Related papers: Accuracy and Performance Comparison of Video Actio…
Behavioural cloning, where a computer is taught to perform a task based on demonstrations, has been successfully applied to various video games and robotics tasks, with and without reinforcement learning. This also includes end-to-end…
Deepfake detection automatically recognizes the manipulated medias through the analysis of the difference between manipulated and non-altered videos. It is natural to ask which are the top performers among the existing deepfake detection…
In recent years, video action recognition, as a fundamental task in the field of video understanding, has been deeply explored by numerous researchers.Most traditional video action recognition methods typically involve converting videos…
Training large-scale deep learning models has become a key challenge for the scientific community and industry. While the massive use of GPUs can significantly speed up training times, this approach has a negative impact on efficiency. In…
This work focuses on the problem of hyper-parameter tuning (HPT) for robust (i.e., adversarially trained) models, shedding light on the new challenges and opportunities arising during the HPT process for robust models. To this end, we…
Deep Learning has driven recent and exciting progress in computer vision, instilling the belief that these algorithms could solve any visual task. Yet, datasets commonly used to train and test computer vision algorithms have pervasive…
In recent years there has been significant improvement in the capability of Visual Place Recognition (VPR) methods, building on the success of both hand-crafted and learnt visual features, temporal filtering and usage of semantic scene…
We introduce a class of causal video understanding models that aims to improve efficiency of video processing by maximising throughput, minimising latency, and reducing the number of clock cycles. Leveraging operation pipelining and…
Continual learning aims to enable models to adapt to new datasets without losing performance on previously learned data, often assuming that prior data is no longer available. However, in many practical scenarios, both old and new data are…
Two-stream networks have been very successful for solving the problem of action detection. However, prior work using two-stream networks train both streams separately, which prevents the network from exploiting regularities between the two…
A Complete Computer vision system can be divided into two main categories: detection and classification. The Lane detection algorithm is a part of the computer vision detection category and has been applied in autonomous driving and smart…
In the context of fitness coaching or for rehabilitation purposes, the motor actions of a human participant must be observed and analyzed for errors in order to provide effective feedback. This task is normally carried out by human coaches,…
In this paper, we evaluate training of deep recurrent neural networks with half-precision floats. We implement a distributed, data-parallel, synchronous training algorithm by integrating TensorFlow and CUDA-aware MPI to enable execution…
Most two-stream action recognition networks apply the same convolutional backbone to both RGB and optical flow streams, ignoring the fact that the two modalities have fundamentally different structural properties. Optical flow captures…
Virtual screening applications are highly parameterized to optimize the balance between quality and execution performance. While output quality is critical, the entire screening process must be completed within a reasonable time. In fact, a…
Action recognition has become one of the popular research topics in computer vision. There are various methods based on Convolutional Networks and self-attention mechanisms as Transformers to solve both spatial and temporal dimensions…
Modern GPU systems are constantly evolving to meet the needs of computing-intensive applications in scientific and machine learning domains. However, there is typically a gap between the hardware capacity and the achievable application…
We propose a generic algorithmic building block to accelerate training of machine learning models on heterogeneous compute systems. Our scheme allows to efficiently employ compute accelerators such as GPUs and FPGAs for the training of…
Performance evaluations are critical for quantifying algorithmic advances in reinforcement learning. Recent reproducibility analyses have shown that reported performance results are often inconsistent and difficult to replicate. In this…
Research on video activity detection has primarily focused on identifying well-defined human activities in short video segments. The majority of the research on video activity recognition is focused on the development of large parameter…