Related papers: Monocular Reconstruction of Neural Face Reflectanc…
We present a novel single-stage framework, Neural Photon Field (NePF), to address the ill-posed inverse rendering from multi-view images. Contrary to previous methods that recover the geometry, material, and illumination in multiple stages…
We present a deep learning approach to reconstruct scene appearance from unstructured images captured under collocated point lighting. At the heart of Deep Reflectance Volumes is a novel volumetric scene representation consisting of…
The reflective nature of the human eye is an underappreciated source of information about what the world around us looks like. By imaging the eyes of a moving person, we can collect multiple views of a scene outside the camera's direct line…
We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…
We present a real-time deep learning framework for video-based facial performance capture -- the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a high-end…
Monocular depth estimation aims at predicting depth from a single image or video. Recently, self-supervised methods draw much attention since they are free of depth annotations and achieve impressive performance on several daytime…
The standard Neural Radiance Fields (NeRF) paradigm employs a viewer-centered methodology, entangling the aspects of illumination and material reflectance into emission solely from 3D points. This simplified rendering approach presents…
In this paper we present BioFaceNet, a deep CNN that learns to decompose a single face image into biophysical parameters maps, diffuse and specular shading maps as well as estimating the spectral power distribution of the scene illuminant…
Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…
Photorealistic object appearance modeling from 2D images is a constant topic in vision and graphics. While neural implicit methods (such as Neural Radiance Fields) have shown high-fidelity view synthesis results, they cannot relight the…
Image of a scene captured through a piece of transparent and reflective material, such as glass, is often spoiled by a superimposed layer of reflection image. While separating the reflection from a familiar object in an image is mentally…
Facial 3D Morphable Models are a main computer vision subject with countless applications and have been highly optimized in the last two decades. The tremendous improvements of deep generative networks have created various possibilities for…
We introduce an improved solution to the neural image-based rendering problem in computer vision. Given a set of images taken from a freely moving camera at train time, the proposed approach could synthesize a realistic image of the scene…
Undoing the image formation process and therefore decomposing appearance into its intrinsic properties is a challenging task due to the under-constraint nature of this inverse problem. While significant progress has been made on inferring…
Monocular depth estimation from a single image is an ill-posed problem for computer vision due to insufficient reliable cues as the prior knowledge. Besides the inter-frame supervision, namely stereo and adjacent frames, extensive prior…
Computer vision has long relied on two kinds of correspondences: pixel correspondences in images and 3D correspondences on object surfaces. Is there another kind, and if there is, what can they do for us? In this paper, we introduce…
We propose Multi-spectral Neural Radiance Fields(Spec-NeRF) for jointly reconstructing a multispectral radiance field and spectral sensitivity functions(SSFs) of the camera from a set of color images filtered by different filters. The…
We present a new generic method for shadow-aware multi-view satellite photogrammetry of Earth Observation scenes. Our proposed method, the Shadow Neural Radiance Field (S-NeRF) follows recent advances in implicit volumetric representation…
We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…