama and computes readable hierarchical visualizations that contain the…

Data Structures and Algorithms · Computer Science 2018-08-31 Giacomo Ortali , Ioannis G. Tollis

In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…

Computational Geometry · Computer Science 2007-05-23 Matthew Dickerson , David Eppstein , Michael T. Goodrich , Jeremy Meng

We combine the idea of confluent drawings with Sugiyama style drawings, in order to reduce the edge crossings in the resultant drawings. Furthermore, it is easier to understand the structures of graphs from the mixed style drawings. The…

Computational Geometry · Computer Science 2007-06-14 David Eppstein , Michael T. Goodrich , Jeremy Yu Meng

Graph drawing addresses the problem of finding a layout of a graph that satisfies given aesthetic and understandability objectives. The most important objective in graph drawing is minimization of the number of crossings in the drawing, as…

Computational Geometry · Computer Science 2014-01-22 Mohamed A. El-Sayed , S. Abdel-Khalek , Hanan H. Amin

We present experimental results and a user study for hierarchical drawings of graphs. A detailed hierarchical graph drawing technique that is based on the Path Based Framework (PBF) is presented. Extensive edge bundling is applied to draw…

Human-Computer Interaction · Computer Science 2022-09-13 Panagiotis Lionakis , Giorgos Kritikakis , Ioannis G. Tollis

Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline…

Computational Geometry · Computer Science 2023-09-08 Tim Hegemann , Alexander Wolff

We present algorithms that extend the path-based hierarchical drawing framework and give experimental results. Our algorithms run in $O(km)$ time, where $k$ is the number of paths and $m$ is the number of edges of the graph, and provide…

Data Structures and Algorithms · Computer Science 2020-11-25 Panagiotis Lionakis , Giorgos Kritikakis , Ioannis G. Tollis

While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…

There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…

Other Computer Science · Computer Science 2018-07-26 Karlis Freivalds , Jans Glagolevs

Recent empirical research has indicated that human graph reading performance improves when crossing angles increase. However, crossing angle has not been used as an aesthetic criterion for graph drawing algorithms so far. In this paper, we…

Human-Computer Interaction · Computer Science 2010-12-22 Peter Eades , Weidong Huang , Seok-Hee Hong

We consider the task of drawing a graph on multiple horizontal layers, where each node is assigned a layer, and each edge connects nodes of different layers. Known algorithms determine the orders of nodes on each layer to minimize crossings…

Data Structures and Algorithms · Computer Science 2025-03-03 Alexander Dobler , Jakob Roithinger

We present a fundamentally different approach to orthogonal layout of data flow diagrams with ports. This is based on extending constrained stress majorization to cater for ports and flow layout. Because we are minimizing stress we are able…

Other Computer Science · Computer Science 2014-08-21 Ulf Rüegg , Steve Kieffer , Tim Dwyer , Kim Marriott , Michael Wybrow

Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…

Data Structures and Algorithms · Computer Science 2024-04-23 H. Reinstädtler , C. Schulz , B. Uçar

Grouping the nodes of a graph into clusters is a standard technique for studying networks. We study a problem where we are given a directed network and are asked to partition the graph into a sequence of coherent groups. We assume that…

Social and Information Networks · Computer Science 2025-12-08 Iiro Kumpulainen , Nikolaj Tatti

We investigate the problem of drawing graphs in 2D and 3D such that their edges (or only their vertices) can be covered by few lines or planes. We insist on straight-line edges and crossing-free drawings. This problem has many connections…

Computational Geometry · Computer Science 2016-09-02 Steven Chaplick , Krzysztof Fleszar , Fabian Lipp , Alexander Ravsky , Oleg Verbitsky , Alexander Wolff

An octilinear drawing of a planar graph is one in which each edge is drawn as a sequence of horizontal, vertical and diagonal at 45 degrees line-segments. For such drawings to be readable, special care is needed in order to keep the number…

Computational Geometry · Computer Science 2015-12-16 Michael A. Bekos , Michael Kaufmann , Robert Krug

This paper optimizes path planning for a trunkand-branch topology network in an irregular 2-dimensional manifold embedded in 3-dimensional Euclidean space with application to submarine cable network planning. We go beyond our earlier focus…

Systems and Control · Electrical Eng. & Systems 2022-01-19 Tianjiao Wang , Zengfu Wang , Bill Moran , Moshe Zukerman

Edge casing is a well-known method to improve the readability of drawings of non-planar graphs. A cased drawing orders the edges of each edge crossing and interrupts the lower edge in an appropriate neighborhood of the crossing. Certain…

Data Structures and Algorithms · Computer Science 2009-07-09 David Eppstein , Marc van Kreveld , Elena Mumford , Bettina Speckmann

We discuss the problem of embedding graphs in the plane with restrictions on the vertex mapping. In particular, we introduce a technique for drawing planar graphs with a fixed vertex mapping that bounds the number of times edges bend. An…

Computational Geometry · Computer Science 2012-06-05 Taylor Gordon

Considering an environment containing polygonal obstacles, we address the problem of planning motions for a pair of planar robots connected to one another via a cable of limited length. Much like prior problems with a single robot connected…

Robotics · Computer Science 2021-03-18 Reza H. Teshnizi , Dylan A. Shell
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