Related papers: Sequence-to-Sequence Predictive Model: From Prosod…
The task of predicting dialog acts (DA) based on conversational dialog is a key component in the development of conversational agents. Accurately predicting DAs requires a precise modeling of both the conversation and the global tag…
Co-speech gesture generation is to synthesize a gesture sequence that not only looks real but also matches with the input speech audio. Our method generates the movements of a complete upper body, including arms, hands, and the head.…
For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…
This paper proposes a forward attention method for the sequenceto- sequence acoustic modeling of speech synthesis. This method is motivated by the nature of the monotonic alignment from phone sequences to acoustic sequences. Only the…
Attention mechanism in sequence-to-sequence models is designed to model the alignments between acoustic features and output tokens in speech recognition. However, attention weights produced by models trained end to end do not always…
Speech-driven gesture generation aims at synthesizing a gesture sequence synchronized with the input speech signal. Previous methods leverage neural networks to directly map a compact audio representation to the gesture sequence, ignoring…
While sequence-to-sequence (seq2seq) models achieve state-of-the-art performance in many natural language processing tasks, they can be too slow for real-time applications. One performance bottleneck is predicting the most likely next token…
Self-attention is a method of encoding sequences of vectors by relating these vectors to each-other based on pairwise similarities. These models have recently shown promising results for modeling discrete sequences, but they are non-trivial…
Embodied agents, in the form of virtual agents or social robots, are rapidly becoming more widespread. In human-human interactions, humans use nonverbal behaviours to convey their attitudes, feelings, and intentions. Therefore, this…
Although speech and gesture recognition has been studied extensively, all the successful attempts of combining them in the unified framework were semantically motivated, e.g., keyword-gesture cooccurrence. Such formulations inherited the…
In this paper we introduce a new synchronisation task, Gesture-Sync: determining if a person's gestures are correlated with their speech or not. In comparison to Lip-Sync, Gesture-Sync is far more challenging as there is a far looser…
In this paper, a neural network named Sequence-to-sequence ConvErsion NeTwork (SCENT) is presented for acoustic modeling in voice conversion. At training stage, a SCENT model is estimated by aligning the feature sequences of source and…
Turn-taking prediction models are essential components in spoken dialogue systems and conversational robots. Recent approaches leverage transformer-based architectures to predict speech activity continuously and in real-time. In this study,…
Audio-driven cospeech video generation typically involves two stages: speech-to-gesture and gesture-to-video. While significant advances have been made in speech-to-gesture generation, synthesizing natural expressions and gestures remains…
A crucial step in processing speech audio data for information extraction, topic detection, or browsing/playback is to segment the input into sentence and topic units. Speech segmentation is challenging, since the cues typically present for…
People communicate using both speech and non-verbal signals such as gestures, face expression or body pose. Non-verbal signals impact the meaning of the spoken utterance in an abundance of ways. An absence of non-verbal signals impoverishes…
The conversion from text to speech relies on the accurate mapping from linguistic to acoustic symbol sequences, for which current practice employs recurrent statistical models like recurrent neural networks. Despite the good performance of…
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for virtual agents while they speak. The model demonstrates perceived performance comparable to behaviors directly extracted from the data and…
Lately, there has been an increasing interest in hand gesture analysis systems. Recent works have employed pattern recognition techniques and have focused on the development of systems with more natural user interfaces. These systems may…
Text does not fully specify the spoken form, so text-to-speech models must be able to learn from speech data that vary in ways not explained by the corresponding text. One way to reduce the amount of unexplained variation in training data…