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We investigate the problem of producing structured graph representations of visual scenes. Our work analyzes the role of motifs: regularly appearing substructures in scene graphs. We present new quantitative insights on such repeated…

Computer Vision and Pattern Recognition · Computer Science 2018-03-30 Rowan Zellers , Mark Yatskar , Sam Thomson , Yejin Choi

We propose an efficient and interpretable scene graph generator. We consider three types of features: visual, spatial and semantic, and we use a late fusion strategy such that each feature's contribution can be explicitly investigated. We…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Ji Zhang , Kevin Shih , Andrew Tao , Bryan Catanzaro , Ahmed Elgammal

Scene graph prediction --- classifying the set of objects and predicates in a visual scene --- requires substantial training data. However, most predicates only occur a handful of times making them difficult to learn. We introduce the first…

Computer Vision and Pattern Recognition · Computer Science 2019-12-09 Apoorva Dornadula , Austin Narcomey , Ranjay Krishna , Michael Bernstein , Li Fei-Fei

This paper presents a finding that leveraging the hierarchical structures among labels for relationships and objects can substantially improve the performance of scene graph generation systems. The focus of this work is to create an…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Bowen Jiang , Camillo J. Taylor

Scene graph generation (SGG) aims to detect objects and predict their pairwise relationships within an image. Current SGG methods typically utilize graph neural networks (GNNs) to acquire context information between objects/relationships.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Xin Lin , Changxing Ding , Yibing Zhan , Zijian Li , Dacheng Tao

Embodied AI agents that search for objects in large environments such as households often need to make efficient decisions by predicting object locations based on partial information. We pose this as a new type of link prediction problem:…

Learning from image-text data has demonstrated recent success for many recognition tasks, yet is currently limited to visual features or individual visual concepts such as objects. In this paper, we propose one of the first methods that…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Yiwu Zhong , Jing Shi , Jianwei Yang , Chenliang Xu , Yin Li

Recent advances in Scene Graph Generation (SGG) typically model the relationships among entities utilizing box-level features from pre-defined detectors. We argue that an overlooked problem in SGG is the coarse-grained interactions between…

Computer Vision and Pattern Recognition · Computer Science 2023-08-07 Jingyi Wang , Can Zhang , Jinfa Huang , Botao Ren , Zhidong Deng

Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wenqing Wang , Yawei Luo , Zhiqing Chen , Tao Jiang , Lei Chen , Yi Yang , Jun Xiao

Scene recognition is currently one of the top-challenging research fields in computer vision. This may be due to the ambiguity between classes: images of several scene classes may share similar objects, which causes confusion among them.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-28 Alejandro López-Cifuentes , Marcos Escudero-Viñolo , Jesús Bescós , Álvaro García-Martín

Existing two-stage Scene Graph Generation (SGG) frameworks typically incorporate a detector to extract relationship features and a classifier to categorize these relationships; therefore, the training paradigm follows a causal chain…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Shuzhou Sun , Li Liu , Tianpeng Liu , Shuaifeng Zhi , Ming-Ming Cheng , Janne Heikkilä , Yongxiang Liu

Representing a graph as a vector is a challenging task; ideally, the representation should be easily computable and conducive to efficient comparisons among graphs, tailored to the particular data and analytical task at hand. Unfortunately,…

Social and Information Networks · Computer Science 2018-11-16 Anton Tsitsulin , Davide Mottin , Panagiotis Karras , Alex Bronstein , Emmanuel Müller

Open-vocabulary scene graph generation (SGG) aims to describe visual scenes with flexible and fine-grained relation phrases beyond a fixed predicate vocabulary. While recent vision-language models greatly expand the semantic coverage of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Suiyang Guang , Chenyu Liu , Ruohan Zhang , Siyuan Chen

Today's open vocabulary scene graph generation (OVSGG) extends traditional SGG by recognizing novel objects and relationships beyond predefined categories, leveraging the knowledge from pre-trained large-scale models. Most existing methods…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Lin Li , Chuhan Zhang , Dong Zhang , Chong Sun , Chen Li , Long Chen

Scene graphs have become an important form of structured knowledge for tasks such as for image generation, visual relation detection, visual question answering, and image retrieval. While visualizing and interpreting word embeddings is well…

Computer Vision and Pattern Recognition · Computer Science 2019-09-23 Brigit Schroeder , Subarna Tripathi , Hanlin Tang

In this paper, we propose Robo-SGG, a plug-and-play module for robust scene graph generation (SGG). Unlike standard SGG, the robust scene graph generation aims to perform inference on a diverse range of corrupted images, with the core…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Changsheng Lv , Zijian Fu , Mengshi Qi

In scene graph generation (SGG), learning with cross-entropy loss yields biased predictions owing to the severe imbalance in the distribution of the relationship labels in the dataset. Thus, this study proposes a method to generate scene…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Sorachi Kurita , Satoshi Oyama , Itsuki Noda

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Applications based on image retrieval require editing and associating in intermediate spaces that are representative of the high-level concepts like objects and their relationships rather than dense, pixel-level representations like RGB…

Computer Vision and Pattern Recognition · Computer Science 2022-07-11 Rishi Agarwal , Tirupati Saketh Chandra , Vaidehi Patil , Aniruddha Mahapatra , Kuldeep Kulkarni , Vishwa Vinay