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The rapid development of 5G communication technology has given birth to various real-time broadband communication services, such as augmented reality (AR), virtual reality (VR) and cloud games. Compared with traditional services, consumers…

Information Theory · Computer Science 2022-04-11 Hao Wang , Lei Ji , Zhenxing Gao

Video streaming services strive to support high-quality videos at higher resolutions and frame rates to improve the quality of experience (QoE). However, high-quality videos consume considerable amounts of energy on mobile devices. This…

Machine Learning · Computer Science 2024-10-28 Kyoungjun Park , Myungchul Kim , Laihyuk Park

We propose an application-layer forward error correction (AL-FEC) code rate allocation scheme to maximize the quality of experience (QoE) of a video multicast. The allocation dynamically assigns multicast clients to the quality layers of a…

Information Theory · Computer Science 2016-09-27 Ali Bakhshali , Wai-Yip Chan , Steven D. Blosten , Yu Cao

Multimedia streaming over the Internet (live and on demand) is the cornerstone of modern Internet carrying more than 60% of all traffic. With such high demand, delivering outstanding user experience is a crucial and challenging task. To…

Multimedia · Computer Science 2022-10-21 Kerim Hodzic , Mirsad Cosovic , Sasa Mrdovic , Jason J. Quinlan , Darijo Raca

This paper describes a novel system that provides key parameters of HTTP Adaptive Streaming (HAS) sessions to the lower layers of the protocol stack. A non-intrusive traffic profiling solution is proposed that observes packet flows at the…

Multimedia · Computer Science 2017-05-25 Dimitrios Tsilimantos , Theodoros Karagkioules , Amaya Nogales-Gómez , Stefan Valentin

Mobile augmented reality (MAR) is envisioned as a key immersive application in 6G, enabling virtual content rendering aligned with the physical environment through device pose estimation. In this paper, we propose a novel agent-driven…

Networking and Internet Architecture · Computer Science 2025-08-13 Conghao Zhou , Lulu Sun , Xiucheng Wang , Peng Yang , Feng Lyu , Sihan Lu , Xuemin Shen

The optimization of quality of experience (QoE) in multi-user virtual reality (VR) interactions demands a delicate balance between ultra-low latency, high-fidelity motion synchronization, and equitable resource allocation. While adaptive…

Machine Learning · Computer Science 2025-06-26 Ziru Zhang , Jiadong Yu , Danny H. K. Tsang

Mobile video traffic is dominant in cellular and enterprise wireless networks. With the advent of diverse applications, network administrators face the challenge to provide high QoE in the face of diverse wireless conditions and application…

Multimedia · Computer Science 2019-01-14 Dasari Mallesham , Christina Vlachou , Shruti Sanadhya , Pranjal Sahu , Yang Qiu , Kyu-Han Kim , Samir R. Das

Quality of Experience~(QoE)-driven adaptive bitrate (ABR) algorithms are typically optimized using QoE models that are based on the mean opinion score~(MOS), while such principles may not account for user heterogeneity on rating scales,…

Multimedia · Computer Science 2023-08-11 Tianchi Huang , Rui-Xiao Zhang , Chenglei Wu , Lifeng Sun

The large scale content distribution systems were improved broadly using the replication techniques. The demanded contents can be brought closer to the clients by multiplying the source of information geographically, which in turn reduce…

Networking and Internet Architecture · Computer Science 2009-12-14 S. Ayyasamy , S. N. Sivanandam

We propose ASL360, an adaptive deep reinforcement learning-based scheduler for on-demand 360$^\circ$ video streaming to mobile VR users in next generation wireless networks. We aim to maximize the overall Quality of Experience (QoE) of the…

Networking and Internet Architecture · Computer Science 2026-02-24 Alireza Mohammadhosseini , Jacob Chakareski , Nicholas Mastronarde

Two-way relaying promises considerable improvements on spectral efficiency in wireless relay networks. While most existing works focus on physical layer approaches to exploit its capacity gain, the benefits of two-way relaying on upper…

Information Theory · Computer Science 2012-05-16 Cen lin , Yuan Liu , Meixia Tao

Understanding the detailed queueing behavior of a networking session is critical in enabling low-latency services over the Internet. Especially when the packet arrival and service rates at the queue of a link vary over time and moreover…

Networking and Internet Architecture · Computer Science 2017-04-25 Wonjun Hwang , Yoora Kim , Kyunghan Lee

The emerging video applications greatly increase the demand in network bandwidth that is not easy to scale. To provide higher quality of experience (QoE) under limited bandwidth, a recent trend is to leverage the heterogeneity of quality…

Networking and Internet Architecture · Computer Science 2022-11-30 Xu Zhang , Paul Schmitt , Marshini Chetty , Nick Feamster , Junchen Jiang

Over the last few years, the evolution of network and user handsets' technologies, have challenged the telecom industry and the Internet ecosystem. Especially, the unprecedented progress of multimedia streaming services like YouTube, Vimeo…

Multimedia · Computer Science 2019-12-25 Khadija Bouraqia , Essaid Sabir , Mohamed Sadik , Latif Ladid

In this work, a new approach to the definition of the quality of experience is presented. By considering the quality of service as a baseline, that portion of the QoE that can be inferred from the QoS is excluded, and then the rest of the…

Human-Computer Interaction · Computer Science 2015-02-11 Reza Farrahi Moghaddam , Mohamed Cheriet

We take an analytical approach to study the Quality of user Experience (QoE) for video streaming applications. Our propose is to characterize buffer starvations for streaming video with Long-Range-Dependent (LRD) input traffic. Specifically…

Networking and Internet Architecture · Computer Science 2015-04-01 Zakaria Ye , Rachid EL-Azouzi , Tania Jimenez , Yuedong Xu

The enhanced distributed channel access (EDCA) mechanism is used in current wireless fidelity (WiFi) networks to support priority requirements of heterogeneous applications. However, the EDCA mechanism can not adapt to particular…

Networking and Internet Architecture · Computer Science 2025-05-23 Qianren Li , Bojie Lv , Yuncong Hong , Rui Wang

Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…

Multimedia · Computer Science 2023-09-12 Xi Wang , Wei Liu , Huitong Liu , Peng Yang

Over the last years many technological advances were introduced in Internet television to meet user needs and expectations. However due to an overwhelming bandwidth requirements traditional IP-based television service based on simple…

Networking and Internet Architecture · Computer Science 2012-10-05 Arkadiusz Biernacki