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With the rapid advancement of game and film production, generating interactive motion from texts has garnered significant attention due to its potential to revolutionize content creation processes. In many practical applications, there is a…

Robotics · Computer Science 2025-02-18 Runqi Wang , Caoyuan Ma , Jian Zhao , Hanrui Xu , Dongfang Sun , Haoyang Chen , Lin Xiong , Zheng Wang , Xuelong Li

Choreography creation requires high proficiency in artistic and technical skills. Choreographers typically go through four stages to create a dance piece: preparation, studio, performance, and reflection. This process is often…

Human-Computer Interaction · Computer Science 2024-05-29 Yimeng Liu , Misha Sra

To generate dance that temporally and aesthetically matches the music is a challenging problem, as the following factors need to be considered. First, the aesthetic styles and messages conveyed by the motion and music should be consistent.…

Multimedia · Computer Science 2022-07-18 Ho Yin Au , Jie Chen , Junkun Jiang , Yike Guo

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

We present a novel motion generation approach for robot arms, with high degrees of freedom, in complex settings that can adapt online to obstacles or new via points. Learning from Demonstration facilitates rapid adaptation to new tasks and…

Dance is a form of human motion characterized by emotional expression and communication, playing a role in various fields such as music, virtual reality, and content creation. Existing methods for dance generation often fail to adequately…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Sangjune Park , Inhyeok Choi , Donghyeon Soon , Youngwoo Jeon , Kyungdon Joo

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

We propose technology to enable a new medium of expression, where video elements can be looped, merged, and triggered, interactively. Like audio, video is easy to sample from the real world but hard to segment into clean reusable elements.…

Human-Computer Interaction · Computer Science 2017-05-23 Corneliu Ilisescu , Halil Aytac Kanaci , Matteo Romagnoli , Neill D. F. Campbell , Gabriel J. Brostow

We present DiverseMotion, a new approach for synthesizing high-quality human motions conditioned on textual descriptions while preserving motion diversity.Despite the recent significant process in text-based human motion generation,existing…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yunhong Lou , Linchao Zhu , Yaxiong Wang , Xiaohan Wang , Yi Yang

Generating realistic reactive motions, in which one person reacts to the fixed motions of others, is challenging due to strict interaction constraints and a limited feasible solution space. This paper focuses on a typical scenario: duet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Xuhai Chen , Zhi Cen , Huaijin Pi , Sida Peng , Xiaowei Zhou , Yong Liu

Conditional motion generation has been extensively studied in computer vision, yet two critical challenges remain. First, while masked autoregressive methods have recently outperformed diffusion-based approaches, existing masking models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Zeyu Zhang , Yiran Wang , Wei Mao , Danning Li , Rui Zhao , Biao Wu , Zirui Song , Bohan Zhuang , Ian Reid , Richard Hartley

Creation of images using generative adversarial networks has been widely adapted into multi-modal regime with the advent of multi-modal representation models pre-trained on large corpus. Various modalities sharing a common representation…

Sound · Computer Science 2022-06-10 Yoonjeon Kim , Joel Jang , Sumin Shin

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Video depth estimation has long been hindered by the scarcity of consistent and scalable ground truth data, leading to inconsistent and unreliable results. In this paper, we introduce Depth Any Video, a model that tackles the challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Honghui Yang , Di Huang , Wei Yin , Chunhua Shen , Haifeng Liu , Xiaofei He , Binbin Lin , Wanli Ouyang , Tong He

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

Video generation is an interesting problem in computer vision. It is quite popular for data augmentation, special effect in move, AR/VR and so on. With the advances of deep learning, many deep generative models have been proposed to solve…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Tingfung Lau , Sailun Xu , Xinze Wang

A great number of deep learning based models have been recently proposed for automatic music composition. Among these models, the Transformer stands out as a prominent approach for generating expressive classical piano performance with a…

Sound · Computer Science 2020-08-11 Yu-Siang Huang , Yi-Hsuan Yang

We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang