Related papers: Sampling Multiple Edges Efficiently
For a graph $G$, let $Z(G,\lambda)$ be the partition function of the monomer-dimer system defined by $\sum_k m_k(G)\lambda^k$, where $m_k(G)$ is the number of matchings of size $k$ in $G$. We consider graphs of bounded degree and develop a…
Motivated by the least squares solver Blendenpik, we investigate three strategies for uniform sampling of rows from m x n matrices Q with orthonormal columns. The goal is to determine, with high probability, how many rows are required so…
Diffusion models have become a leading method for generative modeling of both image and scientific data. As these models are costly to train and \emph{evaluate}, reducing the inference cost for diffusion models remains a major goal.…
Identifying the underlying models in a set of data points contaminated by noise and outliers, leads to a highly complex multi-model fitting problem. This problem can be posed as a clustering problem by the projection of higher order…
As the popularity of graph data increases, there is a growing need to count the occurrences of subgraph patterns of interest, for a variety of applications. Many graphs are massive in scale and also fully dynamic (with insertions and…
In this paper, we consider algorithms for edge-coloring multigraphs $G$ of bounded maximum degree, i.e., $\Delta(G) = O(1)$. Shannon's theorem states that any multigraph of maximum degree $\Delta$ can be properly edge-colored with…
We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the…
We present a randomized algorithm that computes a constant approximation of a graph's arboricity, using $\tilde{O}(n/\lambda)$ queries to adjacency lists and in the same time bound. Here, $n$ and $\lambda$ denote the number of nodes and the…
In this paper, we consider the problem of clustering graph nodes and sparsifying graph edges over distributed graphs, when graph edges with possibly edge duplicates are observed at physically remote sites. Although edge duplicates across…
Let $G$ be an $n$-vertex graph with $m$ edges. When asked a subset $S$ of vertices, a cut query on $G$ returns the number of edges of $G$ that have exactly one endpoint in $S$. We show that there is a bounded-error quantum algorithm that…
We consider the fundamental problems of approximately counting the numbers of edges and triangles in a graph in sublinear time. Previous algorithms for these tasks are significantly more efficient under a promise that the arboricity of the…
The greedy spanner is the highest quality geometric spanner (in e.g. edge count and weight, both in theory and practice) known to be computable in polynomial time. Unfortunately, all known algorithms for computing it take Omega(n^2) time,…
We present a randomized algorithm that, given a constant $\epsilon > 0$, outputs a proper $(1+\epsilon)\Delta$-edge-coloring of an $m$-edge simple graph $G$ of maximum degree $\Delta \geq 1/\epsilon$ in $O(m)$ time with high probability.…
The current landscape of balanced graph partitioning is divided into high-quality but expensive multilevel algorithms and cheaper approaches with linear running time, such as single-level algorithms and streaming algorithms. We demonstrate…
Triangle counting and sampling are two fundamental problems for streaming algorithms. Arguably, designing sampling algorithms is more challenging than their counting variants. It may be noted that triangle counting has received far greater…
We show an $\widetilde{O}(m^{1.5} \epsilon^{-1})$ time algorithm that on a graph with $m$ edges and $n$ vertices outputs its spanning tree count up to a multiplicative $(1+\epsilon)$ factor with high probability, improving on the previous…
Counting the number of triangles in a graph has many important applications in network analysis. Several frequently computed metrics like the clustering coefficient and the transitivity ratio need to count the number of triangles in the…
We study the problem of robustly estimating the edge density of Erd\H{o}s-R\'enyi random graphs $G(n, d^\circ/n)$ when an adversary can arbitrarily add or remove edges incident to an $\eta$-fraction of the nodes. We develop the first…
The Minimum Cost Multicut Problem (MP) is a popular way for obtaining a graph decomposition by optimizing binary edge labels over edge costs. While the formulation of a MP from independently estimated costs per edge is highly flexible and…
Two widely-used computational paradigms for sublinear algorithms are using linear measurements to perform computations on a high dimensional input and using structured queries to access a massive input. Typically, algorithms in the former…