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In this paper, we present an approach for robot learning of social affordance from human activity videos. We consider the problem in the context of human-robot interaction: Our approach learns structural representations of human-human (and…

Robotics · Computer Science 2016-04-22 Tianmin Shu , M. S. Ryoo , Song-Chun Zhu

This paper focuses on building object-centric representations for long-term action anticipation in videos. Our key motivation is that objects provide important cues to recognize and predict human-object interactions, especially when the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Ce Zhang , Changcheng Fu , Shijie Wang , Nakul Agarwal , Kwonjoon Lee , Chiho Choi , Chen Sun

Many videos depict people, and it is their interactions that inform us of their activities, relation to one another and the cultural and social setting. With advances in human action recognition, researchers have begun to address the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Alexandros Stergiou , Ronald Poppe

Human actions are comprised of a sequence of poses. This makes videos of humans a rich and dense source of human poses. We propose an unsupervised method to learn pose features from videos that exploits a signal which is complementary to…

Computer Vision and Pattern Recognition · Computer Science 2016-09-20 Senthil Purushwalkam , Abhinav Gupta

Human is able to conduct 3D recognition by a limited number of haptic contacts between the target object and his/her fingers without seeing the object. This capability is defined as `haptic glance' in cognitive neuroscience. Most of the…

Artificial Intelligence · Computer Science 2021-02-16 Kevin Riou , Suiyi Ling , Guillaume Gallot , Patrick Le Callet

We propose a developmental approach that allows a robot to interpret and describe the actions of human agents by reusing previous experience. The robot first learns the association between words and object affordances by manipulating the…

Robotics · Computer Science 2020-06-12 Giovanni Saponaro , Lorenzo Jamone , Alexandre Bernardino , Giampiero Salvi

We propose a system that learns to detect objects and infer their 3D poses in RGB-D images. Many existing systems can identify objects and infer 3D poses, but they heavily rely on human labels and 3D annotations. The challenge here is to…

Computer Vision and Pattern Recognition · Computer Science 2020-11-02 Mihir Prabhudesai , Shamit Lal , Hsiao-Yu Fish Tung , Adam W. Harley , Shubhankar Potdar , Katerina Fragkiadaki

Shared control can help in teleoperated object manipulation by assisting with the execution of the user's intention. To this end, robust and prompt intention estimation is needed, which relies on behavioral observations. Here, an intention…

Robotics · Computer Science 2022-08-19 Anna Belardinelli , Anirudh Reddy Kondapally , Dirk Ruiken , Daniel Tanneberg , Tomoki Watabe

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

Computer Vision and Pattern Recognition · Computer Science 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

Human motion prediction aims to forecast future poses given a sequence of past 3D skeletons. While this problem has recently received increasing attention, it has mostly been tackled for single humans in isolation. In this paper, we explore…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Wen Guo , Xiaoyu Bie , Xavier Alameda-Pineda , Francesc Moreno-Noguer

We propose a deep learning approach for finding dense correspondences between 3D scans of people. Our method requires only partial geometric information in the form of two depth maps or partial reconstructed surfaces, works for humans in…

Computer Vision and Pattern Recognition · Computer Science 2016-06-28 Lingyu Wei , Qixing Huang , Duygu Ceylan , Etienne Vouga , Hao Li

Building embodied intelligent agents that can interact with 3D indoor environments has received increasing research attention in recent years. While most works focus on single-object or agent-object visual functionality and affordances, our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Qi Li , Kaichun Mo , Yanchao Yang , Hang Zhao , Leonidas Guibas

Detecting and recognizing objects interacting with humans lie in the center of first-person (egocentric) daily activity recognition. However, due to noisy camera motion and frequent changes in viewpoint and scale, most of the previous…

Computer Vision and Pattern Recognition · Computer Science 2016-06-01 Changzhi Luo , Bingbing Ni , Jun Yuan , Jianfeng Wang , Shuicheng Yan , Meng Wang

While generic object detection has achieved large improvements with rich feature hierarchies from deep nets, detecting small objects with poor visual cues remains challenging. Motion cues from multiple frames may be more informative for…

Computer Vision and Pattern Recognition · Computer Science 2018-05-16 Ryota Yoshihashi , Tu Tuan Trinh , Rei Kawakami , Shaodi You , Makoto Iida , Takeshi Naemura

The aim of this work is to contribute to the development of a tactile device for visually impaired and blind persons in order to let them to understand actions of the surrounding people and to interact with them. First, based on the…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Leyla Benhamida , Slimane Larabi

In previous work, we introduced a method for modeling a configuration of objects in 2D and 3D images using a mathematical "medial/skeletal linking structure." In this paper, we show how these structures allow us to capture positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-02 James Damon , Ellen Gasparovic

Predicting the future interaction of objects when they come into contact with their environment is key for autonomous agents to take intelligent and anticipatory actions. This paper presents a perception framework that fuses visual and…

Machine Learning · Computer Science 2021-01-21 Sahand Rezaei-Shoshtari , Francois Robert Hogan , Michael Jenkin , David Meger , Gregory Dudek

Tactile sensing is critical for humans to perform everyday tasks. While significant progress has been made in analyzing object grasping from vision, it remains unclear how we can utilize tactile sensing to reason about and model the…

Human tactile perception of materials relies on complex multisensory touch cues, yet the relationship between low-level tactile signals and perceptual representations remains poorly understood. This knowledge gap hinders the integration of…

Robotics · Computer Science 2026-05-29 Li Zou , Yasemin Vardar
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